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RE: WitPTracker AE Release 1.0

 
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RE: WitPTracker AE Release 1.0 - 4/9/2012 8:27:02 AM   
Hortlund


Posts: 2884
Joined: 10/13/2000
Status: offline
This is what I get now...






Attachment (1)

_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to floydg)
Post #: 3451
RE: WitPTracker AE Release 1.0 - 4/9/2012 10:03:24 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
I can see you're really close to getting it operational now. Sure you have the right pwsdll.dll in the Tracker folder ?

_____________________________


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Post #: 3452
RE: WitPTracker AE Release 1.0 - 4/9/2012 12:14:20 PM   
Hortlund


Posts: 2884
Joined: 10/13/2000
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Which one is the right one?

_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to n01487477)
Post #: 3453
RE: WitPTracker AE Release 1.0 - 4/9/2012 12:18:25 PM   
n01487477


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Joined: 2/21/2006
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I believe the new one in the game folder will work with either old game saves (pre-patch) or post-patch. The one that Tracker comes with (zip) only works with pre-patch save versions.

Fingers Crossed!



_____________________________


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Post #: 3454
RE: WitPTracker AE Release 1.0 - 4/9/2012 1:08:59 PM   
Hortlund


Posts: 2884
Joined: 10/13/2000
Status: offline
Gah, it was soo close. I copied the .dll file from the game directory, but I get the same error message...

_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to n01487477)
Post #: 3455
RE: WitPTracker AE Release 1.0 - 4/9/2012 1:15:44 PM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
Are you using a beta patch version running off the beta2 directory? If so, you would need the DLL from that one.

Also, if you are using the MP version of the EXE, there is a different DLL that needs to be copied and renamed.

< Message edited by michaelm -- 4/9/2012 1:16:26 PM >


_____________________________

Michael

(in reply to Hortlund)
Post #: 3456
RE: WitPTracker AE Release 1.0 - 4/9/2012 1:32:54 PM   
floydg

 

Posts: 2052
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From: Middletown, NJ
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Yeah, you are close -- that error is most likely an issue with the DLL.

(in reply to michaelm75au)
Post #: 3457
RE: WitPTracker AE Release 1.0 - 4/9/2012 3:12:37 PM   
Hortlund


Posts: 2884
Joined: 10/13/2000
Status: offline
Im running version 1.0.6.1108r9 from Jan 21st 2012.

Im using the .exe that is in my AE-folder, that means Im not using the .exe in the beta2 folder or the MP version of the .exe (whatever that means).

My pwsdll.dll is "latest changed" on 2012-01-01 at 10:38, but was "created" on 2012-01-21

_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to floydg)
Post #: 3458
RE: WitPTracker AE Release 1.0 - 4/9/2012 3:32:05 PM   
michaelm75au


Posts: 13500
Joined: 5/5/2001
From: Melbourne, Australia
Status: offline
Yep.That sounds correct.

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Michael

(in reply to Hortlund)
Post #: 3459
RE: WitPTracker AE Release 1.0 - 4/10/2012 5:22:41 AM   
Thayne

 

Posts: 748
Joined: 6/14/2004
Status: offline
My tracker has been working fine for many months now.

I have not performed any updates or changed anything. The tracker was working fine yesterday when last I played.

Today . . . I get an error:


C:\Matrix Games\WitP Tracker>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 28 seconds
Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap spa
ce
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknow
n Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at witptracker.MapPanel$Map.<init>(MapPanel.java:354)
at witptracker.MapPanel.<init>(MapPanel.java:193)
at witptracker.GUIMain.CreateAndShowGUI(GUIMain.java:898)
at witptracker.GUIMain$5.run(GUIMain.java:1018)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

C:\Matrix Games\WitP Tracker>pause
Press any key to continue . . .

Any hints about how I can get this to work?


(in reply to michaelm75au)
Post #: 3460
RE: WitPTracker AE Release 1.0 - 4/10/2012 9:22:40 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: Thayne

My tracker has been working fine for many months now.

I have not performed any updates or changed anything. The tracker was working fine yesterday when last I played.

Today . . . I get an error:


C:\Matrix Games\WitP Tracker>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 28 seconds
Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap spa
ce


Any hints about how I can get this to work?



Change your batch file memory settings to have:

-Xms512m -Xmx768m

_____________________________


(in reply to Thayne)
Post #: 3461
RE: WitPTracker AE Release 1.0 - 4/10/2012 12:36:31 PM   
Thayne

 

Posts: 748
Joined: 6/14/2004
Status: offline
Thank you kindly.

The war continues . . .

(in reply to n01487477)
Post #: 3462
RE: WitPTracker AE Release 1.0 - 4/10/2012 4:17:06 PM   
Hortlund


Posts: 2884
Joined: 10/13/2000
Status: offline

quote:

ORIGINAL: n01487477

I believe the new one in the game folder will work with either old game saves (pre-patch) or post-patch. The one that Tracker comes with (zip) only works with pre-patch save versions.

Fingers Crossed!




Any idea how to proceed for me? Does it matter if I have the savefile in my AE-folder or if I copy it to my tracker folder? It seems I have the right files in the right places, and the properties are the way they should be according to the instructions...

_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to n01487477)
Post #: 3463
RE: WitPTracker AE Release 1.0 - 4/10/2012 4:33:42 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Panzerjaeger Hortlund

quote:

ORIGINAL: n01487477

I believe the new one in the game folder will work with either old game saves (pre-patch) or post-patch. The one that Tracker comes with (zip) only works with pre-patch save versions.

Fingers Crossed!




Any idea how to proceed for me? Does it matter if I have the savefile in my AE-folder or if I copy it to my tracker folder? It seems I have the right files in the right places, and the properties are the way they should be according to the instructions...


Should make no difference. I am running Windows 7 64-bit and I have no problems with Tracker, and I had no problems on Windows XP (aside from needing to start with a new database every three game-months or so when it got too slow to load). You definitely have to use the .dll file that comes with the Beta AE version you are running. Sometimes you can get away with the wrong .dll for a while then it stops working without apparent reason (and that can mess up your problem solving thinking).

In the AE folder is a "Tools" folder that contains the old WITP Staff - I just made another folder for Tracker in there. I set up the Tracker config file (forget what it's called) to look at the "Save" folder and it runs without a problem. I've never had to put the save into the tracker folder. Maybe you have a typo in that entry and it's pointing to some old save file instead?

(in reply to Hortlund)
Post #: 3464
RE: WitPTracker AE Release 1.0 - 4/10/2012 4:35:09 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
PS: You could cut and paste the properties file here for people to look at (just cut out the game password).

(in reply to witpqs)
Post #: 3465
RE: WitPTracker AE Release 1.0 - 4/10/2012 4:54:30 PM   
Hortlund


Posts: 2884
Joined: 10/13/2000
Status: offline
Dir=[C:\Hortlund\Games\AE]
GameType=[1]
Side=[0]
Password=[-------]
SaveFile=[wpae003.pws]
SaveMode=[2]
Header=[wpae003]
TurnCycle=[1]


_____________________________

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..

(in reply to witpqs)
Post #: 3466
RE: WitPTracker AE Release 1.0 - 4/10/2012 5:04:26 PM   
fcharton

 

Posts: 1112
Joined: 10/4/2010
From: France
Status: offline
Try to delete the database (that is all the trackerdb.* files in the tracker directory) and launch tracker again. You won't lose anything as tracker will load the game file again. Your problem might result from a base created previously with a wrong version of the dll.

Francois

< Message edited by fcharton -- 4/10/2012 5:05:23 PM >

(in reply to Hortlund)
Post #: 3467
RE: WitPTracker AE Release 1.0 - 4/10/2012 5:23:49 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Panzerjaeger Hortlund

Dir=[C:\Hortlund\Games\AE]
GameType=[1]
Side=[0]
Password=[-------]
SaveFile=[wpae003.pws]
SaveMode=[2]
Header=[wpae003]
TurnCycle=[1]



Yeah, with that SaveMode value, it will look for the save wpae003.pws in the WitPTracker folder and then if it doesn't find it there, in C:\Hortlund\Games\AE\SAVE\wpae003.pws

(in reply to Hortlund)
Post #: 3468
RE: WitPTracker AE Release 1.0 - 4/10/2012 5:32:24 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Panzerjaeger Hortlund

Dir=[C:\Hortlund\Games\AE]
GameType=[1]
Side=[0]
Password=[-------]
SaveFile=[wpae003.pws]
SaveMode=[2]
Header=[wpae003]
TurnCycle=[1]



Just for comparison here is mine (playing as Allies)


Dir=[C:\Matrix Games\WITP AE - PBM #1]
GameType=[1]
Side=[1]
Password=[**********]
SaveFile=[wpae015.pws]
SaveMode=[1]

(in reply to Hortlund)
Post #: 3469
RE: WitPTracker AE Release 1.0 - 4/10/2012 8:16:46 PM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Hi,

starting anew - AI game, as japan. However this is what I get:





Attachment (1)

< Message edited by Barb -- 4/10/2012 8:17:50 PM >


_____________________________


(in reply to witpqs)
Post #: 3470
RE: WitPTracker AE Release 1.0 - 4/10/2012 8:19:04 PM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Few weeks ago this worked absolutely OK. Not sure what had come into its way.
These are the last lines from log file:
INSERT INTO AIRCRAFT VALUES(849,'Ki-202 Shusei',1,0,247,39370,559,559,9370,25,0,8,9,0,0,1,46,849,4,0,25,20,15,10,5,1,1,0,0,2,0,0)
INSERT INTO AIRCRAFTWEAPONS VALUES(849,1,192,2,0)
INSERT INTO AIRCRAFTWEAPONS VALUES(849,10,1938,1,0)
INSERT INTO AIRCRAFTLOSSES VALUES(1,849,0,0,0,0,0,0,0,0)
INSERT INTO VICTORYPOINTS VALUES(1,1407,11126,500,0,0,0,0,0,0,0,0,0,0,0,0,'')
INSERT INTO MINEFIELDS VALUES(56,62,1,-1)
INSERT INTO MINEFIELDS VALUES(60,71,1,-1)
INSERT INTO MINEFIELDS VALUES(64,72,1,-1)
INSERT INTO MINEFIELDS VALUES(77,59,1,-1)
INSERT INTO MINEFIELDS VALUES(84,63,1,-1)
INSERT INTO MINEFIELDS VALUES(84,65,1,-1)
INSERT INTO MINEFIELDS VALUES(85,50,1,-1)
INSERT INTO MINEFIELDS VALUES(87,63,1,-1)
INSERT INTO MINEFIELDS VALUES(91,52,1,-1)
INSERT INTO MINEFIELDS VALUES(92,55,1,-1)
INSERT INTO MINEFIELDS VALUES(95,41,1,-1)
INSERT INTO MINEFIELDS VALUES(95,47,1,-1)
INSERT INTO MINEFIELDS VALUES(99,44,1,-1)
INSERT INTO MINEFIELDS VALUES(102,58,1,-1)
INSERT INTO MINEFIELDS VALUES(102,60,1,-1)
INSERT INTO MINEFIELDS VALUES(103,50,1,-1)
INSERT INTO MINEFIELDS VALUES(103,55,1,-1)
INSERT INTO MINEFIELDS VALUES(103,57,1,-1)
INSERT INTO MINEFIELDS VALUES(104,57,1,-1)
INSERT INTO MINEFIELDS VALUES(106,58,1,-1)
INSERT INTO MINEFIELDS VALUES(108,59,1,-1)
INSERT INTO MINEFIELDS VALUES(109,59,1,-1)
INSERT INTO MINEFIELDS VALUES(110,58,1,-1)
INSERT INTO MINEFIELDS VALUES(111,60,1,-1)
INSERT INTO MINEFIELDS VALUES(112,108,1,-1)
INSERT INTO MINEFIELDS VALUES(113,61,1,-1)
INSERT INTO MINEFIELDS VALUES(114,60,1,-1)

_____________________________


(in reply to Barb)
Post #: 3471
RE: WitPTracker AE Release 1.0 - 4/10/2012 8:20:17 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: Barb

Hi,

starting anew - AI game, as japan. However this is what I get:






Did you copy over the right pwsdll.dll?

(in reply to Barb)
Post #: 3472
RE: WitPTracker AE Release 1.0 - 4/10/2012 8:28:29 PM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Ah, worked like a charm :)
I am to update my checklist ....
Thanks a lot

_____________________________


(in reply to floydg)
Post #: 3473
RE: WitPTracker AE Release 1.8 Available! - 4/17/2012 2:00:11 AM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
I have two installations of Tracker working nicely. When I made a third installation I get this message.






Attachment (1)

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to floydg)
Post #: 3474
RE: WitPTracker AE Release 1.8 Available! - 4/17/2012 2:02:30 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: khyberbill

I have two installations of Tracker working nicely. When I made a third installation I get this message.






double \\ after witp-ae-tony doesn't help

_____________________________


(in reply to khyberbill)
Post #: 3475
RE: WitPTracker AE Release 1.8 Available! - 4/17/2012 2:08:55 AM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

double \\ after witp-ae-tony doesn't help

There is only on \ in the properties file. I am not sure why the error message shows two \\. I copied a working Tracker into a new file and just changed the location of the save game.

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to n01487477)
Post #: 3476
RE: WitPTracker AE Release 1.8 Available! - 4/17/2012 2:13:11 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: khyberbill

quote:

double \\ after witp-ae-tony doesn't help

There is only on \ in the properties file. I am not sure why the error message shows two \\. I copied a working Tracker into a new file and just changed the location of the save game.

So it looks like this
Dir=[C:\Matrix Games\witp-ae-tony]
and not
Dir=[C:\Matrix Games\witp-ae-tony\]

?

_____________________________


(in reply to khyberbill)
Post #: 3477
RE: WitPTracker AE Release 1.8 Available! - 4/17/2012 2:14:03 AM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: khyberbill

quote:

double \\ after witp-ae-tony doesn't help

There is only on \ in the properties file. I am not sure why the error message shows two \\. I copied a working Tracker into a new file and just changed the location of the save game.


What does the [Dir] look like?
Also, is that save file in the named folder?

(in reply to khyberbill)
Post #: 3478
RE: WitPTracker AE Release 1.8 Available! - 4/17/2012 2:17:44 AM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline

It looks like this in Properties.
quote:

Dir=[C:\Matrix Games\witp-ae-tony\]


Dropping the slash to this :
Dir=[C:\Matrix Games\witp-ae-tony]
gives the same error message!

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to n01487477)
Post #: 3479
RE: WitPTracker AE Release 1.8 Available! - 4/17/2012 2:52:00 AM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: khyberbill


It looks like this in Properties.
quote:

Dir=[C:\Matrix Games\witp-ae-tony\]


Dropping the slash to this :
Dir=[C:\Matrix Games\witp-ae-tony]
gives the same error message!


Is there a wpae004.pws file in C:\Matrix Games\witp-ae-tony?

(in reply to khyberbill)
Post #: 3480
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