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The Great Invasions 1.1

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> The Great Invasions 1.1 Page: [1]
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The Great Invasions 1.1 - 11/22/2012 9:32:57 AM   
Trick37_MatrixForum


Posts: 172
Joined: 8/10/2007
From: My mama
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Hi, everyone. It's been a while.

I'm a Roman history freak, and I've started playing the scenario called The Great Invasions 1.1.... In starting it, I was informed that I'm using the wrong equipment, but there was no equipment included in the download.

Can someone help me in getting this, and please let me know where it should go?

Thanks.


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RE: The Great Invasions 1.1 - 11/22/2012 9:41:55 AM   
Oberst_Klink

 

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quote:

ORIGINAL: Trick37

Hi, everyone. It's been a while.

I'm a Roman history freak, and I've started playing the scenario called The Great Invasions 1.1.... In starting it, I was informed that I'm using the wrong equipment, but there was no equipment included in the download.

Can someone help me in getting this, and please let me know where it should go?

Thanks.


quote:

Great Invasions 1.1


Kamerad,

attached Mark Steven's The Great Invasions 1.1.eqp.

Make sure you create a folder with the same name as the .sce file, in this case The Great Invasions 1.1 in your GRAPHICS folder of TOAW.

Klink, Oberst

Attachment (1)

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(in reply to Trick37_MatrixForum)
Post #: 2
RE: The Great Invasions 1.1 - 11/22/2012 9:55:33 AM   
Trick37_MatrixForum


Posts: 172
Joined: 8/10/2007
From: My mama
Status: offline
Got it. Worked. Thank you.

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(in reply to Oberst_Klink)
Post #: 3
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