timoshuk
Posts: 15
Joined: 2/2/2011 Status: offline
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Hi guys, this may have come up before so forgive me if this is old ground. My National Socialist friend and I are playing our 3rd grand campaign so we know quite a bit about the software by now. However, a situation has a risen which is causing quite a bit of unhappiness over on the other side. My opponent made a withdrawl with his Panthers of the 107 Pz and his paratroopers back over the bridges over the Maas, blowing the captured Grave bridge and losing large elements of his paras which were added to the 107 at the time. Despite a few skirmishes with weak US units, he spent quite a lot of turns camped in Tersdijk acquiring points and material while XXX corps were backing up on the other side of the water. In the meantime, I have managed to maintain open a corridor all the way to Nijmegan over the captured Hatert Bridge. (the screen caps don't quite show that as I had just retreated a unit to Hatert) My Friend has just been given a nasty surprise when he attacked the 508 at Blankenburg bridge only to find them armed with Fireflie, which destroyed 4 Panthers and a Jagdanzer. You can also see that I have managed to acquire a Sherman V and a Stuart in Nijmegan, which has been a relief against his armoured cars... was this just a bug or is it a consequence of leaving the supply lines open, even though the bridges were blown (he never once tried to counter attack in Grave or Rav)? Also, the bridge sectors have been in my control for a very long time. Will they ever get repaired or can that only happen when the Nazi unit has been destroyed? A couple of suggestions for any future tweeks: I think it essential that you remove the tracer round from sniper units, which renders them vulnerable and almost completely ineffective. If anything, maybe just a small muzzle flash, similar to the puff from a mortar? What self-respecting sniper would load tracer? Also, some form of scrounging system for German heavy weapons. Perhaps when a HMG squad is forced to surrender, a generic heavy weapon squad could be added to the force pool, perhaps with reduced ammo? It woulld make a happy compensation for allowing an opponant to load up with cheap and abundant Dutch machine gunners... I look forward to your explanations of the way this campaign has developed. reagrds, Timo
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