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Glimpse of things to come - Gary's latest AI improvements! - 1/26/2012 9:41:09 PM   
Apollo11


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Hi all,

Glimpse of things to come - Gary's latest AI improvements!


Here is animation (sorry - almost 3 MB ) of Gary's latest AI improvements - I bet you never saw AI doing this before - the screenshoots are with FoW set to ON and at the beginning of Soviet turns with 110% vs. 100%:




Leo "Apollo11"


P.S.
I reuploaded the Animated GIF!

< Message edited by Apollo11 -- 2/2/2012 4:53:14 PM >


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Post #: 1
RE: Glimpse of things to come - Gary's latest AI improv... - 1/26/2012 10:32:01 PM   
Commanderski


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Very impressive! Thanks for the preview!

(in reply to Apollo11)
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RE: Glimpse of things to come - Gary's latest AI improv... - 1/26/2012 10:45:19 PM   
Schmart

 

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Just wondering what specifically we're supposed to be looking at? Attacking AI? Defending AI?

(in reply to Commanderski)
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RE: Glimpse of things to come - Gary's latest AI improv... - 1/26/2012 11:05:15 PM   
Apollo11


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Hi all,

quote:

ORIGINAL: Schmart

Just wondering what specifically we're supposed to be looking at? Attacking AI? Defending AI?


Both!

The Axis attacked and encircled the Soviets (IIRCthe tally was around 30+ destroyed Soviet units in span of the turns I shown) whilst Soviet defensive AI still managed to somehow stabilize the line (albeit it was pushed back)...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Schmart)
Post #: 4
RE: Glimpse of things to come - Gary's latest AI improv... - 1/26/2012 11:24:51 PM   
DivePac88


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Thanks there Leo...

Looks like the Soviet AI put a stable front together, then a launch a good counter-attack.

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(in reply to Apollo11)
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RE: Glimpse of things to come - Gary's latest AI improv... - 1/26/2012 11:34:19 PM   
Apollo11


Posts: 24082
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Hi all,

quote:

ORIGINAL: DivePac88

Thanks there Leo...

Looks like the Soviet AI put a stable front together, then a launch a good counter-attack.


Des, all attacks shown in animation were Axis ones (i.e. the screenshoots depict beginning of Soviet turn and F11 = "Show Battles" thus shows Axis attacks of previous turn)!

The Soviets didn't counterattack - they still barely managed to patch the line although they suffered huge losses (IIRC around 30+ divisions were lost in Axis encirclements)...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to DivePac88)
Post #: 6
RE: Glimpse of things to come - Gary's latest AI improv... - 1/26/2012 11:36:33 PM   
csarebel


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Looks good...had to log onto my computer to get the animation....looking from my phone I couldn't see what the big deal was (no animation) lol.

(in reply to Apollo11)
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RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 12:17:43 AM   
Aurelian

 

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Impressive

(in reply to csarebel)
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RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 5:31:45 AM   
DivePac88


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quote:

ORIGINAL: Apollo11

Hi all,

Des, all attacks shown in animation were Axis ones (i.e. the screenshoots depict beginning of Soviet turn and F11 = "Show Battles" thus shows Axis attacks of previous turn)!

The Soviets didn't counterattack - they still barely managed to patch the line although they suffered huge losses (IIRC around 30+ divisions were lost in Axis encirclements)...


Leo "Apollo11"


Oops there Leo... Saw the replay first on a small screen, and read the sequence all wrong. Have watched it now on my monitor, and can see what happened. But you know me by now Leo, always going off half-baked about something.


_____________________________


When you see the Southern Cross, For the first time
You understand now, Why you came this way

(in reply to Apollo11)
Post #: 9
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 9:07:43 AM   
JiminyJickers


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So is this something new that will happen after the next patch comes out or is it in the current beta patch?

Because looking at the screenshot it shows 1.05.53, which I belive is the latest beta patch.

(in reply to DivePac88)
Post #: 10
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 9:21:03 AM   
Apollo11


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Hi all,

quote:

ORIGINAL: JiminyJickers

So is this something new that will happen after the next patch comes out or is it in the current beta patch?

Because looking at the screenshot it shows 1.05.53, which I belive is the latest beta patch.


This was done using internal BETA WitE v1.05.54 ... the reason you see WitE v1.05.53 is because this was the last installer WitE (same for you in public and same for us in WitE development) - we just manually copy new EXE over latest install...

BTW, current WitE BETA is v1.05.58!


Leo "Apollo11"


_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to JiminyJickers)
Post #: 11
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 9:35:58 AM   
JiminyJickers


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Aah, thanks. Looking forward to the updated patch.

(in reply to Apollo11)
Post #: 12
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 12:35:41 PM   
parusski


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Yikes, even less of a chance for me to defeat the AI.

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(in reply to Apollo11)
Post #: 13
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 2:38:14 PM   
Omat


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Hello

The german AI had 110 % and the soviet 100%? Only a clarification. Nice to see that the ai still be revised. especially for me (a little bit egoistic) who only plays against the ai.

I think right now it is a "must have" setting (110%) for the ai.

Omat


quote:

ORIGINAL: Apollo11

- the screenshoots are with FoW set to ON and at the beginning of Soviet turns with 110% vs. 100%:




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(in reply to Apollo11)
Post #: 14
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 2:49:47 PM   
Apollo11


Posts: 24082
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Hi all,

quote:

ORIGINAL: Omat

The german AI had 110 % and the soviet 100%? Only a clarification. Nice to see that the ai still be revised. especially for me (a little bit egoistic) who only plays against the ai.

I think right now it is a "must have" setting (110%) for the ai.


Yes - it was 100% vs. 100% - AI vs. AI.

BTW, perhaps 100% will not be needed any longer - we must test this...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Omat)
Post #: 15
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 2:55:39 PM   
marty_01

 

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quote:

ORIGINAL: Schmart

Just wondering what specifically we're supposed to be looking at? Attacking AI? Defending AI?


was wondering the exact same thing...glad it wasn't just me.

(in reply to Schmart)
Post #: 16
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 5:19:12 PM   
DrewBlack


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From: North Wales, UK
Status: offline
Looks GOOD

When do we get our hands on it... before the weekend I hope.. I beg... i pray...  ohhh just get with on it

PLEASE!!!

Drew

(in reply to marty_01)
Post #: 17
RE: Glimpse of things to come - Gary's latest AI improv... - 1/27/2012 8:47:50 PM   
bwheatley

 

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The glimpse is nice. In my beta game of a 43GC i was defending against the german Ai who was coming after kursk for 2-3 turns with the full force of their panzers. Then in the south by rostov i sent one of my tank armies to try and encircle some weak german units.

The next turn the german AI pulls a general patton and stops the attack on kursk leaving only a screen force and several panzer armies are rushed down to this area where they counter encircle me.



Note at the NE of the picture where the germans TRIED to break through and complete the encirclement of my southern army. Very risky but still very impressive.

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(in reply to DrewBlack)
Post #: 18
RE: Glimpse of things to come - Gary's latest AI improv... - 1/28/2012 10:15:20 PM   
Apollo11


Posts: 24082
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Hi all,

quote:

ORIGINAL: DrewBlack

Looks GOOD

When do we get our hands on it... before the weekend I hope.. I beg... i pray...  ohhh just get with on it

PLEASE!!!

Drew


Patience guys... patience...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to DrewBlack)
Post #: 19
RE: Glimpse of things to come - Gary's latest AI improv... - 1/28/2012 10:19:38 PM   
Ron

 

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That does look pretty impressive actually.

(in reply to Apollo11)
Post #: 20
RE: Glimpse of things to come - Gary's latest AI improv... - 1/28/2012 11:12:20 PM   
DrewBlack


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Sorry ..I WILL have to wait then

(in reply to Ron)
Post #: 21
RE: Glimpse of things to come - Gary's latest AI improv... - 2/1/2012 4:30:33 PM   
DrewBlack


Posts: 828
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From: North Wales, UK
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Hi

I dont like to be a RPITA but when are we getting our grubby hands on this beta!!!

Drew

(in reply to Apollo11)
Post #: 22
RE: Glimpse of things to come - Gary's latest AI improv... - 2/1/2012 4:36:23 PM   
Apollo11


Posts: 24082
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From: Zagreb, Croatia
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Hi all,

quote:

ORIGINAL: DrewBlack

I dont like to be a RPITA but when are we getting our grubby hands on this beta!!!


Pretty soon if all goes well I suppose...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to DrewBlack)
Post #: 23
RE: Glimpse of things to come - Gary's latest AI improv... - 2/1/2012 4:41:26 PM   
DrewBlack


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Was hoping you would say that... as a user that only uses AI games at the moment due to my personnel circumstances and lack of time in the RW. Im itching to get this.

Sorry just impatiantlike a little kid waiting for christmas

Drew

(in reply to Apollo11)
Post #: 24
RE: Glimpse of things to come - Gary's latest AI improv... - 2/2/2012 2:15:52 PM   
Harovan


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Pity I missed the picture, and now it's gone. What was it about? After some extended break I'm planning to start an AI game, and judging by the general reaction it's probably worthwhile to wait.

(in reply to DrewBlack)
Post #: 25
RE: Glimpse of things to come - Gary's latest AI improv... - 2/2/2012 2:33:54 PM   
Apollo11


Posts: 24082
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Hi all,

quote:

ORIGINAL: Harovan

Pity I missed the picture, and now it's gone. What was it about? After some extended break I'm planning to start an AI game, and judging by the general reaction it's probably worthwhile to wait.


I will try re-uploading it... I didn't even noticed that it was gone... strange...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Harovan)
Post #: 26
RE: Glimpse of things to come - Gary's latest AI improv... - 2/2/2012 3:19:21 PM   
wdkruger

 

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I've been playing the 1.05.53 beta and notice that the Russian AI will abondon isolated cities, even if well entrenched and with no hope of reestablishing a supply line. Has this behavior been fixed?

Warren

(in reply to Apollo11)
Post #: 27
RE: Glimpse of things to come - Gary's latest AI improv... - 2/2/2012 3:54:38 PM   
Apollo11


Posts: 24082
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Hi all,

quote:

ORIGINAL: wdkruger

I've been playing the 1.05.53 beta and notice that the Russian AI will abondon isolated cities, even if well entrenched and with no hope of reestablishing a supply line. Has this behavior been fixed?

Warren


Gary made many fixes to AI recently and all those will be in next patch - hopefully this occurrence you saw is fixed as well!

But, as always, please report any "strange" behavior by AI - Gary needs saves and repeatable behavior in order to fix possible AI issues!

Thus guys, please keep you savegames (pre and post suspicious behavior) and post them to tech subforum - thanks in advance!


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to wdkruger)
Post #: 28
RE: Glimpse of things to come - Gary's latest AI improv... - 2/2/2012 4:54:40 PM   
Apollo11


Posts: 24082
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From: Zagreb, Croatia
Status: offline
Hi all,

quote:

ORIGINAL: Apollo11

quote:

ORIGINAL: Harovan

Pity I missed the picture, and now it's gone. What was it about? After some extended break I'm planning to start an AI game, and judging by the general reaction it's probably worthwhile to wait.


I will try re-uploading it... I didn't even noticed that it was gone... strange...


I reuploaded the Animated GIF!


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Apollo11)
Post #: 29
RE: Glimpse of things to come - Gary's latest AI improv... - 2/2/2012 8:21:39 PM   
Harovan


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From: Germany
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Thanks a lot! That's looking impressive indeed.

(in reply to Apollo11)
Post #: 30
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