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Parry and Spar, or is it... Reluctant Admiral 4.2 Fulkerson(J) vs Moore (A)

 
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Parry and Spar, or is it... Reluctant Admiral 4.2 Fulk... - 5/22/2012 4:03:12 AM   
moore4807


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Some will need to look up the meaning(s) of this title, others will make snarky remarks (good!), and a few will wonder... NO it wasnt about the Coast Guard!

Larry and I have decided to play a PBEM game in the realm of the Reluctant Admiral. Lucky for us, the good men who helped make this game great have just updated the Mod to 4.2 ssoooo... We decided first off, this was going to be fun and educational for the newbies, so all the experienced players PLEASE jump in and comment.
Background;
I've played 2 years vs the A.I. ( & lurked on the AAR's) but never did a PBEM game til now. Larry had 2 other PBEM's going and graciously decided to add me to his busy schedule.
Larry does excellent AAR's with plenty of pix and visualizations/drawings enclosed in the AAR. If I really try hard, I'll do about half as well with this AAR! I'm interested in what you the reader is looking for in an AAR? Larry and I noticed quite a few changes from the stock scenarios in the opening moves. ( D'oh I know!) I hope to hear from you guys (n gals) with feedback - even to tell me I'm an idiot! (again I KNOW!) LOL!

Computer moves - December 7th 1941;
The IJN pulls out the whippin stick on Pearl Harbor... 8 BB's in Battleship Row arent going anywhere for a while, The Maryland blew her magazine and sunk, 2 CA's 5 CL's and a handful of DD's are all vying for Shipyard slots, and several support ships took damage. I believe just shy of 380 fighters,bombers and torpedo planes visited sunny Hawaii. Elsewhere, the major cities of the Pacific Rim are all under attack, Singapore, Hong Kong, & Manila, all receiving attention from the Japs. I'll post a screenshot of the Pearl Harbor attack for starters, and the combat report as soon as I figure out how...



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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 4:49:39 AM   
moore4807


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Dec 8th 1941; Day two, another day in paradise for the Allies?

The followup attack on Pearl occurs... I put everything around Pearl Harbor that would fly on CAP and it helps...somewhat. The first sortie is 15 Zeroes vs a gaggle of P-36A Mohawks (39), P-40B Warhawk(52), F4F-3 Wildcats(7) and oh yeah -the ace of the skies-a P-26A! Surprisingly a good showing, 3 Zeroes downed for a P-36 & a P-40! Plus 1 so far!

The followup isnt so pretty - Down comes the Hammer! Sixty Four Zeroes, Twenty four Kates and Twenty one Vals come a callin on Monday morning. My staunch opposition is now 32 P-36A's, 40 P-40B's, 7 F4F-3's, AND my plucky P-26A! will it be enough? Hmmm
Jap air losses - 2 Zeroes destroyed, 4 Kates destroyed - 5 damaged, 2 Vals destroyed 13 damaged.
US air losses - 3 P-36A destroyed 1 damaged, 4 P-40B destroyed, 1 F4F-3 destroyed 6 damaged.
I'll take that, but what about the surface vessels? 5 torps hit - 1 each into 4 BB's and an AD. Sadly BB Tennessee, who took 6 bomb hits and 5 torpedoes yesterday, cannot take one more torp and sinks to the bottom of the harbor...

Overall I'm happy with the exchange, the Tennessee wasn't going to be seaworthy for over a year, and the Allies put a sizeable dent into KB's aircraft stocks.

Across the Pacific - Clark Field is a relative bright spot with two attacks by Zeroes, Bettys and Nells, with the P-40 Warhawks trading 5 Zeroes destroyed, 5 Bettys destroyed + 8 damaged for just 4 P-40's (2B's & 2E's). Elsewhere things are pretty much as expected, I sent all the P.I. and Hong Kong shipping running for cover, most will be easy target practice but otherwise they go down when the cities fall anyway.

I've figured out how to add the Combat Report, so theres one bit of progress... coming soon December 9th,1941 to a screen near you!

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 5:08:03 AM   
moore4807


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Pearl Harbor area 12/8/41

I sorta expected more IJN units around Pearl, or maybe my Recon is that bad? LOL






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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 5:12:37 AM   
moore4807


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just a glance at the repair list - somehow larry gets two or more pix into one frame...sigh not there yet - must keep trying...




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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 5:15:35 AM   
moore4807


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some more damaged units...




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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 5:31:41 AM   
moore4807


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As I said earlier, I was running everything out of P.I. and didnt expect much to survive. Here the CA Houston gets treated like a pinata by IJN...




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< Message edited by moore4807 -- 5/22/2012 5:43:54 AM >


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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 5:43:11 AM   
moore4807


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December 9th,1941;

Otherwise S N A F U - Clark Field's Warhawks continue to give a good account - but its only a matter of time. Today's Combat Report is attached.

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 12:15:21 PM   
larryfulkerson


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quote:

ORIGINAL: moore4807
just a glance at the repair list - somehow larry gets two or more pix into one frame...sigh not there yet - must keep trying...

I load the images on a file server ( http://imgur.com/ ) and then use the [i m a g e ]location of file[/i m a g e ] tags to post multiple images in one post. Works like a charm. [ I had to space out the words image from the tags so as to avoid trying to post an image. ]

Jim has very generously allowed me to read his AAR and I'm not all that surprised since we're playing a friendly game of two noobs playing and learning together. I love seeing the Allied side of things.....so far I've gained some OPSEC tidbits, namely the positions of the Allied subs around Pearl and the remarkable repair lists of damaged ships at Pearl, which wasn't all that surprising. I'm hoping Jim won't mind if I post my Japanese stuff in this AAR as well. I was thinking of altering the pictures to maintain my OPSEC but altering them in an obvious and humerous way to make things more interesting and funner. How cool would that be?

EDIT: So um.......that second strike on Pearl wasn't intentional. I was hoping the KB would be out of range and WOULDN'T launch a second strike.......I was going to avoid a second strike to prevent the largely needless loss of some great pilots. But NOOOoooooo they were still in range somehow and a second strike WAS launched. I felt like I was watching my mother-in-law drive over the cliff in my brand-new Cadillac.

< Message edited by larryfulkerson -- 5/22/2012 12:26:38 PM >

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 1:09:09 PM   
ny59giants


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Playing with stacking limits from the start will influence how you defend places like Luzon. Do you go the traditional way and pull almost everybody back to Clark and then the final holdout in Bataan? Or do you go with defending Manila since it has the highest stacking limits on the island?? Next, look at the stacking limits on Java and compare what you can place at Batavia and Soerabaja. Where do you hold up?? The interior mountain hexes were a choice before, but not now.

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 1:41:04 PM   
Dan Nichols


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China is completely different with stacking limits.

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 4:32:19 PM   
moore4807


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quote:

ORIGINAL: ny59giants

Playing with stacking limits from the start will influence how you defend places like Luzon. Do you go the traditional way and pull almost everybody back to Clark and then the final holdout in Bataan? Or do you go with defending Manila since it has the highest stacking limits on the island?? Next, look at the stacking limits on Java and compare what you can place at Batavia and Soerabaja. Where do you hold up?? The interior mountain hexes were a choice before, but not now.



Good points
Luzon - My history in A.I. games was to leave most of the Army units in place, moving just the Eng. & air support to Clark and Manila. One of the things with the map changes made is IJA now has a straight shot at bypassing Bataan (Subic Bay???) by going through Clark Field to Manila. There's really nothing stopping the drive up from Lagaspi so IDK if there IS a good defense... sacrificial lambs on the butchers block...although I'm pleased about the performance of the P-40's - they are slugging it out at nearly 1-1 odds so far - til the supply runs low!

Java - I am trying something different this scenario and dont want Larry to find out just yet (OP-SEC)!!! I agree Dutch have some units, not terribly high experience and obsolete planes, so what am I saving other than trading their lives for time? Makes me a cold hearted "bit" killer? Opinions?

I dont see a good escape route for the Dutch - Port Hedland? getting even the Aussies and NZ units out, cost a ton of PP and don't really do anything (unless I'm missing something here?). The stacking limits havent really impacted me yet so the experienced players would have to weigh in.

My biggest concern now is where to make my defensive stand and how to ensure supply continues to get through...



< Message edited by moore4807 -- 5/22/2012 4:54:48 PM >


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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 4:41:40 PM   
moore4807


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Larry,

By all means POST AWAY!!!, (and I LOVE the mother in law comment!!!) Also, to avoid a second strike - change the Airgroups to naval search,rest etc. You don't have to do each one individually - after changing the first group there is a button for changing all aircraft in same hex or TF...



Dan - Could you elaborate more on the China stacking limits? In what way? Is it going to be "X" number of LCU's per hex and keep rotating LCU's in & out from adjoining hexes to avoid penalties? That will be a logistical nightmare! (thinking of American Civil War camps outside the city - separate until you are ready to attack...)


BTW Thanks to Mike and Dan for posting in our little adventure!

< Message edited by moore4807 -- 5/22/2012 4:52:29 PM >


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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 5:48:34 PM   
moore4807


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Here's a mystery... What happened to Waldo? (aka OS2U-3 Kingfisher) Not in combat, not on the ground, just crashed from fright of seeing his first Zeroes?




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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/22/2012 5:59:56 PM   
moore4807


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P.I. Soldier #1: (smoking a Camel cigarette and firing from behind the hill overlooking the beach) "Mac, I'm low on ammo -I think we should head inland..."
P.I. Soldier #2 (firing and wiping sweat from his eyes) " Yeah? where do you want to go? Manila? We keep goin til were out of ammo, then we'll bug out"
P.I. Soldier #1 "Nah I want to pick up a pack of Camels from the PX... San Fran's PX!!!" (settles back into firing position)




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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/23/2012 7:17:45 PM   
larryfulkerson


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Here's the losses from 11Dec41:



< Message edited by larryfulkerson -- 5/23/2012 7:19:18 PM >

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/23/2012 7:47:42 PM   
larryfulkerson


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There was a minor scurmish on the northwest coast of PI. hint: FOW is "on".


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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/23/2012 9:00:52 PM   
moore4807


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Not much to add to Larry's report, the ships sunk & bases lost are all inevitable, more to come shortly.

The Java plan I had doesnt look like it will pan out, but nothing ventured....

Looking at Larry's report I'm amazed at how few Nicks are lost or damaged... I think he shelved the Nicks and Replaced them with Oscars from the pool. I can only hope he won't have much left in the pool after the switchover.

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/23/2012 9:06:59 PM   
geofflambert


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I'm not really looking at this because I always play the Allies, but dude, you know the forum rules say you can have three running AARs and no more, right?

Never mind, I see you're Moo not fulkerson.

< Message edited by geofflambert -- 5/23/2012 9:09:50 PM >

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/23/2012 10:55:52 PM   
larryfulkerson


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quote:

ORIGINAL: geofflambert
I'm not really looking at this because I always play the Allies, but dude, you know the forum rules say you can have three running AARs and no more, right?

Never mind, I see you're Moo not fulkerson.

I didn't know that but I see the logic and I will obey it strictly. I hereby abandon the Allied AI AAR so I can post stuff in here. That okay Moo?

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 3:37:31 AM   
moore4807


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Moo has no problem with it - just an uncontrollable urge to chew. . .

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 4:09:13 AM   
moore4807


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geofflambert -
Is your avatar a slestak??? I havent seen one of those in decades if it is, rattling my brain cells, what was the show? Land of the Lost or something like that?

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 4:27:58 AM   
geofflambert


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quote:

ORIGINAL: moore4807

I dont see a good escape route for the Dutch - Port Hedland? getting even the Aussies and NZ units out, cost a ton of PP and don't really do anything (unless I'm missing something here?). The stacking limits havent really impacted me yet so the experienced players would have to weigh in.






Against the AI you can get quite a bit of stuff out, there's two Dutch HQ units I like to pull for future use. I don't believe it's feasible to get much of anything (except ships) out of Singapore though. As to route, Perth, just use AKs and AKLs to fuel the short range stuff. The PP problem is a matter of your own priorities and balance. I like to get as much Aussie stuff on ships as I can, going to reinforce or occupy places like PM, Tulagi, Espiritu Santo and Noumea before it's too late. Also those P40 sqs at Manila are just too valuable to defend the indefensible and I withdraw them to Australia post haste. Also there's some US combat engineer units that need to be released and loaded on ships and sent to places like Midway, Palmyra and Canton Island to both fortify them and then help defend them.

Now that I see that this is a joint AAR like I have going with vontiger, what would be more entertaining would be for you guys to do a lot more smack talk. Taunting should be encouraged. Also, ranting about how unfair the game is and how it loves your opponent and hates you is socially acceptible.

Now, here is where I admit to being a dumbass, as though that wasn't already obvious, but that last screen grab with the rows and rows of Japanese TFs, what the heck is that? I've never played a Reluctant Admiral so maybe I don't know how it works, are those false reports or what?


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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 4:32:00 AM   
geofflambert


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quote:

ORIGINAL: moore4807

geofflambert -
Is your avatar a slestak??? I havent seen one of those in decades if it is, rattling my brain cells, what was the show? Land of the Lost or something like that?



No, it's the Gorn from the original Star Trek tv series, and this was one of the worst, lamest episodes made, but it wasn't the absolute worst one. The Gorn character was just hilarious, and the whole hour was devoted to him and Kirk throwing styrofoam "rocks" at each other. Just do Google images on "Gorn" to see more.

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 4:39:23 AM   
geofflambert


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I should say that after throwing those foam boulders at each other, somehow Kirk comes up with some pure sulphur, crushed charcoal and pure nitrate to mix together (in the right proportions of course) and he finds what looks like bamboo and makes a cannon out of it, and that's how he finally defeats the Gorn. The end is suspenseful though, while Kirk is trying to produce sparks from flint to set the cannon off, Gorn is approaching to finish Kirk off. It was amazing.

< Message edited by geofflambert -- 5/24/2012 4:42:37 AM >

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 4:55:47 AM   
moore4807


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Ahhh,
another example of I learn something new every day! I'm gonna have to check that out.
Thanks

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 6:36:31 AM   
larryfulkerson


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quote:

ORIGINAL: geofflambert
Now that I see that this is a joint AAR like I have going with vontiger, what would be more entertaining would be for you guys to do a lot more smack talk. Taunting should be encouraged. Also, ranting about how unfair the game is and how it loves your opponent and hates you is socially acceptible.

Moo is a gentleman and has real life issues that would preclude any smacking talk even in jest. Sticks and stones may break my bones but words will scar me for life. Or something like that. On the other hand a good RA 4.2 smackdown can generate a better opponent for future battles. I always learn more from my mistakes than something I do correctly. I haven't seen any out and out mistakes on the part of Moo yet. And believe me, I'm looking for them. Moo plays a lot like me which isn't all that surprising since we're both still learning. This is a friendly game between the two of us, or at least it started out that way, and I for one have so many real life smack downs I could really use a good friendly game. I'd tell you about them but you'd start crying.

Okay.....I'll tell you one. And this one still bothers me. When I came back from Vietnam for the second time I saw young people throwing red paint on the veterans and calling them "baby killer" etc. Some of those guys were drafted and didn't have a choice whether to go or not. Some of those guys were like me and volunteered because they thought it was the right thing to do. Most of them couldn't find a decent job somewhere else and it was the Army or nothing. But none of them deserved awstracism for what they did. They didn't deserve the bigotry and prejudgice that America showed them after returning. People would stare at me if I wore my combat boots when I went somewhere. Yeah, when I passed they would stop walking, turn around and stare. Like I was a monster or something. I haven't forgiven Joe Sixpack and Susie Mae bathrobe for their behavior even yet and it's been like 45 years ago now. My sister finally, in 2004, thanked me for my service and it was only because she was my sister that I didn't tell her it was too futher mucking little too futher muckiing late. And thanks for nothing. Thank you very much.

quote:

ORIGINAL: geofflambert
Now, here is where I admit to being a dumbass, as though that wasn't already obvious, but that last screen grab with the rows and rows of Japanese TFs, what the heck is that? I've never played a Reluctant Admiral so maybe I don't know how it works, are those false reports or what?

(1) Those were real TF's that actually and really were right where they were depicted as being.or (2) I did a cut and paste of a TF and multiplied it many times over to confuse and flammox the reader as to the real whereabouts of my actual TF's so as to maintain OPSEC..


< Message edited by larryfulkerson -- 5/24/2012 6:41:43 AM >

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 6:53:13 AM   
John 3rd


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quote:

ORIGINAL: geofflambert

I should say that after throwing those foam boulders at each other, somehow Kirk comes up with some pure sulphur, crushed charcoal and pure nitrate to mix together (in the right proportions of course) and he finds what looks like bamboo and makes a cannon out of it, and that's how he finally defeats the Gorn. The end is suspenseful though, while Kirk is trying to produce sparks from flint to set the cannon off, Gorn is approaching to finish Kirk off. It was amazing.


Well..technically the Metrons fixed it so the two adversaries could find a method to kill each other if they wanted in that episode. Better question though is did you see the re-imagined Gorn in Star Trek: Enterprise. SCARY!

Have fun with the MOD Sir. I saw you started your AAR and haven't had a chance to say Good Luck. If you have any Mod questions Post them over in my AAR or the RA THread.


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 3:33:31 PM   
geofflambert


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quote:

ORIGINAL: larryfulkerson
Okay.....I'll tell you one. And this one still bothers me. When I came back from Vietnam for the second time I saw young people throwing red paint on the veterans and calling them "baby killer" etc. Some of those guys were drafted and didn't have a choice whether to go or not. Some of those guys were like me and volunteered because they thought it was the right thing to do. Most of them couldn't find a decent job somewhere else and it was the Army or nothing. But none of them deserved awstracism for what they did. They didn't deserve the bigotry and prejudgice that America showed them after returning. People would stare at me if I wore my combat boots when I went somewhere. Yeah, when I passed they would stop walking, turn around and stare. Like I was a monster or something. I haven't forgiven Joe Sixpack and Susie Mae bathrobe for their behavior even yet and it's been like 45 years ago now. My sister finally, in 2004, thanked me for my service and it was only because she was my sister that I didn't tell her it was too futher mucking little too futher muckiing late. And thanks for nothing. Thank you very much.


I wasn't one of those throwing red paint or demonizing anyone (not even LBJ or RMN) though I was against it (my parents were pacifists and my brother considered exile in Canada to avoid the draft).

quote:

(1) Those were real TF's that actually and really were right where they were depicted as being.or (2) I did a cut and paste of a TF and multiplied it many times over to confuse and flammox the reader as to the real whereabouts of my actual TF's so as to maintain OPSEC..



Either way that looked like a lot of work.

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 4:42:06 PM   
Bullwinkle58


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quote:

ORIGINAL: geofflambert

I'm not really looking at this because I always play the Allies, but dude, you know the forum rules say you can have three running AARs and no more, right?




You seem adept at flinging "stuff" in these threads. You got a cite for this one? Reading the Matrix FAQ on the forums I see no such "rule." Storage space is cheap, and AARs are a core use of these forums.

If you don't have a cite, how about not running newbies off the tracks when they're doing a good job learning a complex game?

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RE: Parry and Spar, or is it... Reluctant Admiral 4.2 ... - 5/24/2012 4:45:49 PM   
Bullwinkle58


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quote:

ORIGINAL: larryfulkerson

quote:

ORIGINAL: geofflambert
I'm not really looking at this because I always play the Allies, but dude, you know the forum rules say you can have three running AARs and no more, right?

Never mind, I see you're Moo not fulkerson.

I didn't know that but I see the logic and I will obey it strictly. I hereby abandon the Allied AI AAR so I can post stuff in here. That okay Moo?


Larry, it's your AAR, but if you do a combined AAR I will feel less comfortable offering advice or comments due to risk of unbalanced input. Combined AARs can work I guess, to an extent, but if you're looking for max input from the crowd I've never seen that happen. Combined AARs usually turn into a chat fest rather than an account of the war and the reasons for doing things. They're particularly destructive to FOW which you, as the Japanese player, are going to wish you had once the Happy Times end.

Just my two cents.

_____________________________

The Moose

(in reply to larryfulkerson)
Post #: 30
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