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Alternative Portraits project - 12/13/2011 11:55:32 PM   
Pymous


Posts: 133
Joined: 4/1/2010
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Hello guys,

I really enjoy the game, the new ship art (thank you Woodman :) ) but I cant get used to vanilla race portrait. So I decided for the fun to draw my own portraits for all the races ingame. Don't know how long before I draw them all but here are the first sketches. Hope you enjoy them.
See you.

EDIT: I just figured I made a mistake with race name: Ackdarian are n°2 and Atuuk n°1 :p



< Message edited by Pymous -- 12/14/2011 12:04:34 AM >
Post #: 1
RE: Alternative Portraits project - 12/14/2011 12:50:18 AM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline
Boskarans with sunglasses! Nice style there, Pymous. I like it.

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RE: Alternative Portraits project - 12/14/2011 7:42:45 AM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline
Looking forward to see how this project develops :]

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Post #: 3
RE: Alternative Portraits project - 12/14/2011 1:49:49 PM   
InaB77


Posts: 25
Joined: 12/5/2011
Status: offline
this actually looks very promising. fun indeed ;) be sure to also make some character pictures for the different roles of characters in addition to the race pictures ;)

wonder what the Quameno would look like...

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RE: Alternative Portraits project - 12/15/2011 4:46:32 PM   
hewwo

 

Posts: 276
Joined: 4/22/2010
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Looking forward to seeing your progress! More and better portraits are definitely a necessity in this game :)

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RE: Alternative Portraits project - 12/15/2011 8:01:08 PM   
Pymous


Posts: 133
Joined: 4/1/2010
Status: offline
Hello guys and thank you.
Here another concept:



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Post #: 6
RE: Alternative Portraits project - 12/15/2011 8:12:48 PM   
2guncohen


Posts: 401
Joined: 4/9/2010
From: Belguim
Status: offline
Nice stuff

Always nice to see a artist working  

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RE: Alternative Portraits project - 12/15/2011 9:45:10 PM   
ASHBERY76


Posts: 2136
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From: England
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I like the style.

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RE: Alternative Portraits project - 12/16/2011 12:06:29 AM   
the1sean


Posts: 854
Joined: 5/11/2010
From: Texas, USA
Status: offline
Very cool! Possible we could get troop artwork as well?

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RE: Alternative Portraits project - 12/16/2011 4:52:32 AM   
RaffleSnaffle


Posts: 100
Joined: 2/12/2011
Status: offline
Wow I really really LOVE these!!

Very talented! Nice job!!!

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Post #: 10
RE: Alternative Portraits project - 12/16/2011 9:40:03 AM   
hewwo

 

Posts: 276
Joined: 4/22/2010
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Nice! I like where the concepts are going. And for some constructive feedback: They have a really distinctive and cool style, but right now I actually wouldn't use them in my game because they are just a little too... not like I would want my sci-fi alien emperors. The boskara is more like an alien version of the dude. Awesome, but not 'take me to your leader'. The ackdarian and atuuk look good, but the last one you posted has this mournful manga look it its eye. Perhaps as a character but not really fitting as race portrait.

Actually, mournful is nice, but manga not so. Specifically the white spots in the eye I suspect. Perhaps a slightly more realistic and detailed art style would be more suitable?

PS come to think of it, the boskara portrait would be great as a scientist :D

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Post #: 11
RE: Alternative Portraits project - 12/16/2011 11:26:29 AM   
J HG T


Posts: 1093
Joined: 5/14/2010
From: Kiadia Prime
Status: offline
The Boskara with glasses = Boskara in black, BiB.
Funky!

Looks quite good and different. Not sure if I would use these, but more possible variety never hurts. Looking forward to see some more.


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Post #: 12
RE: Alternative Portraits project - 12/16/2011 2:09:08 PM   
Pymous


Posts: 133
Joined: 4/1/2010
Status: offline
Hello guys,

To respond to some of the questions:
There will be different steps to complete this project:
- 1st step: Propose Aliens concepts: That's where we start, I'll try to propose as much Alien concepts as possible and we'll decide which ones we'll keep to represent each of the 19 races. Actually they are just concept which mean nothing funky (no funky dressing, weapons or armors, ok except Boskara dude, but it was late and was for fun) and nothing polished because I don't want to spend too much time on a concept we maybe won't keep.
- 2nd step: Decline each race concept to represent all differents functions (Leader, Scientist, ...). This will take even more time
- 3nd step: Polishing and continuing adding more  alternatives portraits. If all is going right, we'll finish there.

You can except the first step to take me 1-2month.

See you.



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Post #: 13
RE: Alternative Portraits project - 12/16/2011 2:42:18 PM   
feelotraveller


Posts: 1040
Joined: 9/12/2011
Status: offline
I like the concepts, so far.

It might help us if you label each one. If I did not have the suspicion that you were proceeding alphabetically I would be guessing Wekkarus and Sluken for the last two? (Or is that J HG T on a bad hair day. )

I'm no designer but as a player what is important to me is how the images show up at the different sizes that they are used in the game. What looks good as a portrait is sometimes not so good as an icon, etc. Worth bearing in mind whilst doing the concepts.

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Post #: 14
RE: Alternative Portraits project - 12/16/2011 3:46:18 PM   
J HG T


Posts: 1093
Joined: 5/14/2010
From: Kiadia Prime
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A real, REAL bad hair day: A day when I actually have some hair. *Shivers*

Seriously though, that's Gizurrean to me. Looks nice.
Wonder what it would look like with yellow chitin...


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Post #: 15
RE: Alternative Portraits project - 12/16/2011 3:51:21 PM   
Pymous


Posts: 133
Joined: 4/1/2010
Status: offline
Wekkarus and Sluken, that's right :)
I won't label them to check if you can find out like you did :p
For the different sizes Yes I'll make some test ingame but It won't be a problem as long as each race has some specific design and I can play with colors too so I hope that even as icon size you'll be able to quickly recognize who is who.

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Post #: 16
RE: Alternative Portraits project - 12/16/2011 3:52:21 PM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline
My only suggestion is to try making the aliens less humanoid. Especially the insectoid races. It might lead to some new interesting concepts. I wonder what will you come up with for the toads ;)

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Post #: 17
RE: Alternative Portraits project - 12/16/2011 3:59:49 PM   
Pymous


Posts: 133
Joined: 4/1/2010
Status: offline
Yes I'll try but it's not easy because when it's too strange, our brain just can't accept it :p
But I'll try I'll try...

@J HG T: Yes could be Gizurrean too... :o . We'll see what comes with others insectoids portraits.

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Post #: 18
RE: Alternative Portraits project - 12/16/2011 7:47:52 PM   
InaB77


Posts: 25
Joined: 12/5/2011
Status: offline
i absolutely love the concept art so far. cant wait for the quameno. i've used kermit the frog in my fun mod for agent pictures...

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Post #: 19
RE: Alternative Portraits project - 12/16/2011 10:04:42 PM   
Blueberry

 

Posts: 87
Joined: 12/16/2011
From: Distant Worlds
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The very last pic/portrait resembles my neighbour. Looking forward to a complete set. A very cool style this.

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Post #: 20
RE: Alternative Portraits project - 12/17/2011 9:39:34 AM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline

quote:

ORIGINAL: InaB77

i absolutely love the concept art so far. cant wait for the quameno. i've used kermit the frog in my fun mod for agent pictures...





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Post #: 21
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