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Quick Dummy question - 7/13/2012 10:09:59 PM   
Yoozername

 

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Do I have to have some version of PCO already installed to update the game? Can I just DL the whole new patch AND game or is this just available to new buyers?

If I have to install an old version of PCO, then how do I get that again??

Thanks
Post #: 1
RE: Quick Dummy question - 7/13/2012 10:49:24 PM   
rickier65

 

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quote:

ORIGINAL: Yoozername

Do I have to have some version of PCO already installed to update the game? Can I just DL the whole new patch AND game or is this just available to new buyers?

If I have to install an old version of PCO, then how do I get that again??

Thanks


You can install the Release version of PCO and then install this latest patch. Or if you have a version of PCO already installed, you can install just the patch.

Thanks
rick

(in reply to Yoozername)
Post #: 2
RE: Quick Dummy question - 7/14/2012 1:56:57 PM   
Yoozername

 

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I took this to mean I should sign in under 'Members' and DL the Release version of PCO. After this I could install the update.

In any case, the game crashed. This is frustrating since it takes quite awhile to install the Release+Update and also the game turns take awhile. To finally get a game interesting and have it crash is disheartening.

I run:

PentD 3.4GHz
4GB DDR2 800
SATAII drive
Windows xp
1 GB 9400 vid card

(in reply to rickier65)
Post #: 3
RE: Quick Dummy question - 7/14/2012 3:09:27 PM   
rickier65

 

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quote:

ORIGINAL: Yoozername

I took this to mean I should sign in under 'Members' and DL the Release version of PCO. After this I could install the update.

In any case, the game crashed. This is frustrating since it takes quite awhile to install the Release+Update and also the game turns take awhile. To finally get a game interesting and have it crash is disheartening.

I run:

PentD 3.4GHz
4GB DDR2 800
SATAII drive
Windows xp
1 GB 9400 vid card


When you installed the release version, make sure you allow the .NET and DirectX to both install completely. Don't reboot the system when you see the Windows message after it finishes installing .NET. Make sure you wait until the game is finished installing.

After you apply the patch, you might need to check the configuration from the main menu and make sure it is set to the proper resolution for your system.

thanks
Ricl

(in reply to Yoozername)
Post #: 4
RE: Quick Dummy question - 7/14/2012 3:23:18 PM   
junk2drive


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I don't think you can get the full version from the members area.

Did you have Kharkov and upgrade it to Ostfront originally?

(in reply to rickier65)
Post #: 5
RE: Quick Dummy question - 7/14/2012 3:45:40 PM   
rickier65

 

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quote:

ORIGINAL: junk2drive

I don't think you can get the full version from the members area.

Did you have Kharkov and upgrade it to Ostfront originally?


I think I was able to download my registered copy of the release version from the Members area.

Thanks
Rick

(in reply to junk2drive)
Post #: 6
RE: Quick Dummy question - 7/15/2012 1:59:35 AM   
Yoozername

 

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I DL:
PCO setup release PL v32, dated 5/9/2011

I applied the patch right after

And I ran the demo the day before so I think my version is up to date as far as .NET

In any case, I will try and run small scenarios and see if it happens again.

(in reply to rickier65)
Post #: 7
RE: Quick Dummy question - 7/15/2012 2:25:45 AM   
junk2drive


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That should be correct. Check the configuration screen from the Game Menu before you click Play.

(in reply to Yoozername)
Post #: 8
RE: Quick Dummy question - 7/15/2012 3:35:49 PM   
Yoozername

 

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Check it? Do you mean 'Check for Update'? It says I have the latest version.

Also, I see from DXDIAG that I am running DirectX 9 c

I haven't seen another crash with the 'report to windows' window opening but I did have a total system reboot while loading a scenario. But I suspect this to be heat related. I have a program 'Speedfan' that allows me to over-ride the fan settings and I rail them to 100% when running games. I had forgotten to set it and the system was probably running too hot. The game is CPU and memory intensive or so it appears.

< Message edited by Yoozername -- 7/15/2012 3:37:55 PM >

(in reply to junk2drive)
Post #: 9
RE: Quick Dummy question - 7/15/2012 6:54:31 PM   
rickier65

 

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quote:

ORIGINAL: Yoozername

Check it? Do you mean 'Check for Update'? It says I have the latest version.

Also, I see from DXDIAG that I am running DirectX 9 c

I haven't seen another crash with the 'report to windows' window opening but I did have a total system reboot while loading a scenario. But I suspect this to be heat related. I have a program 'Speedfan' that allows me to over-ride the fan settings and I rail them to 100% when running games. I had forgotten to set it and the system was probably running too hot. The game is CPU and memory intensive or so it appears.


Paul is referring to the configuration screen that you access from the very first Main menu in the game.

Is the game running for you now?

thanks
Rick

(in reply to Yoozername)
Post #: 10
RE: Quick Dummy question - 7/15/2012 10:12:15 PM   
Yoozername

 

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Neither the initial Main Menu or the Configuration Screen identify the game version (that I can see). Again, from the Main Menu, there is the 'Check for Update' choice. If one hits that, then they will be notified if they have the latest version.

If you hit 'Play', then you can hit 'Read Me' and it will ID the game as the release.

I found that the game is blocked from starting by a program 'System Guard' which comes with System Mechanic. This needs to be disabled to get the game to start. This is a separate issue than the other issues I have seen. namely, the crash to windows and the heat issue.

(in reply to rickier65)
Post #: 11
RE: Quick Dummy question - 7/15/2012 10:27:44 PM   
rickier65

 

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quote:

ORIGINAL: Yoozername

Neither the initial Main Menu or the Configuration Screen identify the game version (that I can see). Again, from the Main Menu, there is the 'Check for Update' choice. If one hits that, then they will be notified if they have the latest version.

If you hit 'Play', then you can hit 'Read Me' and it will ID the game as the release.

I found that the game is blocked from starting by a program 'System Guard' which comes with System Mechanic. This needs to be disabled to get the game to start. This is a separate issue than the other issues I have seen. namely, the crash to windows and the heat issue.


The version number you see from the Game menu readme is not correct. If you look at the Game directory and view the Readme.rtf, or the what's new pdf you will see the version. The Readme.txt was not updated with the latest version number.

In the configuration screen, make sure your resolution is one that your system can use.

Thanks
rick

(in reply to Yoozername)
Post #: 12
RE: Quick Dummy question - 7/16/2012 1:42:04 AM   
Yoozername

 

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So...Hit Start at the bottom left of the Windows Screen, All Programs, Panzer Command Ostfront, select the PDF file 'What's New'

In any case. I have the game installed correctly.

(in reply to rickier65)
Post #: 13
RE: Quick Dummy question - 7/18/2012 2:16:18 PM   
Yoozername

 

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Since I have maxxed the fans on the CPU and ICH chip (INTEL BTX MB with huge heat sink) to 100% and moved the computer near the AC vent on the floor, I have not seen the heat-shutdown issue again. I suppose I can also go into BIOS and see if I can raise the CPU temp limit. The CPU is a Pentium D 3.4 GHz which is a bit old but I got it for 10 bucks on ebay. I have monitored the temp on the CPU during startup of the game and loading a scenario and it will easily go from 34C to nearly 60C.

IOLO software, System Mechanic, includes a watch-dog program System Guard. This will stop the game from launching and I am wondering why? Typically this means the software is trying to change something on the computer. I have to turn off this program to start the game.

Otherwise, the game runs but loading times on the scenarios is slow. As an example, The Biggest and the Baddest takes upwards of 8-9 minutes to load.

Since I have about the fastest CPU my MB can handle, and have maxxed the memory to 4 GB at 800MHz (also the max), I am wondering if I get another SSD drive for this computer might be a good way to improve load times etc. Presently I have a SATA II non-SSD hard-drive. I have another computer for my business and it has a SSD drive on it and it is a great improvement.

The game runs alright other than the listed issues above. I did not like the use of the wheel mouse button to pan and tilt and switched that to a side button on the mouse. This works very well. I may use another button on the mouse to turn the trees on/off as these trees get in the way of seeing units etc.

I was thinking of doing a AAR of one of my favorite scenarios using screen-shots and short video.

< Message edited by Yoozername -- 7/18/2012 2:23:28 PM >

(in reply to Yoozername)
Post #: 14
RE: Quick Dummy question - 7/18/2012 6:52:50 PM   
rickier65

 

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I'm glad you got it working.

The game does read things from the registry when it starts. It may write configuration settings to the registry, I'm not sure. But that might be what your watch dog program is detecting.

A faster hard drive might help, but it might also be something else in the system that is creating a bottleneck. I have a Dual core i-3 running at 2.9 Mghz with a 5400 rpm dirve and the Biggeest and Baddest load at about 2 minutes. Maybe your system watchdog is also monitoring data loading?

thanks!

rick

(in reply to Yoozername)
Post #: 15
RE: Quick Dummy question - 7/18/2012 7:55:30 PM   
Yoozername

 

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The System Guard can be shut off for a minute. This allows the game to start. But I tried to run the tutorial to check the mortar test that Mobius did, and the game crashed to Windows. I can try totally disabling the System Guard but I think a definitive answer as to what the game is doing might be helpful.

(in reply to rickier65)
Post #: 16
RE: Quick Dummy question - 7/18/2012 9:11:28 PM   
rickier65

 

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quote:

ORIGINAL: Yoozername

The System Guard can be shut off for a minute. This allows the game to start. But I tried to run the tutorial to check the mortar test that Mobius did, and the game crashed to Windows. I can try totally disabling the System Guard but I think a definitive answer as to what the game is doing might be helpful.


I thought i did answer. I'm fairly sure it's not writing to the registry during play.

thanks
Rick

(in reply to Yoozername)
Post #: 17
RE: Quick Dummy question - 8/14/2012 6:27:32 PM   
Yoozername

 

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I have installed the game on the following on separate Windows XP SP3 computers:

Pentium D 3.4GHz 800FSB, 4 GB DDR2 800MHz mem, SATAII HD, 1 GB 9400 vid, Gateway MB no over-clocking, BTX style

and also...

Core 2 Duo 6400 (2.1GHz slightly overclocked to 2.3), 1066FSB, 2 GB DDR2 Corsair mem (4-4-4-12), SATAII (SSD), 256meg 7600 vid, BIOSTAR MB G41-M7

Clearly the SSD drive computer loads much faster. Neither system is running System Guard and have the same AntiVirus, etc. As an example, Big$Baddest loads in about 4 minutes.

I may swap the Pentium D into SSD computer since I suspect faster CPU combined with SSD may be even better. I use the SSD as the swap file in Windows also. The operating system is on a Barracuda 250 GB drive in the 'SSD' system and I put software and games onto the SSD.

I would like to build a Dual Core 8500 system and use a 775 cpu board with DDR3 memory since its cheap. But I wonder what effect large amounts of memory helps the game?

The game runs fine on both systems though there is an occasional crash that is getting rarer.

(in reply to rickier65)
Post #: 18
RE: Quick Dummy question - 8/14/2012 7:42:33 PM   
rickier65

 

Posts: 14231
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quote:

ORIGINAL: Yoozername

I have installed the game on the following on separate Windows XP SP3 computers:

Pentium D 3.4GHz 800FSB, 4 GB DDR2 800MHz mem, SATAII HD, 1 GB 9400 vid, Gateway MB no over-clocking, BTX style

and also...

Core 2 Duo 6400 (2.1GHz slightly overclocked to 2.3), 1066FSB, 2 GB DDR2 Corsair mem (4-4-4-12), SATAII (SSD), 256meg 7600 vid, BIOSTAR MB G41-M7

Clearly the SSD drive computer loads much faster. Neither system is running System Guard and have the same AntiVirus, etc. As an example, Big$Baddest loads in about 4 minutes.

I may swap the Pentium D into SSD computer since I suspect faster CPU combined with SSD may be even better. I use the SSD as the swap file in Windows also. The operating system is on a Barracuda 250 GB drive in the 'SSD' system and I put software and games onto the SSD.

I would like to build a Dual Core 8500 system and use a 775 cpu board with DDR3 memory since its cheap. But I wonder what effect large amounts of memory helps the game?

The game runs fine on both systems though there is an occasional crash that is getting rarer.


Sounds like pretty fair specs. I've been looking at those SSDS, they sound like they really speed up the disk access. To get an idea of memory uses in the game, you can load one of the larger scenarios and press F1. this should display information on both memory usage and video usage.

Thanks!
rick

(in reply to Yoozername)
Post #: 19
RE: Quick Dummy question - 8/14/2012 10:56:10 PM   
Stridor


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It is recommended not to use SSD as swap as it potentially wears the drive too fast.

DDR is cheap these days and you are much better putting in say 16-32GB and then using no swap at all.

As the game is very CPU dependent the best specs are:

A very quick multi core CPU the more cores the better (up to 8). This will improve scenario load speed as the biggest issue facing scenario loading is building the OCT index tree and that takes CPU muscle. I recoded it to take advantage of multiple CPU threads (8). I also improved the SIM code to make use of multi-core.

The GPU is not so important as most of the graphics pipe predates shaders. There are some, but fill rate is still the most important GPU param. Any modern mid range card will be fine. I was in the process of "shading the pipe" especially in respect to grass and water, but left before I could finish.

As PCO is a 32 Bit proc it really won't use any more than 4GB, but given the cheap price of memory these days you may as well buy in the 16-32GB range.

A SSD is pretty much the standard these days.

Regards

S.

(in reply to rickier65)
Post #: 20
RE: Quick Dummy question - 8/15/2012 2:02:11 AM   
Yoozername

 

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DDR2 memory sticks, which all my MB use, are out of production and the desired ones (2Gb and fast specs) still command a fairly high price. This is why I would want to migrate to a 775 socket MB that uses DDR3 memory and maybe has SATAIII drive capability. I won't buy into 1155 socket cpu's till they get cheaper.

My SSD drive is pretty old now. It actually is a replacement Patriot unit since my first one died on the last week of it's 2 year warranty. It owes me nothing and I don't put business or operating systems on it.

I don't think any of my MB can handle even quad-cores. But my next move is shopping for a 45nm high end dual core.

I wasd surprised at how good the game looked just using a 256MB vid card. The fan died on this card and I got it for free. I used thermal epoxy to glue on enough aluminum and copper heat sinks so it runs without a fan. I should post a pic.

I am one cheap bastard when it comes to spending money on my hobbies.

(in reply to Stridor)
Post #: 21
RE: Quick Dummy question - 8/21/2012 2:17:24 AM   
Yoozername

 

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I picked up a E6750 core2duo 2.66Ghz 4M cache 1333FSB processor and had a chance to install it in the SSD system. There is not much gain in loading times but it seems the turn rate is better. That is, the time needed for the computer to resolve the AI planning and crank out the next turn video.

I wonder if it could not just be the higher freq. of the E6750 compared to the E6400 (OC) but the larger L2 cache mem (4M vs 2M)? I doubt the FSB has that much to do with it but it is higher also (1333 vs. 1066).

In any case, time to play the large scenarios for a change.

(in reply to Yoozername)
Post #: 22
RE: Quick Dummy question - 8/21/2012 3:47:14 AM   
rickier65

 

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quote:

ORIGINAL: Yoozername

I picked up a E6750 core2duo 2.66Ghz 4M cache 1333FSB processor and had a chance to install it in the SSD system. There is not much gain in loading times but it seems the turn rate is better. That is, the time needed for the computer to resolve the AI planning and crank out the next turn video.

I wonder if it could not just be the higher freq. of the E6750 compared to the E6400 (OC) but the larger L2 cache mem (4M vs 2M)? I doubt the FSB has that much to do with it but it is higher also (1333 vs. 1066).

In any case, time to play the large scenarios for a change.


let us know how it does with the larger scenarios.

thanks!
rick

(in reply to Yoozername)
Post #: 23
RE: Quick Dummy question - 8/28/2012 5:18:31 PM   
Yoozername

 

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I was monitoring the memory usage while loading Biggest&Baddest. I only have 2 gig at this point and the loading sure uses that up quickly. My plan is to try and get 4 gig of PC8500 memory and try over-clocking a bit more.

(in reply to rickier65)
Post #: 24
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