jmalter
Posts: 1673
Joined: 10/12/2010 Status: offline
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i've often had probs w/ complete loading of an LCU to an AmphTF, a fragment of the LCU gets left behind, usually this frag is 90% 'support' elements. most often, this is my own fault, trying to load too many LCUs into too few ships. it sux to discover that you're unloading a BaseForce in Noumea, a significant portion of the LCU is still enjoying the surf at Pearl, or the fleshpots of Frisco. note that when you're assigning LCUs to load to an AmphTF, the troop/cargo load factors in the TF display screen DOES NOT INCLUDE the 20% penalty for combat loading. the screen will let you think you've loaded the entire unit, but it might be a lie, your nav-ops staff have dropped the ball. i suspect the majority of your probs derive from not having enough ships to load your forces, a minority of your probs are due to the game-engine randomly messing w/ you. there's always gonna be some friction between TF capacity & LCU size, since each ship can only load (a part of) 1 LCU, you'll need to create a TF w/ larger capacity than the numbers would indicate, if you're loading multiple LCUs. especially when loading out an invasion force for a major assault, you've got to check back on your point of departure, to make sure that all your stuff is loaded. mebbe some elements didn't load out, if you're lucky, you discovered this right away, & had some extra ships in port to cover this contingency.
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