Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Planning map(on a zoom 2 map)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Scenario Design and Modding >> RE: Planning map(on a zoom 2 map) Page: <<   < prev  4 5 [6] 7 8   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Planning map(on a zoom 2 map) - 8/8/2012 8:43:10 AM   
JamesM

 

Posts: 1017
Joined: 8/28/2000
From: QLD, Australia
Status: offline
All I can say Goranw is wow, great work. Will it be available without the date markings?

(in reply to goranw)
Post #: 151
RE: Planning map(on a zoom 2 map) - 8/9/2012 9:35:42 AM   
HerzKaraya


Posts: 195
Joined: 1/19/2005
From: Madrid, Spain
Status: offline
Same question here, any chance of having it without the dates? Thanks for the great work!

_____________________________

Vista, suerte y al toro!

(in reply to JamesM)
Post #: 152
RE: Planning map(on a zoom 2 map) - 8/10/2012 11:37:24 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Today I have no version without the dates.
The planning map is still my main mod that is uploaded on my site.
The version just pictured is when I have looked at it not good enough.
After shrewing of the vegetation map ( and that is nessecary since the WitE map is a bit
shrewed in some areas) the vegetation in the river areas dont fully match the rivers and then its not a good map.
I will work on this.
Goran

< Message edited by goranw -- 8/11/2012 7:44:10 AM >

(in reply to JamesM)
Post #: 153
RE: Planning map(on a zoom 2 map) - 8/11/2012 8:52:14 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Here is a part of a more reliable version.
The "planning map" integrated with a real vegetation map.
This time without the dates.
Goran



< Message edited by goranw -- 8/12/2012 4:17:47 PM >

(in reply to goranw)
Post #: 154
RE: Planning map(on a zoom 2 map) - 8/12/2012 10:50:24 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
So far a JPG-version
Real vegetation map.

Goran






Attachment (1)

< Message edited by goranw -- 9/20/2012 9:48:06 PM >

(in reply to goranw)
Post #: 155
RE: Planning map(on a zoom 2 map) - 8/12/2012 10:01:48 PM   
HerzKaraya


Posts: 195
Joined: 1/19/2005
From: Madrid, Spain
Status: offline
Great!

_____________________________

Vista, suerte y al toro!

(in reply to goranw)
Post #: 156
RE: Planning map(on a zoom 2 map) - 8/13/2012 10:43:11 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
It will look like this when playing on the combined vegetation/planning map.
Its not altering game play in any way. Its easy to differentiate between vegetation and
in game light and heavy woods resp swamp. Black dots are added towns, not ingame.
Otherwise dots are depending on manpower and factory capacity (blue).
Goran




Attachment (1)

(in reply to HerzKaraya)
Post #: 157
RE: Planning map(on a zoom 2 map) - 8/13/2012 11:33:06 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
The map from "Mitte".
Goran




Attachment (1)

(in reply to goranw)
Post #: 158
RE: Planning map(on a zoom 2 map) - 8/13/2012 4:44:41 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Map from Süd-front in aug.
Attack east of Zhitomir in the small town/village Kornin.
Goran




Attachment (1)

< Message edited by goranw -- 8/13/2012 4:59:08 PM >

(in reply to goranw)
Post #: 159
RE: Planning map(on a zoom 2 map) - 8/13/2012 5:02:45 PM   
mercho


Posts: 78
Joined: 7/6/2011
From: Rhineland-Palatinate, Germany
Status: offline
Come on Goran, release the map ! Can't wait for it !!! ;-)

mercho



(in reply to goranw)
Post #: 160
RE: Planning map(on a zoom 2 map) - 8/13/2012 7:16:13 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline

quote:

ORIGINAL: mercho

Come on Goran, release the map ! Can't wait for it !!! ;-)

mercho





Hi!
I will upload it as fast as I can to my site but my summer mobile internet connection
"refuses to load it". Will try again!
Goran

(in reply to mercho)
Post #: 161
RE: Planning map(on a zoom 2 map) - 8/13/2012 8:52:16 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Now the 63 Tga-files can be downloaded from my site
( In 3 portions) www.mannaberg.se
Goran

(in reply to goranw)
Post #: 162
RE: Planning map(on a zoom 2 map) - 8/14/2012 10:38:26 AM   
mercho


Posts: 78
Joined: 7/6/2011
From: Rhineland-Palatinate, Germany
Status: offline
Thank you very much Goran. Just wonderful without all the dates. The map is much "cleaner" now.

mercho

(in reply to goranw)
Post #: 163
RE: Planning map(on a zoom 2 map) - 8/14/2012 10:36:27 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
I would recommend to download from my site
Tga-files 1-10 again as I have changed 1 and 2 a bit and
file 10 Tga had for some strange reason only 1022*1022 pixels.
The file map was then slightly disturbed in connection with
neighbouring files. Sorry for the trouble.
Goran

(in reply to mercho)
Post #: 164
RE: Planning map(on a zoom 2 map) - 8/17/2012 2:03:20 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Planning map with integrated vegetation map. No change in game play.
With colour coded dates of occupation and names from some German operational maps. ( Easy to follow history and compare own play)
Added minefieds, possible routes through the bigger mountains and swamp areas, lighthouses and some more permanent minefields.
Added some rivers of importance, some railways and Minsk-Moscow highway( all these of course not "ingame")
Factories and manpower colour coded. Hitler and Stalin hq's. German OKH's noted with dates. Historical borders.
Soviet fortified areas with their numbers and built defence lines of more permanent type.
Goran




Attachment (1)

< Message edited by goranw -- 9/19/2012 10:35:32 AM >

(in reply to goranw)
Post #: 165
RE: Planning map(on a zoom 2 map) - 8/18/2012 5:32:37 PM   
jack54


Posts: 1402
Joined: 7/18/2007
From: East Tennessee
Status: offline
thanks goranw,

Very nice map; esp. when playing as the Germans! I like it without the dates that seemed a little too busy for me. Really a great job... vielen dank :-)

< Message edited by jack54 -- 8/18/2012 5:35:07 PM >


_____________________________

Avatar: Me borrowing Albert Ball's Nieuport 17

Counter from Bloody April by Terry Simo (GMT)

(in reply to goranw)
Post #: 166
RE: Planning map(on a zoom 2 map) - 8/19/2012 3:32:23 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Finnish front at 24 july on the "Planning map"with vegetation.
Below same situation when on Zoom4 you compare with historical frontlines.
goran





Attachment (1)

(in reply to jack54)
Post #: 167
RE: Planning map(on a zoom 2 map) - 8/20/2012 3:34:02 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
You can now download the combined Operationskarte
(Planning map) -vegetation map from my site
www.mannaberg.se.
the 3 files are called pl-veg.
With dates
You can still of course download the version without dates.
Goran

(in reply to goranw)
Post #: 168
RE: Planning map(on a zoom 2 map) - 9/19/2012 6:54:11 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
A more complete version.( this so far a jpg-version)
Still more similar to the German war maps based on the international World map in scale 1:1 000 000-
the so called "Operationskarten" -Allied " Situational map"
Its also easier to see the war armies movements on the map by following the dates.
(For example look at the German attack in the Caucasus area or the Soviet attack against Budapest in Hungary)
Dates are not estimated from illustrated war maps but from official dates from official Soviet, US and German sources.
Combined with a vegetation map.
Of course, as before, fully playable and no change in game play.
Probably the final version on my behalf.
Will change the interest to the very promising map WitW (and WitE2).
Goran




Attachment (1)

< Message edited by goranw -- 10/29/2012 11:24:40 PM >

(in reply to goranw)
Post #: 169
RE: Planning map(on a zoom 2 map) - 9/20/2012 9:00:30 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Its now possible to download the 63 playable tga-files from my site www.mannaberg.se.
1--22, 23--43 and 44--63. The others are without dates. Both have a vegetation map integrated.
Goran

(in reply to goranw)
Post #: 170
RE: Planning map(on a zoom 2 map) - 9/21/2012 1:10:22 AM   
JamesM

 

Posts: 1017
Joined: 8/28/2000
From: QLD, Australia
Status: offline
Goran,

In your latest map versions without dates the town or village 0-1-2 are showing up as gold dots. Even with this it is still the best looking WitE map out there.

(in reply to goranw)
Post #: 171
RE: Planning map(on a zoom 2 map) - 9/21/2012 8:36:23 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline

quote:

ORIGINAL: jamesm

Goran,

In your latest map versions without dates the town or village 0-1-2 are showing up as gold dots. Even with this it is still the best looking WitE map out there.




Thanks for your opinion!

Another thing; Some are confused about the Zip-files.
1--22, 23--43 and 44--63 are the map with dates. Perhaps a bit cluttered but functional when compairing to history.
1-10, 11-21, 22-42 and 43-63 are the map without dates. Perhaps more aesthetic.
Goran

(in reply to JamesM)
Post #: 172
RE: Planning map(on a zoom 2 map) - 9/22/2012 7:59:26 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
An example of the veg. map without dates. A screenshot.
Goran




Attachment (1)

(in reply to goranw)
Post #: 173
RE: Planning map(on a zoom 2 map) - 10/8/2012 11:57:21 AM   
Daveion Steel

 

Posts: 47
Joined: 8/27/2009
Status: offline
I have to agree with everyone that this looks really good. Great job indeed.

I have one small issue, I cannot appear to use it as the entire map appears glitched. I am running 0n 1680 X 1050 resolution and I suspect it could be a resolution issue but I do not have the time to qiuckly check as I am off to work.


(in reply to goranw)
Post #: 174
RE: Planning map(on a zoom 2 map) - 10/13/2012 9:39:02 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Just for fun;
4 examples of playable maps. (Besides the original map)
1. Ex Zoom4 with historical front lines at intervalls 41 up to spring -43)
2. Ex Zoom2 game map combined with a vegetation map. Extended naming.
3. Ex Zoom2 game map with historical ocupation dates / whole war), some other information and vegetation.Extended naming.
4. Ex Zoom2 game map with a beautiful and functional naming made by Red Marcus.
Goran




Attachment (1)

(in reply to Daveion Steel)
Post #: 175
RE: Planning map(on a zoom 2 map) - 10/14/2012 6:52:06 PM   
Daveion Steel

 

Posts: 47
Joined: 8/27/2009
Status: offline
Does not appear to be my resolution, so I am stuck with no idea what is wrong. I have been using red markus maps and I guess I will continue using those until someone can explain why Goranw's maps do not appear to work for me.

(in reply to goranw)
Post #: 176
RE: Planning map(on a zoom 2 map) - 10/14/2012 6:54:34 PM   
Daveion Steel

 

Posts: 47
Joined: 8/27/2009
Status: offline
I do not have the Unit symbols installed that appear on Gorans maps, maybe that is the reason why they do not work?

However after looking at Gorans post above mine I see that red marcus maps are compatible?

I am lost, please help me get this working.

D...

(in reply to Daveion Steel)
Post #: 177
RE: Planning map(on a zoom 2 map) - 10/15/2012 8:56:14 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Check that your map files have been unzipped correctly after download.
They should be 63 tga files with the size of 3 073 kb each.
Name the folder "Zoom2_nogrid".
Start the game with the option in "game preferences" not showing hexes.
Hopefully it will function. Otherwise we must think again.
Goran


added:
The original map has 7 maps with the size 3 079.
No 9,18,27,36,45 and 63.
Perhaps this could on some systems or resolutions give trouble???
Perhaps someone with tecknological competence could answer this??

< Message edited by goranw -- 10/15/2012 9:07:32 AM >

(in reply to Daveion Steel)
Post #: 178
RE: Planning map(on a zoom 2 map) - 10/29/2012 11:32:25 PM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
New version of the Operationskarte-Situation map. So far in jpg. Reworked in some historical battle areas.
More dates,names and rivers that will make it more easy to follow history.
As before nothing that changes game play. Just information.
Goran



Attachment (1)

< Message edited by goranw -- 11/4/2012 1:00:41 PM >

(in reply to goranw)
Post #: 179
RE: Planning map(on a zoom 2 map) - 11/4/2012 1:01:08 AM   
goranw

 

Posts: 1551
Joined: 10/23/2001
From: Uppsala,Sweden
Status: offline
Hi!
Regarding the "Operationskarte" with integrated vegetation map,
more names, some altered coastlines, rivers and occupational-dates.
You can now download the 63 playable tga-files.
They are at my site www.mannaberg.se in " Ny mapp" 1+2+3.
Download, collect into one folder and name that Zoom2_nogrid.
Keep the old one with a new suitable name as a reserve.
Goran

(in reply to goranw)
Post #: 180
Page:   <<   < prev  4 5 [6] 7 8   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Scenario Design and Modding >> RE: Planning map(on a zoom 2 map) Page: <<   < prev  4 5 [6] 7 8   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.438