Crackaces
Posts: 3858
Joined: 7/9/2011 Status: offline
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quote:
ORIGINAL: LoBaron quote:
ORIGINAL: PaxMondo quote:
ORIGINAL: witpqs quote:
ORIGINAL: Puhis quote:
ORIGINAL: michaelm There is no AV cap of 250 anymore. However, on larger AF an AV point can support 2 'planes' rather than the normal '1'. Now I must ask why? Because I feel that with this change, big airfields actually need less AV support most of the time. Especially early game, when airplane maintenance is already way too easy... IMO removing the 250 AV support cap was very good change, but I really can't understand this one... Some observations... - Prior to this patch 250 AV was all that any airfield needed. - Making support be more efficient at airfields size 8 or 9 can be a representation of the better facilities/equipment/tools available at such large aerodromes. - My first reaction is that maybe 2x efficient is too much, maybe 1.5x or 1.3x or something? BUT - I have not play tested this yet, so I am not saying the 2x is wrong. - The removal of the 250 air support cap will already dramatically change the dynamics regarding players' allocation of air support and the tempo of air operations. Having this '2x efficient' modifier for size 8 and 9 air bases will provide some mitigation while we get some playing time in and can give feedback concerning this modifier. +1 And I'm not sure that 2x isn't a good compromise. Let's look at what many IJ players were doing: staging +1000 a/c at a level 9 AB with only 250 AV to maintain them. Now, you will need 500 AV (or more). That's a HUGE change of requirements. Particularly for IJ, this mean not just 3BF's with an air HQ, now you will need several air HQ's and a lot of BF's ... and IJ doesn't have those. So now, IJ will really start to look like it really was: understaffed with AV and this limited the number of a/c that the IJ could actually field. I think this "fix" is phenomal and is going to really shake up a lot of IJ players who simply built 1000's of Tojo's in '43. They will still do that of course, but the number of Tojo's that will be availalbe on any given turn is going to be severely reduced. I think that '43 is going to be a much more "exciting" year than it used to be, and a more fun year as the allied players will be FAR more competitive. Agree on this, although my initial reaction was similar to Puhis´. This is WiP, so can be adapted according to player reactions after some testing, and it has a huge impact on gameplay compared to before the beta. What I really like to see is some binding of sorties to AV, some time in the far future. It is still possible to mass 4k planes at an 50AV airbase and let a high percentage fly an attack mission, with degrading efficiency of later missions. This would put the final nail into the massed air warfare coffin. I do not mean to hijack this thread but LoBaron .. the problem of massed air battles is far more fundemental in this game than numbers of planes supported at a base. The fundemetal paradigm of attacking aircraft poping out of the ether and appearing magically at the target with the alorithum of calculating air intercept from the target produces the situaiton where as hording aircraft at the target becomes prudent. Even one hex away attrites the number of interceptors. An algorithum that calculates air intercept from the source base to the target with all bases inbetween rewards the player to distrubute resources on multiple levels. BTW) This algorhythm is easy to implement once one understands the math .. In the raid from England to Regensburg the entire Luftwaffee did not concentrate all in one place producing an airial furball but rather groups intercepted as the raid progressed. If I hold Tavoy and the IJ attack say Moulmein.. none of those planes will intercept in this game.. so if I want to protect Moulmein I better had put a big airforce there ... enough to resist a huge raid coming from Singapore .. In reality I would want to have multiple and interlocking interception points thus spreading out airbases ... The alogorhythm to focus on the target produces other interesting results ... the KB lauched from a coastal hex that has 50 P40's on CAP .. they hit a target 8 hexes away .... none of those P40's particpated as the IJ turned on the cloaking shields to suddenly drop into the target .... But OK .. focus on aviation support as the solution ...
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"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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