TomFrame
Posts: 35
Joined: 1/30/2012 Status: offline
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This problem is now fixed - a summary of what problems occured and how to fix is at bottomn Introduction Intro is here, skip below for problem Hi there guys, thanks for making such a sweet game - i really enjoy it. Anyways since i enjoy this game so much I have decided to make my own modification using sounds, pictures and data from a game called: Master of Orion 2. Having already extracted the race pictures from my Moo2 root folder and edited them in photoshop I've made some reasonable pictures Also having replaced sounds like music, alarms, torpedoes, lasers and events it makes the game very different. This all works great as planned as I am only replacing! The problem however comes when I attempt to add a new race to the game: The actual problem! The problem is when I attempt to add these races. Whatever I do, no matter how many times I recheck the text files, the forums and the folders I still get the "more bias values than races at line 12" or something similar. That is it, no more nothing less. EDIT: Right now I cant even enter the game (DW stopped working), probably because it exited with the theme on since I pressed continue, but this means I can test the game faster! Here is what I can setup, In reality I only have Bias file, races folder with a text file named alkari, a Policy folder with a text file named Alkari and a raceImage in Theme\raceImages that is named Race_22 and Race_22a. All the text files are originally copy-pasted from core game root and only edited in what you see in these Images. The music folder is also there, but does not affect anything that includes mentioned problems. (I renamed race to races - no effect) As far as I understand I only need to get the Policy, Bias and Race file of the race I'm adding correct. All else is loaded as default if missing - is this correct? If not I still need to get past the Bias at line 12 message... Basically I am gonna upload stuff of Bias and race file - I will not upload images of policy. BIAS RACE TEXT FILE I have altered two things in this race file (copied from Ackdarian): Home System Name (Altair) and troop name (Alkari Infantry)(100strength). Would someone be so kind to explain how I would approach and deal with the problem? I have some questions that may be important: 1. Do I need only race, bias, policy (+raceimage if specified)? 2. How does the game know in the bias that I have added a race? Is there an index value I forgot to enter somewhere? 3. Am I missing a file(Policy folder, races folder, raceImages folder, biases.txt, alkari.txt, Alkari.txt (Policy), Race_22.png, Race_22a.png) 4. When the race.txt states that it should load shipImages from either core\sImages or theme\sImages, does it really mean -if you are reading this race.txt file in the core game folders, you need ships in core\sImages. -if you are reading this race.txt file in the theme game folders, you need to get the core\sImages into the theme\sImages!
< Message edited by TomFrame -- 2/2/2012 10:20:27 PM >
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