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Request for Flee option

 
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Request for Flee option - 12/17/2012 9:42:29 PM   
topper6

 

Posts: 66
Joined: 1/21/2009
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Pretty basic, as the title says, can you please reinstall the Flee option. Some fights you might just wanna give up and go on to the next battle instead of kamikazing or whatever you do to end the battle. Or like you have one well hidden at-gun left or whatever and just wanna end it.

< Message edited by topper6 -- 12/17/2012 9:46:23 PM >
Post #: 1
RE: Request for Flee option - 12/17/2012 10:33:51 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
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Thanks for the suggestion.  It is something we can consider for future versions.

For PitF, you can offer a truce. If there's no real action for a time (generally a few minutes) the AI will accept it. That is about the fastest way out of a battle, short of sacrificing men to break your own force morale.

(in reply to topper6)
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RE: Request for Flee option - 12/19/2012 7:49:35 PM   
Dora09

 

Posts: 217
Joined: 1/11/2008
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quote:

ORIGINAL: Steve McClaire

Thanks for the suggestion.  It is something we can consider for future versions.

For PitF, you can offer a truce. If there's no real action for a time (generally a few minutes) the AI will accept it. That is about the fastest way out of a battle, short of sacrificing men to break your own force morale.



I noticed this. The only bad thing about it is that it seems sometimes the AI is too eager to accept the truce, even if they are ahead in the battle. That being said, I think it works reasonably well to end battles where both sides are no longer in a position to push on. I liked the old flee button though.

(in reply to SteveMcClaire)
Post #: 3
RE: Request for Flee option - 12/20/2012 2:49:44 AM   
Renato

 

Posts: 194
Joined: 10/22/2006
From: Milano, Italy
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quote:

ORIGINAL: Steve McClaire

.....
For PitF, you can offer a truce. If there's no real action for a time (generally a few minutes) the AI will accept it. .....



I agree; it's a great improvement with respect to CCLSA!

(in reply to SteveMcClaire)
Post #: 4
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