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RE: [Release]Star Wars Mod- ROTS Update!

 
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RE: [Release]Star Wars Mod- ROTS Update! - 11/5/2011 9:13:51 AM   
Fubar


Posts: 50
Joined: 8/18/2008
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Awesome looking mod, i'm really looking forwards to trying it. 

Time to crush those Rebel scum.


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Post #: 271
RE: [Release]Star Wars Mod- ROTS Update! - 11/26/2011 10:07:15 PM   
lordxorn


Posts: 768
Joined: 12/6/2009
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Notification of Legends Star Wars mod update,
release target: well before Xmas.



< Message edited by lordxorn -- 11/26/2011 10:22:10 PM >


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Post #: 272
RE: [Release]Star Wars Mod- ROTS Update! - 11/26/2011 10:13:58 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
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Looking forward to it Lordxorn!


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Post #: 273
RE: [Release]Star Wars Mod- ROTS Update! - 11/27/2011 9:18:38 AM   
Data


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Live long and prosper, Lordxorn.

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Post #: 274
RE: [Release]Star Wars Mod- ROTS Update! - 11/27/2011 9:38:03 AM   
James009


Posts: 63
Joined: 1/8/2011
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I see some Star Wars Rebellion portriats in there. EXCELLENT!

Always admired that art style...

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Post #: 275
RE: [Release]Star Wars Mod- ROTS Update! - 11/27/2011 2:48:28 PM   
new_bee

 

Posts: 16
Joined: 1/16/2011
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few ships



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Post #: 276
RE: [Release]Star Wars Mod- ROTS Update! - 11/27/2011 4:18:58 PM   
Igard


Posts: 2282
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Looks like Kyle Katarn will be making an appearance! Yay! 

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Post #: 277
RE: [Release]Star Wars Mod- ROTS Update! - 11/28/2011 5:00:28 AM   
tjhkkr


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quote:

ORIGINAL: Igard
Looks like Kyle Katarn will be making an appearance! Yay! 


But no Jan Ors... wait, I have Jan Ors, never mind...


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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 278
RE: [Release]Star Wars Mod- ROTS Update! - 11/28/2011 5:03:17 AM   
tjhkkr


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quote:

ORIGINAL: new_bee
few ships


I like the color; The Acclamator Troop ship is a good draw... I had to use a leg ship for a start.
I have not see the Missile Cruiser before... so nice work!

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 279
RE: [Release]Star Wars Mod- ROTS Update! - 11/28/2011 6:31:45 AM   
lordxorn


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quote:

ORIGINAL: new_bee

few ships




Did you draw that one Bee?

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Post #: 280
RE: [Release]Star Wars Mod- ROTS Update! - 11/28/2011 10:44:00 AM   
new_bee

 

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no, i'm only made a *.png suitable for ingame use.

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Post #: 281
RE: [Release]Star Wars Mod- ROTS Update! - 11/28/2011 11:35:40 AM   
2guncohen


Posts: 401
Joined: 4/9/2010
From: Belguim
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New_bee do you have more ? ^^


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Post #: 282
RE: [Release]Star Wars Mod ver 1.0 - 11/28/2011 11:45:33 AM   
2guncohen


Posts: 401
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From: Belguim
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Lordxorn van we modify the planetary weapons for every race ?
I have some nice custom made pictures from my star-empire IV mod



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Post #: 283
RE: [Release]Star Wars Mod ver 1.0 - 11/29/2011 4:13:16 AM   
new_bee

 

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Tartan-class patrol cruiser


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RE: [Release]Star Wars Mod ver 1.0 - 11/29/2011 12:57:08 PM   
tjhkkr


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That is sharp.

That MIGHT replace the Corellian Blockade Runner for the Empire in my game.
I have not decided.

You see, I LIKE the fog of war... and lots of my races use similar designs so I have to look before I shoot...
So if I replace the Blockade Runner for the Empire (Shakturi), it means one less possible bit of confusion since the Rebellion (Mechnoids) has it as well, and I am on good terms with them most of the time, and a little less drama to the game: who is shooting on me?

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 285
RE: [Release]Star Wars Mod ver 1.0 - 11/29/2011 1:29:06 PM   
2guncohen


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quote:

ORIGINAL: tjhkkr

That is sharp.



Indeed he has good models !
I wonder where he found those



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Post #: 286
RE: [Release]Star Wars Mod ver 1.0 - 11/29/2011 6:15:17 PM   
tjhkkr


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I am guessing LA/EAW or someone who was playing the game, that is only my guess though . There were lots of folks at one time who like taking models and coloring them.

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 287
RE: [Release]Star Wars Mod ver 1.0 - 11/29/2011 9:11:54 PM   
ASHBERY76


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Personally I would stick to drawing based leaders or real picture ones.Mixing the two never looks right.

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Post #: 288
RE: [Release]Star Wars Mod ver 1.0 - 11/29/2011 9:32:20 PM   
tjhkkr


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quote:

ORIGINAL: ASHBERY76
Personally I would stick to drawing based leaders or real picture ones.Mixing the two never looks right.


Well, with SW, that is both a little more easy, and a little more difficult. There are lots of people who do COSPLAY so you can usually find some good photos that look like what they should look like. But there are so many race, like the Dartomir witches that cannot be found with real photos...
But I DO understand what you are saying.
But even drawn images have a flavor to them that can make the picture seem out of the family.
I do not know if there is a similar kind of issue with ST or not.


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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 289
RE: [Release]Star Wars Mod ver 1.0 - 12/15/2011 11:50:05 AM   
wolf14455


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Nice mod topic, u mentioned way before christmas for the legend version?
Its 15th now ;) U think its ready in time? I will play it as soon as it comes. Was a teen when SW appeared on the cinema screen so this mod is apreciated addition to Legends for me.

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Post #: 290
RE: [Release]Star Wars Mod ver 1.0 - 12/15/2011 3:54:07 PM   
tjhkkr


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I have all my ships, all of my characters... now comes the hugely painful job of adding characteristics in the data files! It does take a while. I am not sure how far Lord Xorn is...

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 291
RE: [Release]Star Wars Mod ver 1.0 - 12/15/2011 6:37:56 PM   
wolf14455


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Thanx for answering. Keep up the good work.

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Post #: 292
RE: [Release]Star Wars Mod ver 1.0 - 12/16/2011 12:36:36 PM   
tjhkkr


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Man went on lightsaber rampage, cops say
Police in Portland, Ore., say a man with a toy lightsaber went on a rampage at a children's store, hitting customers. Officers tried one method to stop him before they were able to handcuff him.


This was not me guys; on my honor!!!


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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 293
RE: [Release]Star Wars Mod ver 1.0 - 12/16/2011 6:36:12 PM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
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quote:

ORIGINAL: tjhkkr

Man went on lightsaber rampage, cops say
Police in Portland, Ore., say a man with a toy lightsaber went on a rampage at a children's store, hitting customers. Officers tried one method to stop him before they were able to handcuff him.


This was not me guys; on my honor!!!


....they must have tried to 'Force Choke' him into submission!

So TJ.....WHERE were you on the day of the 14th???

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Post #: 294
RE: [Release]Star Wars Mod ver 1.0 - 12/16/2011 9:16:49 PM   
Igard


Posts: 2282
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From: Scotland
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"One officer was able to hit the man with his Taser, but the suspect then broke the Taser wire with his light saber" - I know it's not funny for the people who were attacked, but this made me laugh. Seems he may have fashioned  his own lightsaber. One capable of cutting through taser wire.

Link to the story :-

http://latimesblogs.latimes.com/nationnow/2011/12/star-wars-light-saber-attack-portland-oregon.html


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Post #: 295
RE: [Release]Star Wars Mod ver 1.0 - 12/16/2011 11:37:30 PM   
tjhkkr


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So TJ.....WHERE were you on the day of the 14th?

Um... um... um... I was... I was... I was eating dinner with Yoda, Mace, and Chancellor Palpatine... yeah that is it...

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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Post #: 296
RE: [Release]Star Wars Mod ver 1.0 - 12/17/2011 3:35:46 PM   
the1sean


Posts: 854
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From: Texas, USA
Status: offline
Please see my posts in this thread where I posted links to tons of Star Wars art and sip resources.

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Post #: 297
RE: [Release]Star Wars Mod ver 1.0 - 12/20/2011 10:57:21 PM   
Mook881

 

Posts: 13
Joined: 9/24/2010
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i am new to this game and am really looking forward to this mod! hopefully an early x-mas gift :)

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Post #: 298
RE: [Release]Star Wars Mod ver 1.0 - 12/31/2011 1:19:15 PM   
wolf14455


Posts: 1196
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When u say it was ready ? ;)
Happy new year

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Post #: 299
RE: [Release]Star Wars Mod ver 1.0 - 1/4/2012 6:17:31 PM   
Pocus


Posts: 1185
Joined: 9/22/2004
Status: offline
No working SW mod for Legend then?

I have done some images, including a young (and pretty) Mon Mothma (in fact the portrait of her both young and old can be found here http://starwars.wikia.com/wiki/Mon_Mothma) but never found time finishing it.


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