Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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3/8/42 North America: KB (or part thereof) shows up just SW of San Diego. IJN strike aircraft sink two YP at a cost of a few Vals downed by leaky CAP from Los Angeles. Steve's carriers have been off the West Coast for weeks now flying a multitude of small missions against the occasional YP, xAK and DD. He's got to be low on sorties, or possibly he's rotating in successive carrier patrols. I'll have to shift a few fighters south from San Fran/Portland to beef up protection of LA and SD. Oz: Enemy combat TF with trailing troop transport TF nearing Port Hedland. The Allies have a five-DD TF parked there with two more TFs enroute from Perth, but probably not arriving until the day after tomorrow. No obvious signs of enemy carriers. Indian Ocean: Massive number of enemy subs west of Cocos Island. Undboutedly, Steve is following their detection level readings to figure out whether I have carriers present and where, plus the chance of a strike and the trip-wire effect. Steve may be mounting an all-out effort for Cocos Island (or, much less likely, towards India). I can't stop an all-out effort vs. Cocos, but forcing Steve to mount a maximum effort is in itself a victory of sorts. Cocos has 271 AV behind nearly two forts with an Indian CD unit present. It's not a freebie. India: I will know within ten days whether or not Steve has grand plans for India. If he doesn't, the Allies can begin shifting forward troops. I've already changed the two Marine regiments at Karachi to strat mode. They'll move forward to the Burma frontier if Steve isn't coming for India. I have two USA RCT in Capetown. They're ready to come to India (or possibly Sumatra), though I only have enough PP to buy one of them at the moment. China: I don't think I can realistically expect to stop Steve from laying siege to Lanchow and thus stopping production. I will, of course, try to interdict his long, tenuous supply line. The main thing I will concentrate on doing is establishing strong redoubts and Lanchow and, if necessary, the bases to the east to prevent an enemy breakthrough that would threaten Chungking. Right now, I think the Chinese have performed well. There is a chance that Steve can overwhelm with numbers, but I think we can drag things out a long time. I have 2,000 Chinese AV at Lanchow with some good terrain to work with. I have something like 3,000 to 4,000 AV around the Nanyang/Ankang/Sian sector to draw on for reinforcement using interior lines. If Steve were to get stymied way out around Lanchow it would take him weeks or months to recalibrate his forces and get them somewhere else. Para Fragments: Steve and I have discussed this at length. Bottom line is that we have mutually agreed not to use tiny fragments of paras or sub-born infantry to engage purely in reonnaissance missions. I explained to Steve that my defination of "lame-gamey play", which I am just now trying to define in my own mind, is two-fold: (1) is the move wildly unrealistic and/or does it offer a side a unrealistic result; and (2) is there an effective counter to the move. If a move is wildly unrealistic (such as providing complete garrison/AV/fort information by para-fragment assault) and if there is no way to counter the move, it's suspect. That's why I don't have a problem with the use of picket ships. It provides a reasonable amount of knowledge not otherwise obtainable though it should have been historically and my opponent can counter the use of pickets. However, I have come to rely more and more on patroling ships (DDs, small ASW TFs, small minelayer TFs) as opposed to merchants. I still employ the latter, but lean more towards the former. There is no freaking way Japan could have used massed carriers just off the West Coast in March 1942 without the Allies knowing about it; but in this game it's totally possible unless I post picket ships.
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