Panpiper
Posts: 64
Joined: 7/9/2005 Status: offline
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I think technology selling for profit is pretty cheesy, though awfully tempting. The cheesy tactic I use is to build 40+ high tech labs pretty much first thing right at the start of the game without building any other labs. This allows me to put effectively the whole of my research potential into doing a high tech blitz to unlock and build the high tech wonders. That gives me a +100% research advantage over all other races that they can never match (unless they get REAL lucky, but I am outbuilding the AI for explorers too, so if anyone gets lucky, it's going to be me). I balance my labs later after I've unlocked a couple of other colonization options. By the way, that's two small facilities each with 20 labs, not 40 separate high tech bases, plus the labs I leave in my upgraded spaceport. Those early research labs don't need much more than their labs and the essentials. They won't be sticking around long enough to need weapons, shields and such. After I've done with the high tech specialization, I re-upgrade my home planet starport to include 20 of all three lab types (all I'll likely ever need), so I can keep my scientists in a single, extremely protected spot.
< Message edited by Panpiper -- 8/25/2012 6:54:06 AM >
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