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NEW TEST EXE - please try it

 
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NEW TEST EXE - please try it - 11/15/2012 7:23:08 AM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Hi all,

We have created new exe which we are hoping will hep us to get more feedback about those crashes which happen when some of you just click on a unit.
As soon as the crash occurs, please go to the following folder:
My documents/My games/Strategic War in Europe/
you will find there file ConsoleOut.txt
please zip it and send to:
doomtrader[at]wastelands-interactive.com

Please include your forum nickname in the mail.

In the file you will find two exe.
One is for those who bought the game at Matrix or Slitherine stores - swie_matrix.exe
Second is for those who bought the game anywhere else place - swie_other.exe

Attachment (1)

< Message edited by doomtrader -- 11/29/2012 1:10:54 PM >


_____________________________

Post #: 1
RE: NEW TEST EXE - please try it - 11/16/2012 3:57:54 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
I've updated the matrix version of the file in the zip above.

_____________________________


(in reply to doomtrader)
Post #: 2
RE: NEW TEST EXE - please try it - 11/16/2012 5:26:46 PM   
von Schmidt


Posts: 63
Joined: 8/18/2003
Status: offline
Hi Doomdark,

I have downloaded and run the SWIE_OTHER.exe (twice) but it fails when I run it.
Message:
"The program cannot start because audiere.dll is missing from your computer. Try reinstalling the program to fix this problem."

Any suggestions?

Thanks,

- von Schmidt

(in reply to doomtrader)
Post #: 3
RE: NEW TEST EXE - please try it - 11/16/2012 7:10:23 PM   
parusski


Posts: 4804
Joined: 5/8/2000
From: Jackson Tn
Status: offline
MY GAME NOW WORKS. THANKS

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to doomtrader)
Post #: 4
RE: NEW TEST EXE - please try it - 11/17/2012 4:10:50 AM   
boatrigm


Posts: 145
Joined: 9/17/2009
From: Texas
Status: offline
Still doesn't work for me with W8. Same crash to desktop. Just sent email to doomtrader.

-Mike

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(in reply to parusski)
Post #: 5
RE: NEW TEST EXE - please try it - 11/17/2012 11:17:51 AM   
gwgardner

 

Posts: 6722
Joined: 4/7/2006
Status: offline

quote:

ORIGINAL: von Schmidt

Hi Doomdark,

I have downloaded and run the SWIE_OTHER.exe (twice) but it fails when I run it.
Message:
"The program cannot start because audiere.dll is missing from your computer. Try reinstalling the program to fix this problem."

Any suggestions?

Thanks,

- von Schmidt

http://www.nodevice.com/dll/AUDIERE_DLL/item2119.html

(in reply to von Schmidt)
Post #: 6
RE: NEW TEST EXE - please try it - 11/19/2012 9:26:41 PM   
von Schmidt


Posts: 63
Joined: 8/18/2003
Status: offline
Thanks GWGardner,
Your suggestion made me realise my mistake: I ran the file from the zip thinking it was a patch rather than an alternative game EXE (audiere.dll is actually present in the gamefolder). So I added SWIE_OTHER.exe to the main folder and ran it from there which at least started the game.

Hi Doomtrader,
I tried the alternative file SWIE_OTHER.exe which unfortunately still leads to the same issue: as soon as I click any unit the game crashes. Tried in Quickstart and a full scenario.

I have attached the zipped consoleout.txt

Can you advise on the next step?

Thanks,
-von Schmidt

Attachment (1)

(in reply to gwgardner)
Post #: 7
RE: NEW TEST EXE - please try it - 11/19/2012 11:51:33 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Does anyone with Windows 7 (or earlier has got this problem)?

We have found that deleting all units images (/data/gfx/Units images/) helps under W8.
Now working on the solution.

_____________________________


(in reply to von Schmidt)
Post #: 8
RE: NEW TEST EXE - please try it - 11/20/2012 12:32:12 AM   
von Schmidt


Posts: 63
Joined: 8/18/2003
Status: offline
Hi Doomtrader,

I am running Win8 rather than Win7 or earlier - but can confirm that deleting the Unit Images has indeed stopped the application crashing.
Now both the original EXE and the SWIE_OTHER.EXE run as expected. I have moved a few units and resolved some attacks.

Thanks,

-von Schmidt

(in reply to doomtrader)
Post #: 9
RE: NEW TEST EXE - please try it - 11/20/2012 2:12:17 AM   
gwgardner

 

Posts: 6722
Joined: 4/7/2006
Status: offline
Errors in my consoleout.txt

[thread: 6412, -2] 11 Infanterie Armee losses 0.14 strength

[thread: 6412, -2] 4. Armee losses 0.10 strength

[thread: 6412, -2] ===BATTLE END===
[thread: 6412, -2] ===UNDO WYCZYSZCZONE===
[thread: 6412, -2] ===REPORTS ADDED===
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\4. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\4. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_1_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_1_2.png" (1) [OK]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\11 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\11 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] Player action: Move / 11 Infanterie Armee from (44, 13) to (44, 12)
[thread: 6412, -2] ---- Game state = 8
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\11 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\11 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] cTemp::discoverHexesInRange(44, 12, 1, 2)
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\81 Motorisierte Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\81 Motorisierte Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\3_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\3_2_2.png" (1) [OK]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\96 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\96 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] Player action: Move / 96 Infanterie Armee from (45, 14) to (47, 13)
[thread: 6412, -2] Adding hex (47,13) to path (cost 1)
[thread: 6412, -2] Adding hex (46,13) to path (cost 2)
[thread: 6412, -2] ---- Game state = 8
[thread: 6412, -2] cTemp::discoverHexesInRange(46, 13, 1, 2)
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\96 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\96 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] cTemp::discoverHexesInRange(47, 13, 1, 2)
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\54 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\54 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] Player action: Move / 54 Infanterie Armee from (45, 15) to (46, 13)
[thread: 6412, -2] Adding hex (46,13) to path (cost 2)
[thread: 6412, -2] Adding hex (45,14) to path (cost 1)
[thread: 6412, -2] ---- Game state = 8
[thread: 6412, -2] cTemp::discoverHexesInRange(45, 14, 1, 2)
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\54 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\54 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] cTemp::discoverHexesInRange(46, 13, 1, 2)
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\25 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\25 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] Player action: Move / 25 Infanterie Armee from (46, 15) to (47, 16)
[thread: 6412, -2] ---- Game state = 8
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\25 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\25 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] cTemp::discoverHexesInRange(47, 16, 1, 2)
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\4. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\4. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_1_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_1_2.png" (1) [OK]
[thread: 6412, -2] CenterAtHex
[thread: 6412, -2] (43,13) 0
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\84 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\84 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] ERROR: Country ID parameter was 0 while checking alliance!
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\84 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\84 Infanterie Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_1_3.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_1_3.png" (1) [OK]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\4_1_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\4_1_2.png" (1) [OK]
[thread: 6412, -2] Player action: new assault plan created
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 1 : 13.190400
[thread: 6412, -2] 2 : 3.000000
[thread: 6412, -2] 3 : 1.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (13.190400 * 1.000000) / (3.000000 * 1.495000) = 2.941004 (2)
[thread: 6412, -2] 6 : 2
[thread: 6412, -2] 7
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\8. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\8. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] Player action: Unit added to assault plan
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 1 : 24.973499
[thread: 6412, -2] 2 : 3.000000
[thread: 6412, -2] 3 : 1.300000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (24.973499 * 1.300000) / (3.000000 * 1.495000) = 7.238696 (7)
[thread: 6412, -2] 6 : 7
[thread: 6412, -2] 7
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_1_3.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_1_3.png" (1) [OK]
[thread: 6412, -2] Player action: Executing assault
[thread: 6412, -2] 13 Armija is attacked. Directions=2, Armor present in attack=1
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 1 : 24.973499
[thread: 6412, -2] 2 : 3.000000
[thread: 6412, -2] 3 : 1.300000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (24.973499 * 1.300000) / (3.000000 * 1.495000) = 7.238696 (7)
[thread: 6412, -2] 6 : 7
[thread: 6412, -2] 7
[thread: 6412, -2] 1 : 24.973499
[thread: 6412, -2] 2 : 3.000000
[thread: 6412, -2] 3 : 1.300000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (24.973499 * 1.300000) / (3.000000 * 1.495000) = 7.238696 (7)
[thread: 6412, -2] 6 : 7
[thread: 6412, -2] 7
[thread: 6412, -2] 8. Armee losses 0.00 strength
[thread: 6412, -2] VII. Panzer Korps losses 0.00 strength
[thread: 6412, -2] ===BATTLE END===
[thread: 6412, -2] ===UNDO WYCZYSZCZONE===
[thread: 6412, -2] ===REPORTS ADDED===
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\8. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\8. Armee.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_2_2.png" (1) [OK]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_1_3.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_1_3.png" (1) [OK]
[thread: 6412, -2] Player action: new assault plan created
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 1 : 11.783100
[thread: 6412, -2] 2 : 1.200000
[thread: 6412, -2] 3 : 1.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (11.783100 * 1.000000) / (1.200000 * 1.495000) = 6.568060 (6)
[thread: 6412, -2] 6 : 6
[thread: 6412, -2] 7
[thread: 6412, -2] Player action: Executing assault
[thread: 6412, -2] 13 Armija is attacked. Directions=1, Armor present in attack=0
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 1 : 11.783100
[thread: 6412, -2] 2 : 1.200000
[thread: 6412, -2] 3 : 1.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (11.783100 * 1.000000) / (1.200000 * 1.495000) = 6.568060 (6)
[thread: 6412, -2] 6 : 6
[thread: 6412, -2] 7
[thread: 6412, -2] 1 : 11.783100
[thread: 6412, -2] 2 : 1.200000
[thread: 6412, -2] 3 : 1.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (11.783100 * 1.000000) / (1.200000 * 1.495000) = 6.568060 (6)
[thread: 6412, -2] 6 : 6
[thread: 6412, -2] 7
[thread: 6412, -2] 8. Armee losses 0.09 strength
[thread: 6412, -2] ===BATTLE END===
[thread: 6412, -2] ===UNDO WYCZYSZCZONE===
[thread: 6412, -2] ===REPORTS ADDED===
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\4_1_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\4_1_2.png" (1) [OK]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\13 Armija.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\1_1_3.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\1_1_3.png" (1) [OK]
[thread: 6412, -2] Player action: new assault plan created
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 1 : 13.190400
[thread: 6412, -2] 2 : 0.600000
[thread: 6412, -2] 3 : 1.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (13.190400 * 1.000000) / (0.600000 * 1.495000) = 14.705018 (14)
[thread: 6412, -2] 6 : 14
[thread: 6412, -2] 7
[thread: 6412, -2] Player action: Executing assault
[thread: 6412, -2] 13 Armija is attacked. Directions=1, Armor present in attack=1
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 1 : 13.190400
[thread: 6412, -2] 2 : 0.600000
[thread: 6412, -2] 3 : 1.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (13.190400 * 1.000000) / (0.600000 * 1.495000) = 14.705018 (14)
[thread: 6412, -2] 6 : 14
[thread: 6412, -2] 7
[thread: 6412, -2] 1 : 13.190400
[thread: 6412, -2] 2 : 0.600000
[thread: 6412, -2] 3 : 1.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 4 : 1.495000 plus 0.000000
[thread: 6412, -2] Bonus: 0.050000
[thread: 6412, -2] Total bonus: 0.000000
[thread: 6412, -2] 5 : 1.495000
[thread: 6412, -2] Liczenie kolumny : (13.190400 * 1.000000) / (0.600000 * 1.495000) = 14.705018 (14)
[thread: 6412, -2] 6 : 14
[thread: 6412, -2] 7
[thread: 6412, -2] Defender destroyed by overrun!
[thread: 6412, -2] AC:jednostka_ladowa.cpp:1834 (thread: 6412)
[thread: 6412, -2] RC:jednostka_ladowa.cpp:1840 (thread: 6412)
[thread: 6412, -2] VII. Panzer Korps losses 0.16 strength

[thread: 6412, -2] ===BATTLE END===
[thread: 6412, -2] ===UNDO WYCZYSZCZONE===
[thread: 6412, -2] ===REPORTS ADDED===
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\4_1_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\4_1_2.png" (1) [OK]
[thread: 6412, -2] Player action: Move / VII. Panzer Korps from (50, 15) to (51, 15)
[thread: 6412, -2] ---- Game state = 8
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\VII. Panzer Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\4_1_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\4_1_2.png" (1) [OK]
[thread: 6412, -2] cTemp::discoverHexesInRange(51, 15, 1, 2)
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\VII. Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\VII. Korps.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\scenarios\1939\Units images\0_2_2.png" (1) [FAILED]
[thread: 6412, -2] Loading file "data\gfx\Units images\0_2_2.png" (1) [OK]
[thread: 6412, -2] Constructing replacements dialog...

(in reply to von Schmidt)
Post #: 10
RE: NEW TEST EXE - please try it - 11/20/2012 2:16:09 AM   
gwgardner

 

Posts: 6722
Joined: 4/7/2006
Status: offline
From those errors, which took place late in the game, perhaps you should look at something like failure of the game to close files after use, and then running out of file pointers - something like that.

(in reply to gwgardner)
Post #: 11
RE: NEW TEST EXE - please try it - 11/24/2012 3:08:37 AM   
hadberz


Posts: 1629
Joined: 5/11/2000
From: Moncks Corner, SC
Status: offline

quote:

ORIGINAL: doomtrader

Does anyone with Windows 7 (or earlier has got this problem)?

We have found that deleting all units images (/data/gfx/Units images/) helps under W8.
Now working on the solution.


No issues with Win 7. I tried the other exe and it still crashed, but I then renamed the Unit images folder to bak unit images and now the game works fine. So no need to delete the folder.

(in reply to doomtrader)
Post #: 12
RE: NEW TEST EXE - please try it - 11/25/2012 1:09:09 AM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
This worked for me on my Win8 Pro machine, at least through the first turn of the 1939 scenario.

quote:

ORIGINAL: doomtrader

Does anyone with Windows 7 (or earlier has got this problem)?

We have found that deleting all units images (/data/gfx/Units images/) helps under W8.
Now working on the solution.



_____________________________

Tac2i (formerly webizen)

(in reply to doomtrader)
Post #: 13
RE: NEW TEST EXE - please try it - 11/29/2012 1:11:47 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
The file from the first post has been updated again, Anybody who is running on Win8, please try it.

_____________________________


(in reply to Tac2i)
Post #: 14
RE: NEW TEST EXE - please try it - 11/30/2012 1:02:38 AM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
I restored my Unit Graphics folder and use the new Matrix EXE file: game worked without crashing through the first two turns of the 1939 scenario.


quote:

ORIGINAL: doomtrader

The file from the first post has been updated again, Anybody who is running on Win8, please try it.



_____________________________

Tac2i (formerly webizen)

(in reply to doomtrader)
Post #: 15
RE: NEW TEST EXE - please try it - 11/30/2012 3:11:14 AM   
boatrigm


Posts: 145
Joined: 9/17/2009
From: Texas
Status: offline
The new swie_other.exe works for me now with Windows 8 and the unit graphics!

Thanks!!!!!

-Mike

_____________________________


(in reply to Tac2i)
Post #: 16
RE: NEW TEST EXE - please try it - 12/7/2012 6:27:42 PM   
tinhat

 

Posts: 130
Joined: 3/10/2004
Status: offline
Hi yes,

I am on Win7 and the game crashes. I downloaded the SWIE and put it in the game folder and the other file it requires but says it is missing another file of oentrypoint_adrOpen etc. Starting from the normal launcher the game crashes when I click on a land unit. Thanks for your help in this.

Attachment (1)

(in reply to doomtrader)
Post #: 17
RE: NEW TEST EXE - please try it - 12/20/2012 8:44:53 PM   
tinhat

 

Posts: 130
Joined: 3/10/2004
Status: offline
Better news, opening the game directly from program files runs the game without any crashing. I think I had also done other things that were suggested, but now I can actually play the game!

(in reply to tinhat)
Post #: 18
RE: NEW TEST EXE - please try it - 2/10/2013 10:18:49 PM   
JohnTargus

 

Posts: 17
Joined: 10/28/2004
Status: offline
Does not work in either W7 or W8. Keeps blowing up. Reinstalling older version 1.04 with the indestructable Russians in it...

(in reply to tinhat)
Post #: 19
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