michaelm75au
Posts: 13500
Joined: 5/5/2001 From: Melbourne, Australia Status: offline
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quote:
ORIGINAL: Itdepends Using beta 1120c Is there still an issue with the replay for the allies giving different results to the turn? I've tried re running the replay multiple times but I can't get the same result as the turn. The combatreport.txt file generated when I load the turn is different to the combatreport_430817.txt file. The files are identical until part way through the morning air attacks on the first day (2 day turns) and then they start to diverge. e.g. Night Time Surface Combat, near Marcus Island at 123,85, Range 11,000 Yards Japanese Ships DD Kamikaze DD Matsukaze APD Oite DD Hayate Allied Ships DD Ammen DD Boyd, Shell hits 1 DD Halford, Shell hits 1 Improved night sighting under 92% moonlight Maximum visibility in Partly Cloudy Conditions and 92% moonlight: 11,000 yards Range closes to 27,000 yards... Range closes to 25,000 yards... Range closes to 23,000 yards... Range closes to 21,000 yards... Range closes to 19,000 yards... Range closes to 17,000 yards... vs Night Time Surface Combat, near Marcus Island at 123,85, Range 29,000 Yards Japanese Ships DD Kamikaze DD Matsukaze APD Oite DD Hayate Allied Ships DD Ammen DD Boyd DD Halford Low visibility due to Thunderstorms with 92% moonlight Maximum visibility in Thunderstorms and 92% moonlight: 2,000 yards Range closes to 27,000 yards... Range closes to 25,000 yards... CONTACT: Allies radar detects Japanese task force at 25,000 yards Range increases to 28,000 yards... Range increases to 29,000 yards... Japanese Task Force Manages to Escape Japanese Fast Transport TF evades combat attach the replay and original turn so I can play them out. No known errors, but there could still be unknown ones.
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Michael
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