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RE: Death to Marquo's Hitlerite Hordes!

 
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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 3:00:50 PM   
TulliusDetritus


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Turn 77

3 December 1942


From Marquo's email:

"Do not forget to patch; it will be easier for you deal with my regiments"

Where's that patch??!!

*game patched*

Now I only need the Matrix patchman (the one tied in the basement that is) to cook a patch to deal with his divisions too! As you can see I am not that optimist, as I think I will need all the help I can find and then tons of luck Either I get (more or less) to the area of Kursk (historical frontline) or...

The thing is Marquo is more or less collaborating. He started a small withdrawal south of Gorky, in fact in a place where attacks seemed more complicated: my plan was to strike in the south of that position and if successful, he would start retreating on his own (in theory). The thing is in this area there is an important rail line (blocked by the Germans). This has complicated my movement of reserves from north to south (a detour is necessary). So the sooner he leaves this place the better.

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 3:07:02 PM   
TulliusDetritus


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Here's the area I am talking about. In fact, you can see I have gathered artillery units (brigades all of them). That's because I thought combats here would be more complicated therefore I would need an extra punch.

As for the artillery divisions I am planning a really small operation in one hex adjacent to Moscow, simply to see if they make a difference. And after all, I cannot tolerate enemy hordes adjacent to the capital!




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 3:13:31 PM   
TulliusDetritus


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This is what I want to do next to Moscow, possibly on the next turn if I bring the artillery divisions this turn. The attack will inevitably involve penalties...




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 3:15:05 PM   
TulliusDetritus


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Some really nice counters. They all are in Moscow or in the vicinity.




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 3:21:17 PM   
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TD, artillery divisions seem to make a big difference, especially against forts. I like using them en masse, at least three divs per attack. forts melt away...

< Message edited by 76mm -- 5/18/2012 3:23:39 PM >

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 3:29:32 PM   
TulliusDetritus


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quote:

ORIGINAL: 76mm

TD, artillery divisions seem to make a big difference, especially against forts. I like using them en masse, at least three divs per attack. forts melt away...


Good to know! I will -I guess- do what I never do- soften the target with air attacks before the attack. I will bring 3 artillery divisions because it's er... all I have I will be buying much more of those things but I am still struggling to replace the summer losses. I need this "magical" 450 rifle divisions (or equivalents). Then the rifle corps (+ SUs), then more cavalry and tank corps. Oh, and the Mechanised Corps... + the many SUs that the lot of them will need

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 5:45:51 PM   
76mm


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I think those are the right build priorities, but sneak in some ArtDivs whenever your production pool allows.

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 5:49:48 PM   
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quote:

ORIGINAL: TulliusDetritus

Some really nice counters. They all are in Moscow or in the vicinity.





I am guessing you don't have any support units assigned. I know you want to get to 450 division equivalents but if you want these guys to make hay, they really do need some sapper regiments attacked and a tank regiment would not hurt either. It will help cut down on your casualties against dug in Germans and allow you more concentration of power.

Just my 2 cents.

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 6:42:54 PM   
TulliusDetritus


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quote:

ORIGINAL: Klydon


quote:

ORIGINAL: TulliusDetritus

Some really nice counters. They all are in Moscow or in the vicinity.





I am guessing you don't have any support units assigned. I know you want to get to 450 division equivalents but if you want these guys to make hay, they really do need some sapper regiments attacked and a tank regiment would not hurt either. It will help cut down on your casualties against dug in Germans and allow you more concentration of power.

Just my 2 cents.


Wrong guess I am hard pressed but the corps (cavalry, tank and rifle) got 100% their support. This was not true for the last 5 or 6 regular rifle corps which I was forced to create on the last 2 months. But I plan to assign SUs to them as soon as possible. In this concrete case, the Guards Rifle Corps have assigned each 2 x Sapper regiment + 1 x AT Regiment.

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 6:51:02 PM   
TulliusDetritus


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Here you can see the details

I have exactly 11 Guards Rifle Corps and 5 regular corps.




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< Message edited by TulliusDetritus -- 5/18/2012 6:53:47 PM >


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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 7:02:34 PM   
Aurelian

 

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quote:

ORIGINAL: 76mm

TD, artillery divisions seem to make a big difference, especially against forts. I like using them en masse, at least three divs per attack. forts melt away...


Yes they do. Forts? What forts?

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:06:20 PM   
TulliusDetritus


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quote:

ORIGINAL: Aurelian


quote:

ORIGINAL: 76mm

TD, artillery divisions seem to make a big difference, especially against forts. I like using them en masse, at least three divs per attack. forts melt away...


Yes they do. Forts? What forts?


You mean that forts don't really matter that much now? Anyway, as always, I was too impatient! I kicked them out, without waiting for the artillery divisions)! I will bring them same as they should help to capture all the hexes next to Moscow.

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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:15:15 PM   
TulliusDetritus


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Now yes, 1) the pesky German units in the west (area of Moscow) were trashed and forced to retreat, and 2) the First Guards Tank Corps was part of the victorious hordes.

In the east, the recently (this turn) harvested 2 Guards Tank Corps miserably failed the attack though. Or quoting Goebbels "the enemy irresponsably held their positions, taking lots of casualties..."




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:21:51 PM   
TulliusDetritus


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Moscow and east I want to kick him out of 2 positions next to the capital.




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:25:26 PM   
TulliusDetritus


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As I had said, Marquo had done a small withdrawal south of Gorky, but that was not enough, so I pushed him just a little bit. Just in case




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:29:00 PM   
TulliusDetritus


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More attacks in the south




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:31:40 PM   
TulliusDetritus


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And the last part of this southern area.




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:36:51 PM   
TulliusDetritus


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As you can see there are mostly enemy ants in this area.




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 8:44:51 PM   
TulliusDetritus


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And the question is: where are his panzers? Mostly near Moscow (the attack of the 2 Tank Corps was repulsed by armored hordes on reserve mode ) and in the deep south. Therefore I am more or less free to trash the units I need to trash if I want (somehow) to advance towards Kursk.

I will retreat in this southern part, as to me what matters is a historical frontline north of the Black Sea.




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RE: Death to Marquo's Hitlerite Hordes! - 5/18/2012 9:36:16 PM   
TulliusDetritus


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Another problem I did not know how to resolve: given that I was trying to protect Moscow I had gathered here Stavka Armies. Now of course I would like to send them to the area where I am planning massive attacks... But... to protect Moscow I was forced (as I had said above) to create more rifle corps. And these units were assigned to front and stavka armies. The thing is I don't want to pull back the corps (just in case), and to reassign them to other armies is expensive. In other words, these stavka (aka mobile) armies were/are sort of stuck around Moscow!

This turn I have finally managed to pull back the 3rd Shock (1 cavalry corps + divisions) and 37th (1 Rifle Corps + 1 Cavalry Corps + divisions) Armies. They will be sent to the south, to reinforce (we hope ) the offentsive. Let's hope the presence of the rifle corps down there terrorizes Marquo and he keeps retreating!

Anyway, in january I plan to create let's say 4 rifle corps (40 APs). One for each of the armies on the attack, again, the goal (which might not work, eh!): terrorise the e-enemy (aka Marquo ) big time

Also note the long detour...




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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 6:30:43 AM   
Tarhunnas


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It is sometimes a little unclear when your screenshots are taken. Before, during or after Soviet moves? There seems to be a lot of no mans land between the lines, do you fill that up later or is it intentional?

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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 10:52:33 AM   
randallw

 

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With the lower capacity for army HQs the Soviet side, with a huge army, will have to manually order some HQs.

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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 1:05:05 PM   
TulliusDetritus


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quote:

ORIGINAL: Tarhunnas

It is sometimes a little unclear when your screenshots are taken. Before, during or after Soviet moves? There seems to be a lot of no mans land between the lines, do you fill that up later or is it intentional?


Sorry about this There is indeed the no man's land you see on the screenshots. Marquo and I are a couple of chickens Yes, many times the screenshots may be before-and-after-soviet-moves. I know it's important to be next to enemy units but I considered I was too weak, that's why I'm staying away. I mean, there's no point in being adjacent to enemy units if on the next turn you will be kicked out.

quote:

With the lower capacity for army HQs the Soviet side, with a huge army, will have to manually order some HQs.


I guess the game tries to simulate the historical thing: small and numerous Soviet armies. In fact perhaps I need one or two regular armies, but we will see.

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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 1:18:46 PM   
TulliusDetritus


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And I hadn't thought about something. I had (end of winter 1941-42) gathered all the tank brigades and cavalry divisions. There are still many of them simply because the AP shortage. The thing is they can't be idle (it's irrational) whilst I really need to take back lots of land. Therefore they will be sent to the main area of operations. I want Marquo to feel really overwhelmed. NO! I want to scare the hell out of him! I know it's just a psychological thing but still, it might work. In any case, I have to try.




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< Message edited by TulliusDetritus -- 5/19/2012 1:22:35 PM >


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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 1:35:42 PM   
TulliusDetritus


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This is far better methinks. Not a lot of punch, I know, but they provide mobility *the flanks of wannabe stubborn enemy units* And that alone may force Marquo to give up more chunks of land: he might feel more threatened that is




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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 1:41:48 PM   
TulliusDetritus


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The screenshot of the area south of Rostow (or north of the Caucasus) was before any Soviet movement. This is the end. There won't be a pincer form this area à la Stalingrad




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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 1:56:06 PM   
TulliusDetritus


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Brand-new Artillery Divisions arrived. Let's see if they are that useful There are two inmediate targets... and then more, we hope!




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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 6:52:25 PM   
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Would you mind posting a screenshot of air losses? I'm trying to get a sense of what is contributing to Axis losses from a couple sources.

Also how many AA regiments and battalions you have.

< Message edited by M60A3TTS -- 5/19/2012 7:16:03 PM >

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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 7:06:42 PM   
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a couple of things:

1) those ArtDivs looks pretty weak yet (200 guns), I think they take a few turns to fill up.

2) The proper Russian term is "davai" not "dabai"

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RE: Death to Marquo's Hitlerite Hordes! - 5/19/2012 8:13:23 PM   
TulliusDetritus


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quote:

ORIGINAL: M60A3TTS

Would you mind posting a screenshot of air losses? I'm trying to get a sense of what is contributing to Axis losses from a couple sources.

Also how many AA regiments and battalions you have.


Of course

The air losses:




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