heckler
Posts: 42
Joined: 6/29/2011 Status: offline
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So, my friend and I play h2h campaigns, and one of the things we are looking to tweak is the good old medium/heavy anti tank gun. They seem to die pretty quickly to mortars as well as direct fire. I've seen this discussion on the WaR forums, but wanted to bounce my thoughts off the community, and see if anything bounced back! What seems simplest is to make them all able to go into buildings-I believe there is a 'size' element to each, and interior walls would make for some limiters-I don't want a 8,8 Flak in a cottage, but in a factory or barn would be ok. That would certainly help with the mortar issue, and direct fire as well (I think)... We've talked about limiting mortar ammo, but that one feels a little awkward yet, as in other situations only having a fire mission or two would feel very limiting. Though I am taking out the damaging effects of non-WP smoke (grrr...). My last idea (right now) is improving the dug position. Overhead cover wasn't unprecedented, and maybe making the all around cover better would improve the odds in the head on firefight. Ok, open for discussion! Would love to hear what you fine folks of the forum (FFotF) think!
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