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fighter pilots - 11/27/2011 1:12:11 AM   
barniface


Posts: 17
Joined: 12/10/2010
From: Artesia, New Mexico
Status: offline
OK, I tried to put my fleet admiral on a standard fighter from a cruiser that he is commanding.
Didn't work I think it would be cool to have character fighter/bomber pilots with a empire wide
sierra hotel listing, like a kill board for pilots, and pilot ranking. Just a thought.
Post #: 1
RE: fighter pilots - 11/27/2011 1:33:13 AM   
bigbaba


Posts: 1238
Joined: 11/3/2006
From: Koblenz, Germany
Status: offline
ROFL, now that would be a good idea but hard to implement.

for the beginning it would be nice to have 1-2 races with better fighter pilot skills (maybe +10% damage or so as a racial bonus) then the rest.

(in reply to barniface)
Post #: 2
RE: fighter pilots - 11/27/2011 2:15:45 AM   
Footslogger


Posts: 1232
Joined: 10/9/2008
From: Washington USA
Status: offline
I think there should be pilots ratings. For exmaple, morale, experience, rank, how many kills; just like in WitP:AE The more complex, the better!

< Message edited by Footslogger -- 11/27/2011 2:21:03 AM >

(in reply to bigbaba)
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RE: fighter pilots - 11/27/2011 8:45:34 AM   
midnight_mangler

 

Posts: 48
Joined: 6/16/2007
Status: offline
I agree, this is one element that could add a lot to the game - ships that gain potency through combat experience.

(in reply to Footslogger)
Post #: 4
RE: fighter pilots - 11/27/2011 9:40:56 AM   
James009


Posts: 63
Joined: 1/8/2011
Status: offline
I don't think those pilots would remain very consistent. They seem to get vaporized a bit...

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