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RE: Let's start! - 7/18/2012 8:08:58 PM   
nashvillen


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Joined: 7/3/2006
From: Christiana, TN
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quote:

ORIGINAL: GreyJoy

Sorry guys...do you know the command of how to slow down, while in game-reply showing mode, the messages pop-up? For unknown reasons they seem to be back to 0.1 sec

Thanks in advance


Ctrl-S to slow down, Ctrl-F to speed up.

_____________________________


(in reply to GreyJoy)
Post #: 301
RE: Let's start! - 7/18/2012 8:23:12 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
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GJ,

In China, bomb all the Light Industry that you can find. Bomb any HI that you are not concerned about capturing intact. Same for Resources. Then bomb the bases to cause Supply Hits.

(in reply to nashvillen)
Post #: 302
RE: Let's start! - 7/18/2012 8:26:38 PM   
witpqs


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From: Argleton
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GJ,

In China, bomb all the Light Industry that you can find. Bomb any HI that you are not concerned about capturing intact. Same for Resources. Then bomb the bases to cause Supply Hits.

(in reply to nashvillen)
Post #: 303
RE: Let's start! - 7/18/2012 8:27:17 PM   
witpqs


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From: Argleton
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GJ,

In China, bomb all the Light Industry that you can find. Bomb any HI that you are not concerned about capturing intact. Same for Resources. Then bomb the bases to cause Supply Hits.

(in reply to nashvillen)
Post #: 304
RE: Let's start! - 7/18/2012 8:29:01 PM   
witpqs


Posts: 26087
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From: Argleton
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Forum badly unstable, sorry for the multiple posts...

(in reply to witpqs)
Post #: 305
RE: Let's start! - 7/18/2012 8:29:50 PM   
TheLoneGunman_MatrixForum


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quote:

ORIGINAL: witpqs

GJ,

In China, bomb all the Light Industry that you can find. Bomb any HI that you are not concerned about capturing intact. Same for Resources. Then bomb the bases to cause Supply Hits.


From GJ's HR list:

"- No strat bombing before 1943"

So he'll need to find another way.

(in reply to witpqs)
Post #: 306
RE: Let's start! - 7/18/2012 8:36:01 PM   
witpqs


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From: Argleton
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Doh!
Post #: 307
RE: Let's start! - 7/18/2012 8:38:26 PM   
TheLoneGunman_MatrixForum


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quote:

ORIGINAL: witpqs

Doh!


If there is a bright side, you've probably caused Canoerebel to tear out a good portion of his hair, by triple posting for a suggestion that HRs forbid...

(in reply to witpqs)
Post #: 308
RE: Let's start! - 7/18/2012 8:39:56 PM   
BBfanboy


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quote:

ORIGINAL: witpqs

Forum badly unstable, sorry for the multiple posts...

Ooooo - CanoeRebel isn't going to like that!
Any bets it's the Olympic madness that is choking the internet over there? Heard a report that they expect cell phone instability too.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to witpqs)
Post #: 309
RE: Let's start! - 7/18/2012 8:55:48 PM   
Encircled


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From: Northern England
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Its only Olympic madness around the SE of our fair island!

Up in the north, amongest the floods and almost constant rain, we appear remarkably uneffected.

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Post #: 310
RE: Let's start! - 7/18/2012 8:58:31 PM   
GreyJoy


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The sweeps over Singapore were a complete disaster. Lost 23 crack pilots.... 24 planes against only 12 of his own....he's breaking my a*s!
In China he counterattacks everywhere...he's clearly statlemating me... Guys...it's really hard...

Its subs again scored several kills and i'm unable to shoot them out... they even fired a couple of salvos against KB TF near Truk....luckly missed but...

An allied CV is spotted south of Tokyo....needless to say i don't have anything ti counter except for the training squadrons...

Ok...let's calm down...Zen Breathing....

(in reply to Lcp Purcell)
Post #: 311
RE: Let's start! - 7/18/2012 9:04:10 PM   
GreyJoy


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quote:

ORIGINAL: nashvillen


quote:

ORIGINAL: GreyJoy

Sorry guys...do you know the command of how to slow down, while in game-reply showing mode, the messages pop-up? For unknown reasons they seem to be back to 0.1 sec

Thanks in advance


Ctrl-S to slow down, Ctrl-F to speed up.



Thanks a lot!!!

(in reply to nashvillen)
Post #: 312
RE: Let's start! - 7/18/2012 9:14:20 PM   
GreyJoy


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AFTER ACTION REPORTS FOR Dec 16, 41
--------------------------------------------------------------------------------
Submarine attack near Legaspi at 82,82

Japanese Ships
xAK Yasukawa Maru, Shell hits 1, Torpedo hits 1, on fire

Allied Ships
SS Swordfish

--------------------------------------------------------------------------------
ASW attack near Truk at 112,109

Japanese Ships
CA Tone
BB Hiei
CA Chikuma
DD Kagero
DD Hamakaze
DD Urakaze

Allied Ships
SS Pompano, hits 1





And here we start.... at Rangoon....against the AVG...not good
--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Moderate rain

Raid spotted at 31 NM, estimated altitude 21,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-43-Ia Oscar x 18



Allied aircraft
H81-A3 x 15


Japanese aircraft losses
Ki-43-Ia Oscar: 1 destroyed

No Allied losses





And here you go.... the best of the IJN and IJAAF.... discouraging results...

--------------------------------------------------------------------------------
Afternoon Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid detected at 24 NM, estimated altitude 22,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 31



Allied aircraft
H81-A3 x 41
P-40E Warhawk x 18


Japanese aircraft losses
A6M2 Zero: 5 destroyed

Allied aircraft losses
H81-A3: 3 destroyed
P-40E Warhawk: 1 destroyed


--------------------------------------------------------------------------------
Afternoon Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid detected at 55 NM, estimated altitude 23,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
A6M2 Zero x 36



Allied aircraft
H81-A3 x 19
P-40E Warhawk x 6


Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
H81-A3: 3 destroyed
P-40E Warhawk: 1 destroyed


--------------------------------------------------------------------------------

Chinese local counteroffensives...



Ground combat at 89,47 (near Kweiteh)

Allied Shock attack

Attacking force 4092 troops, 42 guns, 0 vehicles, Assault Value = 112

Defending force 1090 troops, 4 guns, 0 vehicles, Assault Value = 44

Allied adjusted assault: 78

Japanese adjusted defense: 3

Allied assault odds: 26 to 1

Combat modifiers
Defender: op mode(-), leaders(+), morale(-), experience(-)
Attacker: shock(+), morale(-)

Japanese ground losses:
411 casualties reported
Squads: 34 destroyed, 11 disabled
Non Combat: 15 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Units retreated 1



Defeated Japanese Units Retreating!

Assaulting units:
48th Chinese Corps

Defending units:
24th NCPC Route Brigade




Today fell, Tarawa, Naga (Luzon), Wewak.... but things don't look good in Malaya...i laugh now when i think that i wanted to conquer Singapore by dec 31!!! AHAHAHAHAHAHAH
Stupid, poor idiot i am....

Ok, now i'm mastering a plan anyway....we'll use the 21st Division, reinforced by several artillery units to land at Kuantan... I cannot simply wait that he fortifies!!!

We'll bring on also the plan for Palembang at the same time!

Let's roll the dice!






Attachment (1)

(in reply to GreyJoy)
Post #: 313
RE: Let's start! - 7/18/2012 9:18:43 PM   
ny59giants


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quote:

The sweeps over Singapore were a complete disaster. Lost 23 crack pilots.... 24 planes against only 12 of his own....he's breaking my a*s!


The best way to use the Allied limited fighters early in the war is to use them in mass. That is what he is doing here. If the Allies are at less than 1:1 odds, they usually lose. You will need to do the same. Bring in the large Zero units and set them all at 20k sweep. Use you Oscar and Nates to protect you bombers hitting his troops just in front of you advance.

_____________________________


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Post #: 314
RE: Let's start! - 7/18/2012 9:22:53 PM   
GreyJoy


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quote:

ORIGINAL: ny59giants

quote:

The sweeps over Singapore were a complete disaster. Lost 23 crack pilots.... 24 planes against only 12 of his own....he's breaking my a*s!


The best way to use the Allied limited fighters early in the war is to use them in mass. That is what he is doing here. If the Allies are at less than 1:1 odds, they usually lose. You will need to do the same. Bring in the large Zero units and set them all at 20k sweep. Use you Oscar and Nates to protect you bombers hitting his troops just in front of you advance.



Yes...always the hammer.... however i had devoted nearly 60 zeros for this mission...i thought they were enough...obviously not

Thanks Micheal....once again your suggestions are always wise!

(in reply to ny59giants)
Post #: 315
RE: Let's start! - 7/18/2012 9:51:11 PM   
TheLoneGunman_MatrixForum


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GJ, can you put some more details of the sweeps?

What were your settings for your units?

What altitude were his units flying CAP at?

We need to piece together what else he's doing besides putting up more aircraft.

Also, are you upgrading any of the Nate units in the area over to Oscars?

(in reply to GreyJoy)
Post #: 316
RE: Let's start! - 7/18/2012 9:55:40 PM   
GreyJoy


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quote:

ORIGINAL: TheLoneGunman

GJ, can you put some more details of the sweeps?

What were your settings for your units?

What altitude were his units flying CAP at?

We need to piece together what else he's doing besides putting up more aircraft.

Also, are you upgrading any of the Nate units in the area over to Oscars?


mine were at 20k. He had 2 groups at 20k and 1 at 10k....

Oscars? Sure, as fast as i can, but production is still far from the 100 oscars/months we planned
Post #: 317
RE: Let's start! - 7/18/2012 9:56:17 PM   
GreyJoy


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--------------------------------------------------------------------------------
Afternoon Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid detected at 24 NM, estimated altitude 22,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
     A6M2 Zero x 31



Allied aircraft
     H81-A3 x 41
     P-40E Warhawk x 18


Japanese aircraft losses
     A6M2 Zero: 5 destroyed

Allied aircraft losses
     H81-A3: 3 destroyed
     P-40E Warhawk: 1 destroyed



Aircraft Attacking:
      4 x A6M2 Zero sweeping at 20000 feet *

CAP engaged:
AVG/1st Sqn with H81-A3 (0 airborne, 11 on standby, 4 scrambling)
     11 plane(s) intercepting now.
     0 plane(s) not yet engaged, 3 being recalled, 2 out of immediate contact.
     Group patrol altitude is 20000 , scrambling fighters between 17000 and 24000.
     Time for all group planes to reach interception is 33 minutes
AVG/3rd Sqn with H81-A3 (3 airborne, 14 on standby, 0 scrambling)
     17 plane(s) intercepting now.
     0 plane(s) not yet engaged, 3 being recalled, 1 out of immediate contact.
     Group patrol altitude is 20000 , scrambling fighters between 17000 and 20000.
     Time for all group planes to reach interception is 37 minutes
24th PG/17th PS with P-40E Warhawk (0 airborne, 12 on standby, 0 scrambling)
     12 plane(s) intercepting now.
     0 plane(s) not yet engaged, 3 being recalled, 3 out of immediate contact.
     Group patrol altitude is 10000 , scrambling fighters between 10000 and 21000.
     Time for all group planes to reach interception is 35 minutes



--------------------------------------------------------------------------------
Afternoon Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid detected at 55 NM, estimated altitude 23,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
     A6M2 Zero x 36



Allied aircraft
     H81-A3 x 19
     P-40E Warhawk x 6


Japanese aircraft losses
     A6M2 Zero: 2 destroyed

Allied aircraft losses
     H81-A3: 3 destroyed
     P-40E Warhawk: 1 destroyed



Aircraft Attacking:
     28 x A6M2 Zero sweeping at 20000 feet *

CAP engaged:
AVG/1st Sqn with H81-A3 (0 airborne, 0 on standby, 1 scrambling)
     6 plane(s) not yet engaged, 1 being recalled, 2 out of immediate contact.
     Group patrol altitude is 20000 , scrambling fighters between 17000 and 30000.
     Time for all group planes to reach interception is 51 minutes
24th PG/17th PS with P-40E Warhawk (0 airborne, 0 on standby, 1 scrambling)
     2 plane(s) not yet engaged, 2 being recalled, 1 out of immediate contact.
     Group patrol altitude is 10000 , scrambling fighters between 18000 and 22000.
     Time for all group planes to reach interception is 46 minutes
AVG/3rd Sqn with H81-A3 (0 airborne, 0 on standby, 6 scrambling)
     3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
     Group patrol altitude is 20000 , scrambling fighters between 15000 and 26000.
     Time for all group planes to reach interception is 38 minutes

(in reply to GreyJoy)
Post #: 318
RE: Let's start! - 7/18/2012 10:11:23 PM   
TheLoneGunman_MatrixForum


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Hmmm.

Perhaps you could try and hit Singapore's airfields at night to try and soften them up some, maybe you'll even get lucky and knock a few of his fighters out of the fight.

An alternative is to sweep north of Singapore in an attempt to kill any leaky CAP.

He's putting up a good fight in the area, but I don't see how he can sustain it if you continue to apply pressure.

(in reply to GreyJoy)
Post #: 319
RE: Let's start! - 7/18/2012 10:30:09 PM   
Lcp Purcell

 

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Well if you try the Mersing gambit, that would be a taskforce with 2500 plus flak, all your CVE's loaded with just fighters on 100% CAP and long range cap from land. Maybe he will fall into the CAP trap... and you would get to recover some of the downed piloets.
Post #: 320
RE: Let's start! - 7/18/2012 10:44:43 PM   
GreyJoy


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quote:

ORIGINAL: Lcp Purcell

Well if you try the Mersing gambit, that would be a taskforce with 2500 plus flak, all your CVE's loaded with just fighters on 100% CAP and long range cap from land. Maybe he will fall into the CAP trap... and you would get to recover some of the downed piloets.


Too late for a Mersing gambit. i won't risk it. Not now. It's too risky and he's too well dug in now

(in reply to Lcp Purcell)
Post #: 321
RE: Let's start! - 7/18/2012 10:49:38 PM   
Cap Mandrake


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To be fair..it isn't just bad rolls. He brought in most of the AVG (and maybe all) to Singapore, not to mention some P-40E's from the PI.

You can hit the airfields in Burma that the AVG might otherwise be guarding. You can literally take the airfields in Burma that the AVG would need to be ferried out (they dont have drop tanks). It becomes less attractive if they get stuck.

(in reply to Lcp Purcell)
Post #: 322
RE: Let's start! - 7/18/2012 11:03:07 PM   
Lcp Purcell

 

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quote:

ORIGINAL: Cap Mandrake


quote:

To be fair..it isn't just bad rolls. He brought in most of the AVG (and maybe all) to Singapore, not to mention some P-40E's from the PI.


hmm. when I played the original version of this game in the 90's in a hot seat game, I did the same thing, followed by the entire British navy coming down from India escorting half a million supply, sure I lost some ships; but Singapore would not starve. Don't let him do that.

(in reply to Cap Mandrake)
Post #: 323
RE: Let's start! - 7/18/2012 11:06:03 PM   
witpqs


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From: Argleton
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quote:

ORIGINAL: Cap Mandrake

To be fair..it isn't just bad rolls. He brought in most of the AVG (and maybe all) to Singapore, not to mention some P-40E's from the PI.

You can hit the airfields in Burma that the AVG might otherwise be guarding. You can literally take the airfields in Burma that the AVG would need to be ferried out (they dont have drop tanks). It becomes less attractive if they get stuck.

Hmm. Did you read the manual or somethin'?

(in reply to Cap Mandrake)
Post #: 324
RE: Let's start! - 7/18/2012 11:06:43 PM   
ny59giants


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Notice in your A2A that you came out ahead in each of your air battles over Singapore when you had greater than 1:1 in fighters. You are facing 2/3 of AVG (2 x 25 planes) and at least one P-40E from Luzon (25 planes). Thus, you need to bring the two detachments of each of these three air groups to where the parent is and reattach. At least two of these groups should go to Malaya and be set on sweep missions without any set for CAP.

Tainan Ku S-1 (45 planes total)
3rd Ku S-1 (45 planes total)
12th Ku s-1 (36 planes total)

Send an Oscar group to Luzon or if you have chased the P-40s away, then just Nates.

_____________________________


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Post #: 325
RE: Let's start! - 7/18/2012 11:25:52 PM   
witpqs


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From: Argleton
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Great advice for maximizing impact of sweeps. I just want to add that sweeps are no longer magic - things like stacking CAP at different altitudes (as you noted he is doing) goes towards minimizing the impact of sweeps.

< Message edited by witpqs -- 7/18/2012 11:26:55 PM >

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Post #: 326
RE: Let's start! - 7/18/2012 11:35:12 PM   
Cap Mandrake


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From: Southern California
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quote:

ORIGINAL: ny59giants

Notice in your A2A that you came out ahead in each of your air battles over Singapore when you had greater than 1:1 in fighters. You are facing 2/3 of AVG (2 x 25 planes) and at least one P-40E from Luzon (25 planes). Thus, you need to bring the two detachments of each of these three air groups to where the parent is and reattach. At least two of these groups should go to Malaya and be set on sweep missions without any set for CAP.

Tainan Ku S-1 (45 planes total)
3rd Ku S-1 (45 planes total)
12th Ku s-1 (36 planes total)

Send an Oscar group to Luzon or if you have chased the P-40s away, then just Nates.


That's right...plus if you base them with the same air HQ and attach them you may get a combined sweep.

(in reply to ny59giants)
Post #: 327
RE: Let's start! - 7/19/2012 6:55:30 AM   
GreyJoy


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AFTER ACTION REPORTS FOR Dec 17, 41

It's embarassing. Once again he played with me and made me dance at his own rythm...once again i've been spanked.

I had moved the zeros towards Malaya, so to support the Singapore sweeps. In Luzon not a single enemy fighter was left.
Know what? he ambushed me over Clark with his P-40s came probably from Singapore itself... results? 10 crack oscars pilots KIA, 2 MIA and 2 crack sallies shot down.
I really feel like an idiot. No matter which side i play, i always get this damned tough start!
However several warships (CLs?) and transports are arriving from the south to Manila. I'd say these are blockade runners. Decided to conquer the island right in front of Bataan in order to close the door. Based 2 DD flottillas there and soon a float plane base.
However we're late...really too late now... In Mindanao my troops are moving soooooo slow....i'm giving him time to move as he wishes, and my movements, when finally they aarrive, are always clumsy, slow and never decisive.
Seems like i haven't learnt anything playing on the other side. everything seems easy when it was Rader doing it. I remember his pace....fast, extremely aggressive, always on the run. his ships were flooding the whole map. he was invading everysingle dot, every turn. My fighters were overwhelmed and my SCTFs got always slapped.
Now it's exactly the opposite
1/3 of the AVG is in Rangoon.
2/3 of the AVG is based at Singa along with another P-40 squadron.
2 more enemy P-40 squadrons are now based at Manila, popped up from nowehere...
I'm massing my fighters now...but i know that's what he wants me to do...dancing at his own rythm....

The american CVs remain close to Chiji Jiima, apparently doing nothing....

More subs attacks....he sunk another xAk full of troops, while not less than 10 allied subs are sourrounding Truk, where my KB is based refuelling and rearming....i've placing all my efforts to dislodge them (air and naval ASW at max) but they simply cannot hit the damned allied subs...

on the other hand, my subs around PH, SF, Sand Diego or Sydney aren't finding a single ship...same goes for those in the DEI-SRA...my routes are predictable...his are not.



--------------------------------------------------------------------------------
Night Time Surface Combat, near Lubang at 78,78, Range 8,000 Yards *blocaked runners interceptions*

Japanese Ships
DD Umikaze
DD Suzukaze

Allied Ships
xAKL Benkalis, Shell hits 10, and is sunk
xAKL Benkoelen, Shell hits 20, and is sunk




--------------------------------------------------------------------------------
Night Time Surface Combat, near Wewak at 96,119, Range 2,000 Yards *and here's his revange*

Japanese Ships
xAKL Noshiro Maru #2, Shell hits 3, and is sunk
xAKL Takunan Maru #10, Shell hits 10, and is sunk

Allied Ships
CL Leander
DD Le Triomphant



--------------------------------------------------------------------------------
Sub attack near Truk at 112,109

Japanese Ships
AO Ken'yo Maru
AO Kyokuto Maru
DD Ushio

Allied Ships
SS Pompano




--------------------------------------------------------------------------------
Amphibious Assault at Lubang (78,78) *in front of Bataan!*

TF 179 troops unloading over beach at Lubang, 78,78





--------------------------------------------------------------------------------
ASW attack near Truk at 112,107

Japanese Ships
DMS Taboko, Torpedo hits 1, on fire, heavy damage
xAK Turuga Maru
xAKL Heizan Maru
PB Sureboko Maru

Allied Ships
SS Trout



--------------------------------------------------------------------------------
Sub attack near Groot Natoena at 59,81

Japanese Ships
xAKL Saiko Maru, Shell hits 10, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS Saury, hits 1

Japanese ground losses:
33 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 1 destroyed, 0 disabled


--------------------------------------------------------------------------------
Morning Air attack on Clark Field , at 79,76

Weather in hex: Clear sky

Raid spotted at 30 NM, estimated altitude 11,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-21-IIa Sally x 31
Ki-43-Ia Oscar x 25



Allied aircraft
P-40B Warhawk x 13
P-40E Warhawk x 22


Japanese aircraft losses
Ki-21-IIa Sally: 1 destroyed
Ki-43-Ia Oscar: 5 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



Aircraft Attacking:
31 x Ki-21-IIa Sally bombing from 8000 feet
Port Attack: 4 x 250 kg GP Bomb

CAP engaged:
24th PG/3rd PS with P-40E Warhawk (14 airborne, 0 on standby, 0 scrambling)
(14 plane(s) diverted to support CAP in hex.)
14 plane(s) intercepting now.
Group patrol altitude is 20000
Raid is overhead
24th PG/20th PS with P-40B Warhawk (13 airborne, 0 on standby, 0 scrambling)
(13 plane(s) diverted to support CAP in hex.)
13 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
35th PG/21st PS with P-40E Warhawk (8 airborne, 0 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
8 plane(s) intercepting now.
Group patrol altitude is 20000
Raid is overhead




Brunei is invaded today.

Ok, let's forget the second phase. Let's stick to a decent and fair historical path...i bet i'll be on the defensive even by mid 1942.... or am i already defending?


(in reply to Cap Mandrake)
Post #: 328
RE: Let's start! - 7/19/2012 7:05:26 AM   
koniu


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Clark Field is my nightmare too. I have sweep that AF fro weeks in my game. And when i was master of Air i send fighters to Malaya and unescorted bombers start bombing CF. It not last long when i lost 40 bombers in single raid when P-40 ambush me.

Sh**t happens.

_____________________________

"Only the Dead Have Seen the End of War"

(in reply to GreyJoy)
Post #: 329
RE: Let's start! - 7/19/2012 9:26:23 AM   
obvert


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Whatever he overstacks, go somewhere else. It takes him much more time to move those air groups around the it does Zeros and Oscars. There are plenty of places to concentrate forces. You want to get to Singapore and Clark, but you'll most likely have to take on one at a time if he's massing fighters there. If you mass in one spot to fight his fighters, he'll probably just sit them for a day or two, then bring them up when you decide to bomb the place, and massacre your bombers. Vary everything you do. No predictability.

I would like to reiterate that if you want to invade areas quickly, don't use standard transports. Put your SNLF and Naval Guard units on fast transport TFs, CL/DD with another CA/DD SCTF covering. You can cover a lot of ground quickly. Just make sure you have good long range naval search before you go deep in the E DEI.

PS - Never bomb anything in the first few months without a sweep going in unless it's too poor a base to merit hosting fighter groups.

< Message edited by obvert -- 7/19/2012 9:29:42 AM >


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