heliodorus04
Posts: 1647
Joined: 11/1/2008 From: Nashville TN Status: offline
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Incidentally, and before I go on: I’m on turn 20, and I can find no record of Turn 19 screenshots or anything. I think I might have saved both T19 and T18 pictures in the T18 file, because I’ve captured every turn in writing. Nothing seems missing. Continuing: On the one hand, Pelton, I see your point, and on the other, the difference between Leningrad and Moscow is frontage. Leningrad compresses a defense, and you don’t attack Leningrad proper (the dense urban hex) until it’s out of supply. There’s something weird going on north of Moscow, though, and I don’t know why he’s doing this. I don’t know if it’s a mistake or a setup… Check out this early picture (post recon, almost nothing moved): See the white circle: I’m pretty sure I have severed that rail junction, and that would explain why he’s not counting on a defense up there. He’s got the river well defended and fortified. But if I could get to the towns circled, I could cut the last rail line. I don’t know what’s possible in snow in terms of movement distance, but I’m venturing that in a 3-turn sprint, you’d either be doing a ‘raid’ that costs you a division, or it’s just not possible. The next tactical question confronting me at Moscow and the Donets is this: how far can I move in 3 turns of attack, and how will I defend myself the first turn of blizzard? Those are frightening questions that I don’t have experience to answer.
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Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader, Reading: Masters of the Air (GREAT BOOK!) Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game Painting: WHFB Lizardmen leaders
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