Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Trade

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> Trade Page: [1]
Login
Message << Older Topic   Newer Topic >>
Trade - 11/4/2012 8:55:18 AM   
largo


Posts: 51
Joined: 1/2/2008
From: Belgium
Status: offline
Hi,

how to trade Supernova?
I have an alliance with the Xspectrotrada Imperium
I have one of my colonies near their colony
I built a trade mission on their planet
I have in my colony a marketing space port.
but I have no commercial return
This is due to the lack of landing space on the planet of my allies?

Thank you for your answers

< Message edited by largo -- 11/4/2012 8:57:06 AM >


_____________________________

"The war is only the simple continuation of the policy by other means"- Carl von Clausewitz -

"La guerre n'est que la simple continuation de la politique par d'autres moyens" - Carl von Clausewitz -
Post #: 1
RE: Trade - 11/5/2012 12:08:46 PM   
martok


Posts: 837
Joined: 8/30/2004
Status: offline
Hey Largo! A few questions for you:


1.) Which race are you playing as?

2.) Exactly how close is your colony to your ally's colony?

3.) What type of trade/tourism goods does your colony have?

3a.) Is that a Commercial Spaceport or a Passenger Spaceport you have on your colony?





_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to largo)
Post #: 2
RE: Trade - 11/5/2012 8:44:03 PM   
largo


Posts: 51
Joined: 1/2/2008
From: Belgium
Status: offline
quote:

ORIGINAL: martok

Hey Largo! A few questions for you:


1.) Which race are you playing as?

2.) Exactly how close is your colony to your ally's colony?

3.) What type of trade/tourism goods does your colony have?

3a.) Is that a Commercial Spaceport or a Passenger Spaceport you have on your colony?




Hi Martok


1) Human Race

2) 3 turns (or rounds).Is there a maximum distance to trade?

3) I don' t know. Where can you see what you need or what our ally needs? is it visible in the "table Review trade/Set Embargos" (screen diplomacy)?

if I put a red cross in "total trade embargo" and "cultural items", it appears a value for "total exports" of $164 and a $80 "total Customs Duties"
I think ,I had no business because I wondered embargo

Now, I see on the map of the planets, a "trade road"
I'm happy!


3a)I have a Commercial Spaceport in my colony....but my ally has no business space port or Landing Station

< Message edited by largo -- 11/5/2012 8:45:58 PM >


_____________________________

"The war is only the simple continuation of the policy by other means"- Carl von Clausewitz -

"La guerre n'est que la simple continuation de la politique par d'autres moyens" - Carl von Clausewitz -

(in reply to martok)
Post #: 3
RE: Trade - 11/7/2012 5:59:48 PM   
martok


Posts: 837
Joined: 8/30/2004
Status: offline

quote:

ORIGINAL: largo

2) 3 turns (or rounds).Is there a maximum distance to trade?

Yes. Your "exporting" colony must be within 24 squares of the "importing" colony(ies).

To check to see how many squares apart they are, click the "show grid" icon in the upper-right corner of the main map screen (click here for an example).





quote:

ORIGINAL: largo

3) I don' t know. Where can you see what you need or what our ally needs? is it visible in the "table Review trade/Set Embargos" (screen diplomacy)?

It's not what your neighbor needs, it's what your colonies have to export (whether trade goods and/or tourism).

To see if a colony has something to export, click a colony, and then look in the upper-middle spot (again, see examples here and here).





quote:

ORIGINAL: largo

3a)I have a Commercial Spaceport in my colony....but my ally has no business space port or Landing Station

So long as you have a trade mission built on your ally's colony, you should be fine.

However, to trade with your *own* colonies, you will need Landing Stations built on them.




_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to largo)
Post #: 4
RE: Trade - 11/10/2012 8:48:04 PM   
largo


Posts: 51
Joined: 1/2/2008
From: Belgium
Status: offline


2) if you go by "Large Wormhole", the squares between two Wormholes should count too?

3) there is no picture for the second example

3a) how can we see the trade or tourism between my *own* colonies? there is no "connection" (or "line") between my *own* colonies



< Message edited by largo -- 11/10/2012 9:03:55 PM >


_____________________________

"The war is only the simple continuation of the policy by other means"- Carl von Clausewitz -

"La guerre n'est que la simple continuation de la politique par d'autres moyens" - Carl von Clausewitz -

(in reply to martok)
Post #: 5
RE: Trade - 11/13/2012 12:32:45 PM   
martok


Posts: 837
Joined: 8/30/2004
Status: offline
quote:

ORIGINAL: largo

2) if you go by "Large Wormhole", the squares between two Wormholes should count too?

To be honest, I can't remember how trade distance works with wormholes. I want to say that two star systems on either side of the wormhole *can* trade with each other, but don't quote me on that.




quote:

ORIGINAL: largo

3) there is no picture for the second example

Oops, you're right! I'll try and fix that.




quote:

ORIGINAL: largo

3a) how can we see the trade or tourism between my *own* colonies? there is no "connection" (or "line") between my *own* colonies

If you have trade/tourism between your colony and another colony, a light gray line with tiny moving "ships" will appear (representing a trade route). If you place your mouse cursor on that line, it will tell you exactly what kind of goods are being traded (and how much).

If there's no trade line between colonies, then no trading/tourism is taking place.




_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to largo)
Post #: 6
RE: Trade - 11/17/2012 8:48:33 PM   
largo


Posts: 51
Joined: 1/2/2008
From: Belgium
Status: offline
2) a picture of "trade route" with wormhole


3a) a picture of a light gray line



Great this 4X

Martok

< Message edited by largo -- 11/17/2012 8:50:13 PM >


_____________________________

"The war is only the simple continuation of the policy by other means"- Carl von Clausewitz -

"La guerre n'est que la simple continuation de la politique par d'autres moyens" - Carl von Clausewitz -

(in reply to martok)
Post #: 7
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> Trade Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.625