| Redmarkus5 
 
 Posts:  4456
 Joined:  12/1/2007
 From:  0.00
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 quote:
 ORIGINAL:  Dima12345
 
 Victory location acts as force multiplier. For example: at the end of battle you have one tank (say 10 points) and enemy have one tank (say 11 points) in square. If victory location is neutral then 11 > 10 and square will be enemy. If victory location is yours then 10 * 2 > 11 and whole square will be yours. Each victory location have own multiplier value ( depends on size ) in range 1.2 to 10.
 
 
 Thanks Dima.  So, if I have a force of, say, 6 squads in the Square and the enemy only has 1 squad but controls the victory location, I can end up controlling the square purely based on points...
 
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  WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2 |