Shark7
Posts: 7937
Joined: 7/24/2007 From: The Big Nowhere Status: offline
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quote:
ORIGINAL: Gelatinous Cube quote:
ORIGINAL: Krippakrull I do arm some stuff as well, though it feels kind of wrong that the civilian sector has to pay for my heavily armed mining stations. To make it a harder choice, why not have the maintenance for any stations or ships that's more than a gun or two come out of the state budget? That way I'd still build pretty beefy mining stations at critical locations, but be hard pressed to make each and every station being able to single handedly beat most pirates. The most realistic solution would be to keep a running tally of "Defense Costs" for civilian ships and bases. You would tally up all the firepower, and it would equate to a certain annual cost that represents ammo, training, merchant marines, ect. You would then make the state pay for the Firepower, and the civilians pay for the rest. That depends though, if you do a Star Wars mod, then civilian ships were armed by default. Civilian ships were limited in how much firepower they could carry (like now), but stations were not. I think some hard codes by be better.
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