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Crash before Shakturi arrive

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Tech Support >> Crash before Shakturi arrive Page: [1]
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Crash before Shakturi arrive - 12/11/2011 3:57:27 AM   
Stormy Fairweather

 

Posts: 66
Joined: 7/1/2011
Status: offline
After I get the warning about encroaching darkness (or something) from the ancients I get a crash that just says 'Distant worlds has stopped working'. the program continues to run, even with the error box in front, but once I close the box it closes the game. I started this game on the 1.7.0.6 beta, and updated to the official release. The error log reads as follows;

quote:

Distant Worlds - Crash Dump - 1.7.0.6

7:31:22 PM Saturday, December 10, 2011


System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Empire.DisbandExcessTroops()
at DistantWorlds.Types.Empire.DoTasks()
at DistantWorlds.Main.Os2yk7Q8jDxAByp2Uqj(Object )
at DistantWorlds.Main.icFxyECTqa(Object )


--- COMPLETE ---


And here is the save from about five to ten minutes beforehand; Pre crash save
Post #: 1
RE: Crash before Shakturi arrive - 12/11/2011 4:36:45 AM   
Neotheone

 

Posts: 100
Joined: 12/4/2011
Status: offline
This seems to be a growing problem as I reported this a couple of days ago just before the official patch. Exception errors and DW has stopped working started to happen often. Erik tossed it off as being beta 1.07.06 and now more reports are flowing in after the official patch. Once it started for me it kept happening about every 2 minutes after the reload and I did send in this saved file and haven't heard a thing back.

(in reply to Stormy Fairweather)
Post #: 2
RE: Crash before Shakturi arrive - 12/12/2011 4:44:16 AM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
Thanks for the report and savegame.

This is fixed in the next update.

(in reply to Stormy Fairweather)
Post #: 3
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