LargeSlowTarget
Posts: 4443
Joined: 9/23/2000 From: Hessen, Germany - now living in France Status: offline
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Related question: Some units are marked "cannot recall", but I do not understand what governs the "not recall" status. For example, certain restricted units can be recalled and other restricted units cannot. Some units marked "no base formation" can be recalled, others not. Some units of certain type e.g. ENG units can be recalled, others of the same type not. Some units subordinate to a certain restricted HQ can be recalled, other units subordinate to same HQ cannot, etc. Also comparing the units in the editor I see no switches or common features - does not seem to matter whether a units is for example static attached, permanent restricted or nothing at all, has a withdrawal date or not etc. In short, I see no clear pattern. Only thing I noticed is that units with assault value "0" can be recalled, those with assault value "0" in brackets [0] cannot. Could someone please shed some light on this? I have modded units I do not want to be recalled - but they can. So any help yould be greatly appreciated!
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