onomastikon
Posts: 193
Joined: 11/29/2011 Status: offline
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Thank you very much sir! I am embarrassed at my ignorance, but am not below stooping to ask you yet one last round of questions. - If I research that command upgrade thingy (and I think I already got one of them, the 4% mark), I will need to retrofit all of my ships in order to get that bonus, right? Is that really worth it? - How can I increase my transport network so as to facilitate building? It seems that I cannot purchase state-run freighters at all; there appears to be NO method of transporting senstitive cargo you would not trust greedy capitalist I mean civilians with. I tried to build a military "frigate" and just stock it full of cargo holds to transport stuff by myself -- but unlike Space Empires, there is no "load cargo" option. Am I missing something? - I am confused regarding my lack of resources. During most of the early game, I made it a priority to go after steel, then polymer and carbon fibre, etc. I find it hard to understand the F3 screen, because "demand" seems to mean NOT "how much I need in my current building projects" but RATHER "how much I need somewhere else in my empire", so that if my stock is 50k, and 20k are currently needed to build stuff in my empire, and that 20k is all at the right place (need not be transported), my demand is zero. At least that what appears to be the situation. But now, where things are not getting built, I would imagine that my demand is MUCH higher than my stock. Rather, my demand seems to be just slightly under my stock. That means I have it, but it is not at the right place and is waiting for a freighter? - My military fleets do not *feel* like they are too big or too much, and while my mining stations are probably over-militarized, my constructers are not, so I wonder why my upkeep is so huge. Or my income so small. Having over-militarized civilian mining stations doesn't keep my citizens from paying taxes, right?
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