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RE: Update Schedule Information - 2/16/2012 8:14:03 PM   
ASHBERY76


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Elliot is back so next beta eta?

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Post #: 181
RE: Update Schedule Information - 2/21/2012 10:35:28 PM   
martok


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Admittedly I don't say this often, but I'm with Ashbery.  Any idea as to when we're going to see an official release of the next update? 




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Post #: 182
RE: Update Schedule Information - 2/28/2012 4:49:43 PM   
solops

 

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OK. You can release it now. I'm ready.

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Post #: 183
RE: Update Schedule Information - 3/1/2012 3:07:28 PM   
Erik Rutins

 

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Hi everyone,

We have a new beta, but our schedule on the production side is so overloaded right now that I'm not sure when we will be able to release it. We will do our best to get it done before the weekend, but there are several other updates in line ahead of it.

Regards,

- Erik

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Post #: 184
RE: Update Schedule Information - 3/1/2012 3:33:52 PM   
Seraphim_slith

 

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Oh well I'm sure we can survive a little more waiting.
Thank for keeping us updated Erik.

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Post #: 185
RE: Update Schedule Information - 3/1/2012 6:33:38 PM   
ASHBERY76


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Post #: 186
RE: Update Schedule Information - 3/2/2012 12:58:43 PM   
solops

 

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Ouch. Not what I wanted to hear. Been waiting a week+ to start a new game. Oh well.

Guess I'll just pout.

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All that is necessary for the triumph of evil is that good men do nothing.-Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it.-Judge Learned Hand

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Post #: 187
RE: Update Schedule Information - 3/2/2012 1:45:41 PM   
azcore

 

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quote:

ORIGINAL: Erik Rutins

We have a new beta, but our schedule on the production side is so overloaded right now that I'm not sure when we will be able to release it.


But is it really time consuming task to put a file if it's already here to download area? Maybe I simply don't understand how gamedev companies work, so I'm sorry if that question sounds silly.

I have bought Legends right at day 1 but haven't time to play it since, and now there is a free holiday ahead.
*Sigh* guess it's time to start without patch, hovewer inefficient AI designs is a big drawback, I think.

< Message edited by azcore -- 3/2/2012 1:46:20 PM >

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Post #: 188
RE: Update Schedule Information - 3/2/2012 3:31:53 PM   
Shark7


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quote:

ORIGINAL: azcore

quote:

ORIGINAL: Erik Rutins

We have a new beta, but our schedule on the production side is so overloaded right now that I'm not sure when we will be able to release it.


But is it really time consuming task to put a file if it's already here to download area? Maybe I simply don't understand how gamedev companies work, so I'm sorry if that question sounds silly.

I have bought Legends right at day 1 but haven't time to play it since, and now there is a free holiday ahead.
*Sigh* guess it's time to start without patch, hovewer inefficient AI designs is a big drawback, I think.


It's not just linking to the file, someone has to do the documentation, then a quality control to make sure there are no errors in said documentation, then they can put it live. You'd be surprised how time consuming a new patch release can become.

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Post #: 189
RE: Update Schedule Information - 3/2/2012 4:11:06 PM   
azcore

 

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quote:

ORIGINAL: Shark7

It's not just linking to the file, someone has to do the documentation, then a quality control to make sure there are no errors in said documentation, then they can put it live. You'd be surprised how time consuming a new patch release can become.


Ehm, we are talking about next BETA patch, are we? What documentation comes with it? Haven't seen any, besides patch notes.

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Post #: 190
RE: Update Schedule Information - 3/2/2012 9:06:30 PM   
Shark7


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quote:

ORIGINAL: azcore


quote:

ORIGINAL: Shark7

It's not just linking to the file, someone has to do the documentation, then a quality control to make sure there are no errors in said documentation, then they can put it live. You'd be surprised how time consuming a new patch release can become.


Ehm, we are talking about next BETA patch, are we? What documentation comes with it? Haven't seen any, besides patch notes.


Yep and if something is wrong in those patch notes the whining would be loud and non-stop. You always want to make sure you dot all the i's and cross all the t's when dealing with the public.

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Post #: 191
RE: Update Schedule Information - 3/2/2012 9:55:01 PM   
Morelyn

 

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They may feel they have to do some minimal amount of testing, to make sure it doesn't crash everyone's machines or have a virus.

Looks like we're not getting it for the weekend.

Oh well, I'm sure they tried.


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Post #: 192
RE: Update Schedule Information - 3/2/2012 10:33:57 PM   
Igard


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Was looking forward to playing with some of the pre-design stuff.

On the plus side, I'll probably spend that time working and perhaps finishing the Picard era mod. I'll leave all the designs until a later version rather than stack up my work load and postpone release of the mod.

Good luck chaps. Bring us a good patch, but bring us a safe and reliable patch also.



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Post #: 193
RE: Update Schedule Information - 3/2/2012 10:58:16 PM   
tjhkkr


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Yep and if something is wrong in those patch notes the whining would be loud and non-stop. You always want to make sure you dot all the i's and cross all the t's when dealing with the public.

I am sure that that is what is happening. These guys work hard to put out a first rate product.

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Post #: 194
RE: Update Schedule Information - 3/2/2012 11:26:50 PM   
Erik Rutins

 

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I'm posting it now...

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Post #: 195
RE: Update Schedule Information - 3/2/2012 11:51:39 PM   
nonal


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Thanks a lot Erik

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Post #: 196
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