GreyJoy
Posts: 6750
Joined: 3/18/2011 Status: offline
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quote:
ORIGINAL: princep01 House Rules. Comment: I am interested in why the 4Es cannot bomb ground units. They did it frequently in the war. I recall the PzLehr being practically destroyed in Normandy by B-17 carpet bombing. We ground attack all the time with 4E, but it is usually in jungle or rough/jungle and does not seem overly productive. Catch them in the open and YES!, that unit is going to be smacked hard (and should). But, something in your experience makes this a particularly troublesome rule. What was it? We limit 4e naval attacks to no lower than 8K. It works well. IRL, the B-17, B-24 attacked naval units quite a bit, but with very limited success. Our rule for preventing the stratosphere dive is to limit CAP (including LRCAP) and Sweep to no higher than 5K over the plane's best fighter band. It works and is easy to remember. Escorts may be no higher than 3K above the highest bomber group planning to enter the hex (no fudging by sending a 3 bomber HQ unit in at 20K and then all the rest at 10K). It has worked very well. I don't have a problem with the IJ making more than one port attack on turn 1 as they sure could have done PH and Manila Bay had they chosen that course. They did strike Davao along with PH. However, I insist (really, insist!) that they get only one crack at PH. The game gives them a free pass to get there and launch the attack; therefore I think it only fair that they should also be saddled with the historical decision to retire after that strike. Sure, they can come back. They have to go to a 4 level port first in our rule. But, it is a little harsh to saddle the Japs with only one port attack on turn 1. Otherwise, those rules look good. Has Mr X been publically identified yet? Surely you aren't dragging Nemo out of retirement are you, you cunning little imp? Hi My Master! I know 4Es did do that job. But in this game, with the pace of operations that can be kept by the 4Es (service rating too low?), the 4Es are simply gonna smash everything on the ground...look at what is doing Crackeres in his AAR...too much imho, too unrealistc. It unbalances the game (imho obviously). The allies have tons of 2Es for that job too and they can do a good work. 4Es on naval should be imho limited to the Navy units just because, even if they don't hit a damn thing, 100 4Es on naval strike could know out any CV CAP, becoming something like a sweep over CVs.... the one port strike for me is a must. Attacking Manila and PH at the same time would really unbalance the game. Jap has to chose: the BBs or the SSs... Yes, only one ride at PH...i agree even if not HRed it... i'll be very cautious with my air force so be sure that i won't impale my pilots like Rader did still thinking about the 50 engines x level AF.... sounds too low... what would be a better HR to prevent overstacking?
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