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CTD during Stalingrad

 
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CTD during Stalingrad - 11/29/2011 2:08:03 PM   
Anguille


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I had a CTD yesterday on turn 10 of Stalingrad...was able to finish the battle thanks to autosave. I think it was during the AI's turn.

Traceback (most recent call last):
File "uoc.py", line 147, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 642, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 1296, in _cr_observer_ai
File "ai\ai.pyo", line 259, in real_tick
File "ai\ai.pyo", line 299, in play_move
File "ai\sequence.pyo", line 46, in play_move
File "game\state.pyo", line 48, in wrapper
File "game\state.pyo", line 1871, in Move
File "game\state.pyo", line 525, in apply_action_record
File "game\state.pyo", line 1879, in check_move
File "game\state.pyo", line 2406, in move_traverse
RuntimeError: illegal move



< Message edited by Anguille -- 11/29/2011 2:09:19 PM >


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RE: CTD during Stalingrad - 11/29/2011 4:24:21 PM   
2xTom


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Thanks for the report.

Can you just confirm if this was an un-modded version of the game, i.e. the xml files were not changed?

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Tomislav Uzelac
Unity of Command Lead Developer

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RE: CTD during Stalingrad - 11/29/2011 4:36:10 PM   
Anguille


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From: Hyper-cruiser "Phantom"
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quote:

ORIGINAL: 2xTom


Thanks for the report.

Can you just confirm if this was an un-modded version of the game, i.e. the xml files were not changed?


Yes. It's the normal game.

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RE: CTD during Stalingrad - 11/29/2011 4:38:42 PM   
2xTom


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Do you still have that campaign by any chance? It would be useful to take a look.


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Tomislav Uzelac
Unity of Command Lead Developer

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RE: CTD during Stalingrad - 11/29/2011 5:00:31 PM   
Anguille


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quote:

ORIGINAL: 2xTom


Do you still have that campaign by any chance? It would be useful to take a look.



Unfortunately, after the ctd i finished the battle from autosave. And i have relaunched the campaign from Stalingrad as i wanted to try to achieve a better result so i guess it's not useful...if it happens again (i know more or less when i happened so i'll try go give the AI the option to repeat it's move), i'll send a save and a more detailled description.

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RE: CTD during Stalingrad - 11/29/2011 9:00:04 PM   
2xTom


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Thanks, no need to deliberately try and recreate this, I believe it's pretty unlikely that you will get it anyway.

We will look at the code once again, we kind of have an idea on what is happening with this one.

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Tomislav Uzelac
Unity of Command Lead Developer

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RE: CTD during Stalingrad - 12/6/2011 10:07:02 AM   
2xTom


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This has now been fixed too, and will be included in the upcoming patch. Unfortunately there is no workaround, but it's pretty rare anyway. Also, if you're in campaign, autosave will save you.

Sorry about the various issues, we'll be posting the patch as soon as we make sure the fixes don't break something else.

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Tomislav Uzelac
Unity of Command Lead Developer

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RE: CTD during Stalingrad - 12/13/2011 10:28:32 AM   
Anguille


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Ok...had again a CTD, now 2d Kharkov scenario

Not sending you anything if you say it's solved.

< Message edited by Anguille -- 12/13/2011 10:29:01 AM >


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RE: CTD during Stalingrad - 12/13/2011 10:34:48 AM   
2xAnte


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If you are playing campaign, can you please post or send saved game from campaign directory. Just to check it.

Thank you

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RE: CTD during Stalingrad - 12/13/2011 10:36:09 AM   
Anguille


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From: Hyper-cruiser "Phantom"
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quote:

ORIGINAL: 2xAnte

If you are playing campaign, can you please post or send saved game from campaign directory. Just to check it.

Thank you


It's not the campaign, it's the single scenario

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RE: CTD during Stalingrad - 12/13/2011 10:41:07 AM   
Anguille


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From: Hyper-cruiser "Phantom"
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Sorry, it happened in the 3d Kharkov scenario.

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RE: CTD during Stalingrad - 12/13/2011 10:42:40 AM   
2xAnte


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OK.
Thank you for posting a bug.

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Post #: 12
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