Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: GTPG's campaign for Panzer Corps

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> Mods and Scenarios >> RE: GTPG's campaign for Panzer Corps Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: GTPG's campaign for Panzer Corps - 1/24/2012 2:27:46 PM   
nikivdd

 

Posts: 200
Joined: 7/16/2011
From: Belgium
Status: offline

quote:

ORIGINAL: demjansk

wow, the Sealion scenario is a tough one


Yep, should be tough :)
The updated version will contain a trigger to request additional reinforcements. All updates will be done after the entire campaign is complete


_____________________________


(in reply to demyansk)
Post #: 61
RE: GTPG's campaign for Panzer Corps - 1/26/2012 12:53:54 AM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
vpaulus: Sri about taking so long for reply.....Usage was as you suspected (bah) 100%.....must be to large for my XP machine, I'm still testing it on Win7 and I seem to be progressing OK.

Nikivdd: Tried to install your saves but had no luck getting them to play, prob my fault. I reloadede all the 5 mods (fresh downloads), could only get to about the same place, I guess my machine does not havr the poop fro such a big map etc. Thanks both you guys for the assistance and patience. Next I try it as a Stand alone scenario for Stuff & Giggles.

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 62
RE: GTPG's campaign for Panzer Corps - 1/26/2012 2:35:23 AM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
quote:

ORIGINAL: planner 3

vpaulus: Sri about taking so long for reply.....Usage was as you suspected (bah) 100%.....must be to large for my XP machine, I'm still testing it on Win7 and I seem to be progressing OK.

It was the memory usage (it's the next column)that I wanted to know, which is a number in Kb.
The crash might be related with codecs, although you've been playing for a while in that XP machine, didn't you?




< Message edited by VPaulus -- 1/26/2012 3:52:33 AM >

(in reply to planner 3)
Post #: 63
RE: GTPG's campaign for Panzer Corps - 1/26/2012 2:40:09 AM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
Will try to get the correct number,,,,sri....planner 3

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 64
RE: GTPG's campaign for Panzer Corps - 1/26/2012 3:54:07 AM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
If it's more than 1Gb, the game can crash.
But you're not using mods, I highly doubt that reason. Is only happening with that Nico's campaign?

(in reply to planner 3)
Post #: 65
RE: GTPG's campaign for Panzer Corps - 1/26/2012 4:01:58 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VPaulus: Here is results; Turn 9-27 CPU usage 100%, Page File = 893 MBs, Process 98/99%.

Working great on Win 7 machine now. ??????

For Mods (folder) I have Niki's 1-2-3-4-5 installed. All otrher conditions are Vanilla and DLC 39.

More Info: 'C' Drive (PzC installed on) Cap: 37.7 GB , 30.0s Used, = 3.75 Free space.

'F' Drive (had it on this one) Cap: 232 GB, 11.4 Used = 221 Free Space (It failed at the same turn or so depending on the number of units on screen).

By the way I would like to add, this is a great game and the support you have given is really GREAT !!!! TU



< Message edited by planner 3 -- 1/26/2012 4:13:06 PM >


_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 66
RE: GTPG's campaign for Panzer Corps - 1/26/2012 4:15:34 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
How much RAM do you have in that XP machine?

(in reply to planner 3)
Post #: 67
RE: GTPG's campaign for Panzer Corps - 1/26/2012 4:29:52 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VonPaulus: 2 GB with 1.34 GB free; Pf = 3.84; Virtual 1.82 91% free..

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 68
RE: GTPG's campaign for Panzer Corps - 1/26/2012 7:05:01 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VPaulus: Stand alone version of #5 stops at same place w approrx same figures.....will now retire # 5 to dust bin.......

adieu

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to planner 3)
Post #: 69
RE: GTPG's campaign for Panzer Corps - 1/26/2012 10:57:33 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
Believe it or not planner 3, but I'd like to be near your machine, just to troubleshoot this issue.
Unfortunately, I'm not.
I could however suggest, to download, Game Booster (it's free) and try with it.
Game Booster tweaks the system and helps in improving the performance, by temporarily shutting background processes and unnecessary Windows services and cleaning RAM.
If you want to give a try here's the link:
http://www.iobit.com/gamebooster.html
I've used some times in the past, and was easy to work with. I don't know how this newer versions work, but they must use the same principle.


(in reply to planner 3)
Post #: 70
RE: GTPG's campaign for Panzer Corps - 1/27/2012 12:29:07 AM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VPaulus: Like they say on Postcards...."Wish you were here"....hehehe...Well I downloaded, installed, Boost and it gave me a 42% increase in game, BUTT it still stops at the same place.

I don't want to waste your time any longer, I'll experiment with page file etc. to see if it'll help. I'm afraid to order the 40, 41, DLC's now. I'll post here if it works out with XP.

Tanks again....Planner 3 (aka Chief)

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 71
RE: GTPG's campaign for Panzer Corps - 1/27/2012 12:46:19 AM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
Nico's maps are more demanding than DLC.
Could I ask you another favor? Could you send me a save file just before crashing?
And you are not wasting my time.

(in reply to planner 3)
Post #: 72
RE: GTPG's campaign for Panzer Corps - 1/27/2012 5:44:08 AM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VPaulus: I will send you my save in AM, but just for info, I played this scenario more/many ways to Sunday (at least 40 times) attempting t0 find a work around. I finally noticed a trend, when I select the 66th SU122r Germany to move, BINGO lock up, I was able to repest this 6 times. I moved all the other units in this turn without a problem. I suspect that the unit should be designated Romanian vice Germany or maybe even a captured designation. ???????PS: I was playing the Axis side. I moved this unit from its start point to a point midway on the map without a problem. Well I'll try to get SAVE to you in AM.

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 73
RE: GTPG's campaign for Panzer Corps - 1/27/2012 8:55:34 AM   
nikivdd

 

Posts: 200
Joined: 7/16/2011
From: Belgium
Status: offline
@VPaulus: thanks for the support :)

Overall i can say that the average mapsize is 45x45 with a maximum of 250 units.
So what must it be with those jumbo size maps and whole divisions placed on them...

@Planner 3: there is in the whole campaign only 1 SU122 you can capture. Perhaps i should replace the unit by something else.
You could also try to disband this unit at the deployment phase (you receive prestige for it) and puchase something else. I wonder if it will give you the same problem during this scenario then.

_____________________________


(in reply to planner 3)
Post #: 74
RE: GTPG's campaign for Panzer Corps - 1/27/2012 10:31:31 AM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
OK, thanks planner 3.

Niki suggestions is good, if you could try to disband that unit. If we know what's causing the issue, it will be more easy to fix.
When you tested in your new Win 7 machine, did you carry the save games with you? Or start from the beginning?

< Message edited by VPaulus -- 1/27/2012 10:34:26 AM >

(in reply to nikivdd)
Post #: 75
RE: GTPG's campaign for Panzer Corps - 1/27/2012 5:19:33 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
Will experiment further with both XP and Win 7 and also will apply Nikivdd possible fix. I don't remember exactly how I got that unit so I'll look a little closer on that account. Rest easy for a couple of days....."I shall return"....now who said Dat ????

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 76
RE: GTPG's campaign for Panzer Corps - 1/27/2012 9:06:04 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
MacArthur?

(in reply to planner 3)
Post #: 77
RE: GTPG's campaign for Panzer Corps - 1/27/2012 10:56:44 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VPaulus: Very good now you can sit at the head of the class.

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 78
RE: GTPG's campaign for Panzer Corps - 1/28/2012 12:04:46 AM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
OK here's the latest on the PHANTHOM SU122. Started GTGP5 AGAIN,plays fine till turn 7/27, up pops the "Flying Dutchman" (SU122r) with German markings on hex 37.23, I didn't ask for it, I don't want it, but there it is plain as day. I go to the drop down list (mit der pictures) to Disown and get credit, mind you I'm not touching the unit on the map this time, just the picture in the drop down .....POW, Game Locks up. It tales two (2) ctrl-alt-del clicks to get the Task Manager to end the game also every time. There is something definitely rotten in Den....whoops Russia. VPaulus did you get my saves ? (This occurs only on the XP machine so far.)



_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to nikivdd)
Post #: 79
RE: GTPG's campaign for Panzer Corps - 1/28/2012 2:29:23 AM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
Yes I've received them now.
I will look into them, tomorrow.
Maybe Nico will also want to look at them.
Don't worry, we'll try to solve this.
Thanks Robert.

(in reply to planner 3)
Post #: 80
RE: GTPG's campaign for Panzer Corps - 1/28/2012 3:56:30 AM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
OK guys it plays excellent on Win 7 ......Yahoo !!! .....went through step 7 without a hitch and the mystery SU122 did not appear in the scenario.

Hope you solve it for XP. The Problem is in your capable hands, Good Luck .....El Bobo sends

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 81
RE: GTPG's campaign for Panzer Corps - 1/28/2012 8:21:13 AM   
nikivdd

 

Posts: 200
Joined: 7/16/2011
From: Belgium
Status: offline

quote:

ORIGINAL: planner 3

OK guys it plays excellent on Win 7 ......Yahoo !!! .....went through step 7 without a hitch and the mystery SU122 did not appear in the scenario.

Hope you solve it for XP. The Problem is in your capable hands, Good Luck .....El Bobo sends


Not everybody is giving such a great feedback like you, so it is possible that more people have this issue. I will remove the capturable unit in the next update.


_____________________________


(in reply to planner 3)
Post #: 82
RE: GTPG's campaign for Panzer Corps - 1/28/2012 12:52:59 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
I cannot explain. But I've played your save, and never saw that unit. I finished the scenario and no ISU.
You've a Poltergeist in your XP. You need to exorcise your computer.
Now seriously, maybe Nico can explain, how that units can come and go.
Niki do you want the save?

(in reply to nikivdd)
Post #: 83
RE: GTPG's campaign for Panzer Corps - 1/28/2012 6:33:21 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VonP: OK I finished the XP battle by ignoring the SU122 (Ghost ship). got a Decisive Vic, got briefing, went to set up screen, hit proceed button, Aaaghh! fROZE UP AGAIN JUST LIKE bEFEORE) i NEED A FRESH DOWNLOAD OF Panzer Corp, may have a bad original on this XP MACK HIINE

EDIT: Requested a fresh download from PLIMUS. Thanks again for all ur help......Bob

< Message edited by planner 3 -- 1/28/2012 6:44:59 PM >


_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 84
RE: GTPG's campaign for Panzer Corps - 1/28/2012 7:04:02 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
Robert, I've just sent the save files to Nikki. He will see them tomorrow, anyway.
But I agree with you a fresh install might be a solution.
You didn't made a backup of the installer?
Have you 1.05 installed?

(in reply to planner 3)
Post #: 85
RE: GTPG's campaign for Panzer Corps - 1/28/2012 7:44:51 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
YEs and yes both but I'm having a minor problem with my copy.....I'll filll you in later...Bob

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 86
RE: GTPG's campaign for Panzer Corps - 1/29/2012 5:38:15 AM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
VonPaulus: Latest news. Seems like the AA/AT Mod was not installed properly, by re-installing it cleared up the ghost (ship) Su122 and lock up. Played scenario to end but after a DV, Game froze up on the iintro/brief to the Kharkov scenario. I also have rec'd the new download for game which I will install tomorrow, with luck, plenty of it, I suspect all will be well. I hope I only need to play this scene just one more time, ~40 times I've gone thru this scene and it seems the AI got smarter every time. Nikivdd and VPaulus you two gentlemen have the patience of Job to put up with this for 5 or 6 days. Thank you and I hope I can send an "Alls well that ends well" message tomorrow. Gracious, Merci, Danke, Arregatto, and last but not least Aloha

< Message edited by planner 3 -- 1/29/2012 5:39:30 AM >


_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to planner 3)
Post #: 87
RE: GTPG's campaign for Panzer Corps - 1/29/2012 7:00:40 AM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
quote:

ORIGINAL: planner 3
Gacious, Merci, Danke, Arregatto, and last but not least Aloha

You forgot Portuguese.
I had the feeling that this might be an issue related with the equipment file, that was one of the reasons why I've asked if you had installed any other mod.
I bet now everything will be OK, and you'll be able to reach Berlin at least.
It seems that Niki, is already thinking in a new campaign, this time between Russians and Japanese. Time to say sayonara.

< Message edited by VPaulus -- 1/29/2012 7:05:13 AM >

(in reply to planner 3)
Post #: 88
RE: GTPG's campaign for Panzer Corps - 1/29/2012 10:30:52 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
Being 1/4 Portuguese it's surprising that the only words I know are: "Nixo Fume".......

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to VPaulus)
Post #: 89
RE: GTPG's campaign for Panzer Corps - 1/29/2012 11:52:11 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
I don't want you to feel embarrassed, but being 100% Portuguese, I don't understand what you've written. 
Who told you that was Portuguese? They mislead you.
Do you know from where is that 1/4 part?
Anyway doesn't that good 1/4 part you have, urge for you to start learning Portuguese?

(in reply to planner 3)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> Mods and Scenarios >> RE: GTPG's campaign for Panzer Corps Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.281