Howard7x
Posts: 213
Joined: 8/19/2006 From: Derby, England Status: offline
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Ive been playing this game for about 8 hours now. I own every other close combat title (except RTB) and ive been playing them for years, since the demo for the first game was released, so im no stranger to how a good CC title plays!! I have to say, im a bit dissapointed in this title. It feels like a step backwards gameplay wise. Let me explain... Im sure having units only able to enter buildings via the doors was a good idea. Unfortunately it does NOT work for this game. The pathfinding for infanty squads trying to move through doors if bloody terrible. I can see now why they abandoned the idea in the first title and never though of implemeting it since. Being allowed to enter building and shoot through them at any point may seem gamey and unrealistic, but this is mearly a game and it worked perfectly fine. Im going to download the lille mod to change it back. I cant handle it anymore. Also, some of the scenarios just dont play right. I mean ive just played a scenario where each "squad" was just 1 man. Ok, thats fine. But then when you are on the offensive, once again it just doesnt work. Im crawling covertly accross barren land, the enemy appear in front of me and my guy just sits there until hes shot, doesnt even fire. This i can handle when i have a full squad, you loose a man, eventually the squad reacts and your back on track. Its like playing through CCX (insert number) with a bunch of snipers, horrible. Also, the starting points have sometimes baffled me. I start at the back of a map at a base and have to navigate my way all the way around a huge map to get to where the OPFOR are located. Why? I just dont get it, either change the objective locations closer to the start point, or allow for a bigger deployment area. First time around i took it slow and cautious and it took me ages to realise that there was nothing in the hills with the objective on it, again. It happens all too often. This does happen in every CC game, but here because the maps are so large, it doesnt seem right that the AI chooses not to defend most of his objectives. Some of the maps look great and as i went through the scenarios i was enjoying it, the new units and the off map arty/helo's/aircraft are great additions. Then all of a sudden im on a map that just totally does not fit in. HUGE horrible buildings that dont feel in scale with the rest of the game. Whats going on? I just didnt get it. Ive downloaded over 100 maps from CCO and not one of them has ever felt so... wierd. They were all free. This i payed for!! Im sorry that im passing alot of negative comments here but i just felt i had to say something. As i say the new units and some of the maps are great fun to play around with, the lack of campaign doesnt bother me either, its the gameplay thats bugging me. And ive never once said that about a CC title yet.
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"In times of peace, a good general is preparing for war" - Gaius Julius Ceasar
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