Baleur
Posts: 372
Joined: 1/18/2010 Status: offline
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quote:
ORIGINAL: Missouri_Rebel It is so bad here that late game I can hardly stand it. Scrolling is a pain even when there isn't much on the screen. I'm sorry to say that is the way the game has always been. I made some threads about it but most people (even the devs) were like "??? what lag ???". It seems they all are so used to it they don't even think about it. But yes, it does run extremely slow and sluggish lategame, scrolling, zooming, it is all a chore. You pretty much just have to decide if you love the gameplay enough to deal with it. I learnt to deal with it, but i agree with you. I very much hope that whatever sequel Distant Worlds get, will have a proper graphics engine that at the very least can handle 2d graphics and zooming in or out without any stutter, as in pretty much every other game ever created (spaz, gsb, galciv2, eu3, v2, etc etc etc). edit: ah there was a specific 1.7.0.1 issue you were talking about. Ontopic, requested change; You know in the Colony screen (also in the Ships & Bases screen i think), when you check out the resources, cargo and some other screens, half of the space below the category tabs is empty. All that empty grey space on the right side could very well be used to display info about the currently selected item! For instance, if you select Casion in the cargo or resources tab of a ship, station or planet, the empty gray side to the right could display the same info you get in the design screen or popup screen when clicking "component detail" in the ship design window. Or even more, for instance sotspedia info in compressed format, like what components require that resource or what ship designs you currently use that require it. Same for components, if you select a Standard Fuel Cell in the component list OR cargo list, the right side could show simple info about it, how much fuel it holds, build cost in resources or simply size. I find it is odd that such a big space in the UI is completely empty, especially considering those windows are chock full of information, as it is the very purpose of them! :) It would be so handy to just quickly see "ah, this ship is transporting iridium, which *looks to the right side* is used in greatest quantity for my new shields" Or even better! A simple and small "Empire-wide resource stock" and "Empire-wide resource demand" section if a resource is selected.
< Message edited by Baleur -- 11/30/2011 6:57:53 PM >
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