Von Rom
Posts: 1705
Joined: 5/12/2000 Status: offline
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[QUOTE]Originally posted by EricLarsen [B]Von Rom, My idea for editing scenario 19 to 975 turns is to put the war into mid 43 as a starting point and then run into 1944. That way as the Allies you get all those nice long-range fighters and lots of bombers instead of all those wimpy short-range fighters and not-so-good bombers. Plus both sides would have rather large navies by then and have something close to parity. By allowing the IJN side to occupy Port Moresby it would emulate them expanding to their predetermined Greater Asia Prosperity Sphere and then sitting tight as they had originally planned. It would allow the Allies plenty of time - 500 turns or so - to capture the Jap bases. I know I had to really blitz through waiting as long as I did. I actually was able to capture Guadalcanal to Kavieng and Buna to Wewak in that 8 month period but it was rather busy, especially near the end. I still wouldn't trade Gasmata, a mere level 4 airfield for 6 "Essex" class carriers. I don't care how many planes you stuck in there 6 big carriers well led will crush the base. While carriers have to worry about subs, bases have to be supplied to fly missions. Carriers may need fuel, but docking them at a nearby port means you could keep them there indefinitely without incurring any systems damage and if a level 3 port of better they're sub-proof as well. I like big level 8 and 9 airfields to fly bombers from, especially the heavies. Eric [/B][/QUOTE] Eric: Hi :) One thing I like about UV, it is an open-ended strategy game. It can be played using a wide variety of playing styles. My style is to be aggressive: attack early and keep the opposition off balance. When I played as the Allies, I had lots of those "whimpy" medium bombers, but I couldn't reach the important Japanese bases with them. So I captured Gasmata in December, 1942. Then Hoskins. Both bases allowed me to station over 500 medium bombers and fighters on them by early March, 1943. The Japanese air, naval and land forces at their BIG bases at Kavieng, Rabaul and Shortland had been crushed by April 14, 1943 (long before I received more carriers or long-range bombers). The months leading up to actually capturing Gasmata was a tough up-hill grind, of non-stop fighting by air, sea and land. The battle to capture, build-up, and sustain Gasmata always hung in the balance. After this period, at least for me, it was no longer a contest: I would continue to get stronger, while the Japanese would get weaker. In the early game, Gasmata became the hinge that opened the door to Japan's defeat. I would also like to have 6 carriers, but I worked with what I had (and it made it a very exciting game by not quite having everything I needed), and still brought the Japanese to their knees. Now I'm playing as the IJN, and I'm trying to do the same thing to the Allies. I hope it works. Cheers :D
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