zuluhour
Posts: 5244
Joined: 1/20/2011 From: Maryland Status: offline
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quote:
ORIGINAL: castor troy quote:
ORIGINAL: LoBaron Dan, FWIIW, what Michael tries to do is get a good estimate where the upper limit of combat rounds should lie to ensure realistic CAP even if 1000+ planes are engaged. This salready seems to be the case as long as experienced players set it up, setting up CAP depending on opposition is a sciences on its own. There might be an issue with a very high number of planes, but its nothing already confirmed as bug or even in consent whether its realistic as is. It should not prevent you from starting a game. Do not forget that such a game behaviour affects both sides, and even if it turns out as a bug you´ll have a long way down the road until it starts to impact your play, and this only if you do not plan accordingly. sorry, but this is not the reason why 1500+ fighters on Cap aren't able to deal with 300 incoming aircraft and I am sure if you go and take a deep look into yourselve you know it too. If you don't, I may well dig up one of my late war turns with my 1500+ Hellcat/Corsair Cap and let you - the only expert - take the whatever setting and have the results posted. But yeah, it's not a bug and should not prevent ppl from starting a game as 90% of the PBEM never reach 45 anyway. quote:
sorry, but this is not the reason why 1500+ fighters on Cap aren't able to deal with 300 incoming aircraft and I am sure if you go and take a deep look into yourselve you know it too. If you don't, I may well dig up one of my late war turns with my 1500+ Hellcat/Corsair Cap and let you - the only expert - take the whatever setting and have the results posted. But yeah, it's not a bug and should not prevent ppl from starting a game as 90% of the PBEM never reach 45 anyway. I may be sending you a PM in two years for advice.
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