Red Prince
Posts: 3686
Joined: 4/8/2011 From: Bangor, Maine, USA Status: offline
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quote:
ORIGINAL: Centuur quote:
ORIGINAL: Red Prince quote:
ORIGINAL: Centuur Also: I noticed that the CW units in Singapore aren't in a double stack. Put those two units together in Singapore. Single stacks are quite vulnerable in this game (as you should know by now). And how is the Indian - Burmese - Chinese border looking? There might be a Japanese invasion coming from China along the Birma road, if Kunming falls. Units are needed there in the mountains. If there isn't anyone there now, I might be tempted as the Japanese to start walking towards Calcutta if I go to war with the USA anyhow... Did anyone say it's time for the CW to start looking at some offensive capabilities? There is a perfectly valid reason why the units in Malaya aren't in a double-stack. They were both in Kuala Lumpur until they had to take out the Partisan. after that, I left the white-print in Singapore, moved the fast INF back to Kuala Lumpur in preparation to be loaded on the Liner to go elsewhere. Why waste a fast INF on Garrison duty, particularly when there is a GARR in Calcutta that could take its place. Unfortunately, the CW plans fell apart and the Liner was needed elsewhere. Also, I didn't have enough land moves to return the INF to Singapore last turn. As for the Chinese border, in the posts I created this morning, I showed or described the position of every single land unit the CW has on the map. Review them and decide for yourself what that means. The problem I've had with the CW the last two turns regarding land units is that I've been forced to react to Axis aggression. If I hadn't, 1/3 of the RN would now be stranded in the Med. At the same time, I still needed to make some land moves . . . that meant more Combined Actions than I would normally like to take. I haven't had a "spare" Land Move for the CW since J/F '40, so southeast Asia hasn't really changed at all since then. (This also hinders plans to move up East Africa, but I'm hoping that I can eventuatlly get the fleet organized correctly, allowing for more Land Actions). All of those failed Naval Actions have taken a toll on the CW, not only in lost ships and surviving enemy ships, but in terms of lost Land Actions, too. Things aren't easy at all, for the CW, are they? It seems that he never gets enough units in the right place at the right time in the first couple of years of the war. The trick is to aim to get those units in place at the time they are needed somewhere. Now, on India, there's still time left, however it's not much. I figure next spring those units should be in place there, since the next turns are normally short turns. Aim for M/A to get those INF units in place (not easy, but it should be doable). Anyway: I didn't want to give the impression that those units in Singapore should double stack now, but they should in the next couple of turns. So if a land impulse comes around: move them together. I don't think this should be a problem. Now that I've got the primary air units I want in progress and now that I've got no TERR at risk of being built for the enemy, I'll be building 3 land units, either 2 INF and a TERR or the other way around for the next two turns. That should get me 2-3 more units in India, at least. quote:
In the past, I started to have pen and paper ready when we played the game. I kept making notes of things I needed to do (especially when playing the CW), because it's so very easy to forget a unit or two which aren't in a interesting theater. I write this to show you how very difficult WiF really is. At the end of every movement phase (naval or land) I checked the list, if I didn't forget moving some unit. In the case of the game you are playing: one of the things on my list would have been: "move US SUB's toward Pacific" or "move Italian TERR". These kind of notes. And as long as I should do them, that note stayed on the list. Only things you might easily forget. When I first started making those notes, the other players laughed at me. However: later they all had pen and paper around... You see: I like to win... This is something I've been doing as part of my testing. My most recent note to myself was "Don't forget to get Victory Form screenshots!" but most of them are more useful, like where a loaded TRS is intending to go when I know I won't have another Naval Move for 3-4 impulses . . . or when it's going to finish its move as part of the End of Turn return to base.
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Always listen to experts. They'll tell you what can't be done and why. Then do it! -Lazarus Long, RAH
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