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Relieve problem in multiplayer

 
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Relieve problem in multiplayer - 12/18/2012 8:55:39 PM   
Steamhammer

 

Posts: 2
Joined: 12/18/2012
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When playing multiplayer this problem appeared: Always when I have 2 battle groups on 1 map and relieve the battle group on the top, we executed turn and tried to play on that map I had only half of units on tactical map of the units I selected on battle group screen. When we reloaded the safegame with the turn executed the relieve-order was totally undone and I had to fight with the other battle group I actually wanted on the buttom of the stack and to be rested. It happened every time we tried just that way on different maps and times of day.

This means that I cannot use relieve in multiplayer and have to use the unit on the top of the stack because the problem appeared every time we tried. This really reduces my strategical abilities because if I want to rest the unit on the top of the stack I have to move it off the map. In single player relieve works normal.

And the game crashes very often when playing multiplayer. I installed it on 2 laptops with Windows 7 and Windows Vista. Same problem on both laptops.

At all a great close combat game, I like the new mortars, the unit restriction and the chances of good strategic playing on the strategical map. maybe the AI could be more offensive with tanks.

But the problems with multiplayer are not cool:)

< Message edited by Steamhammer -- 12/19/2012 8:38:01 AM >
Post #: 1
RE: Relieve problem in multiplayer - 12/19/2012 9:52:50 PM   
VonManstein


Posts: 60
Joined: 2/18/2009
Status: offline
Yes. I see the same issue. But the moust, big problem it´s the lobby, who don´t works good. It`s impossible play in MP whith this lobby.

_____________________________

"Si vis pacem, para bellum"

(in reply to Steamhammer)
Post #: 2
RE: Relieve problem in multiplayer - 12/20/2012 8:37:14 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
Thanks for your report of the issue with using 'relieve'.  I'll take a look at it.

(in reply to VonManstein)
Post #: 3
RE: Relieve problem in multiplayer - 12/29/2012 7:13:24 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
FYI - this problem will be fixed in the upcoming patch. I can't give an exact date for this just yet, but it will be as soon as possible (post-holidays).

(in reply to SteveMcClaire)
Post #: 4
RE: Relieve problem in multiplayer - 12/31/2012 12:52:26 AM   
WoT

 

Posts: 83
Joined: 11/21/2012
Status: offline
How long are your holidays?


(in reply to SteveMcClaire)
Post #: 5
RE: Relieve problem in multiplayer - 1/2/2013 6:21:19 PM   
SteveMcClaire

 

Posts: 4472
Joined: 11/19/2007
Status: offline
I believe everyone at Matrix / Slitherine is back this week, but what I was trying to say was not to expect major action on the update until early January.  I will post as soon as I have additional information on this.

(in reply to WoT)
Post #: 6
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