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RE: Defeat - 1/24/2013 5:54:11 AM   
JocMeister

 

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Strange that he put the KB to guard the Solomons when you are obviously very close to jumping in to the SRA?

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RE: Defeat - 1/25/2013 3:13:11 PM   
Q-Ball


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quote:

ORIGINAL: JocMeister

Strange that he put the KB to guard the Solomons when you are obviously very close to jumping in to the SRA?


Not sure....maybe he thinks I'll try a deeper thrust somewhere.

4-25 and 4-26-43:

On the 26th Kido Butai, after loitering around Green Island off Rabaul for a few days, is gone. This is important.

I planned a move in the SRA as well as the Solomons, so I have to accelerate my plans. I would like KB to not hang around the DEI, so I have maybe 5 days to get moving now. We are going to starting loading up the wagons and moving out.

Additionally, I am sortieing my 3 Operational CVs, YORKTOWN, HORNET and WASP, and they will join VICTORIOUS. I have a plan for this force, more on that later.

Much of the USN is now putting to sea. Stay tuned, we're going to see some naval action soon.....

Darwin:

Off Darwin, and IJN Naval force is now parked about 6 hexes north of Babar. It consists of at least 2 BBs as far as I can tell, plus some sort of light CV force. I know there are CV fighters about, they jumped one of my bombing runs on Dili, shooting down some 4E.

We bombarded Samlauki and Babar again, this time both bombardments were effective from the standpoint of supply hits. Not sure what the level is on these bases, but I know that they haven't had a proper convoy in months, other than Fast Transport, and I know that's been sporadic. Unless he shipped supplies under my nose, they must be at least a little low.

We also bombed Taberfane again, as well as Lautem, to keep these bases semi-closed

Stay tuned.....

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RE: Defeat - 1/25/2013 3:54:23 PM   
crsutton


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The LST is the Allies wonder weapon. Once you have them in numbers then you can support any number of large airbases at level 0 and 1 ports. Kira Kira is a good example. Something the Japanese just cannot do. This is truly one of the Allies hidden advantages in the game-the ability to take virtually any base and build it up to isolate major Japanese bases. God bless the LST and the seabees!

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RE: Defeat - 1/25/2013 4:20:13 PM   
JocMeister

 

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quote:

ORIGINAL: crsutton

The LST is the Allies wonder weapon. Once you have them in numbers then you can support any number of large airbases at level 0 and 1 ports. Kira Kira is a good example. Something the Japanese just cannot do. This is truly one of the Allies hidden advantages in the game-the ability to take virtually any base and build it up to isolate major Japanese bases. God bless the LST and the seabees!


Amen!

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RE: Defeat - 1/26/2013 4:49:00 AM   
Alfred

 

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quote:

ORIGINAL: JocMeister

Strange that he put the KB to guard the Solomons when you are obviously very close to jumping in to the SRA?


It's not really strange.

The KB is being kept at arms length from Allied LBA. An Allied advance in the Timor/Arafura Sea can be covered by LBA out of northern Australia. An Allied advance in the Solomons currently cannot be supported by LBA.

Without knowing the extent of any Allied move and therefore whether the risk/reward ratio favours risking the KB to LBA exposure, GreyJoy is taking the conservative action of parking the KB where it faces little opposition and therefore intercepting even a small Allied advance is a good risk/reward exercise.

Alfred

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RE: Defeat - 1/26/2013 9:43:04 AM   
goran007

 

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Yeah but, once allies take a base that could be developed in level 9 af its a game over. Gj doesent really have the option not to commit KB for prot. of SRA. On the other hand central pacific is irrelevant until 1944

Its an option between strategic defeat and tactical victory...

< Message edited by goran007 -- 1/26/2013 9:45:28 AM >

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Para Fun - 1/26/2013 8:51:19 PM   
Q-Ball


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4-29-43:

Kido Butai is sighted again off Green Island. Given this, and the fact that we can't sustain this 4E bombing campaign indefinitely, means we are pushing the GO button. This is a 6-hex jump without CV support, so this one is going to be risky!

I will not reveal my final target yet, but it's one of the 3 islands of Selaroe, Babar, and Samlauki.

We are landing though, and bringing a bunch of guys to the party; the max I can stack, actually, on those islands:

2 US Infantry Divisions
1 Marine Regt
1 Aus Tank Regt
2 Art Bns
1 HQ
2 Boat & Shore Bns

This is the max stacking, and hopefully it's enough....something like 1000 av there, with Tank and Artillery support

Tactical Plan:

It's not going to be easy, though, getting ashore clean. The one thing in my favor is that there are 3 targets, so I can likely get to the target hex for a full day before surface IJN forces intervene.

Here is my approximate tactical plan:

Day 1:
1. Advance TFs of minesweepers will park in all 3 hexes; I will CAP at least one hex, and see what kind of LBA I face, and from where.
2. 4Es will strike any concentration of bombers I spot, which will likely be at Ambon or Boela. I can't escort out that far, so I anticipate losses, but I need him to CAP those bases to waste fighter coverage
3. I will use approx. 300 fighters at Bathurst to provide LRCAP over the target, which is 5-6 hexes out. This is very risky, as LRCAP that far is spotty, but it's what I got. I hope to compensate with numbers.
4. Invasion TF will hold 2 hexes from target, between all 3 islands. Greyjoy won't know the target at this point, unless he is a good guesser.

Day 2:
1. Landing. We should land unopposed at night, unless Greyjoy can guess one out of 3. During the day, I will withdraw my warships other than PTs, and the transports will be exposed to air attacks. I will use LRCAP, but I expect to lose some transports. C'est la guerre! We have packed the forces for quick unload. Most of the stuff will get ashore on Day 2. If I have to lose some APAs, oh well.

Day 3:
IJN Surface forces will attack the landing site. We will withdraw everything except PTs, and hope Greyjoy expends all his ammo on PTs and other mish-mash useless shipping. Alternatively, I may choose to engage with my BROOKLYN and CLEVELANDS.

Day 4:
We return, and unload what's left, while he is going back to re-load

I don't really have an answer for LRCAP the site, other than wait 6 months for CV support, which I am not willing to do. So we are taking some risks.

This is not optimal, but if I want optimal, I need to wait a year. I at least know I won't face KB, and his only operational airbases are 6+ hexes from the landing site.

Moa:

To additionally conceal the location, I landed a Marine Para Bn at Moa. I do plan to run some construction troops there with all the confusion going on; this is a secondary base, but I think I can get a base going in this hex, which will help alot. I can sweep Lautem/Dili with short-range fighters from here.

Thousand Ships Bay:

A Fiji Para Bn was dropped on Thousand SHips; I am airlifting in some engineers via flying boat to build a strip.




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RE: Para Fun - 1/27/2013 1:04:11 AM   
JohnDillworth


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quote:

2 US Infantry Divisions
1 Marine Regt
1 Aus Tank Regt
2 Art Bns
1 HQ
2 Boat & Shore Bns


Lots of punch but a bit short on base forces and engineers no?

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RE: Para Fun - 1/27/2013 1:22:16 AM   
goran007

 

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Just a reminder, dont forget base force with radar:-)

Good luck...

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RE: Para Fun - 1/27/2013 2:11:31 AM   
Schlemiel

 

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Couldn't engineers (though not vehicles) be delivered pretty easily by flying boat once a base is secure?

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RE: Para Fun - 1/27/2013 7:25:45 PM   
Q-Ball


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quote:

ORIGINAL: Schlemiel

Couldn't engineers (though not vehicles) be delivered pretty easily by flying boat once a base is secure?


Yes, but not in enough quantities to make a big difference. The reason that force is all AV is simple: There are 14,000 plus Japanese at the target. You need 2-1 at least to get a breakthrough. The stacking limit is 35,000. I need to take the base, then worry about getting engineers in.

4-30-42 to 5-1-42:

Bad couple days for the Allies, and I am thinking of cancelling this operation around Darwin. I do have a follow-on plan though to take advantage of the para drop on Moa; establishing a base there could break things open.

Day's Action:

I noticed the day before that Greyjoy had stacked Lautem with over 300 fighters. Seeing this, I shifted my cruisers to BOMBARDMENT missions on the base. The results were mixed.

It started great, with the cruisers sinking a couple DDs, and torching the airbase. Over 60 fighters were destroyed, and enough damaged that likely those units are all out of commission in the near term.

The ops points expended, though, were a killer, as SUBS took down both CA DORSETSHIRE and CL HELENA! That is the 6th and 7th cruisers I have lost to submarine. DORSETSHIRE was at least damaged from a DD torp hit, but HELENA was untouched. OUCH!

Even worse, one of my best leaders, Adm. Callaghan, went down with Helena.

I also screwed-up CAP, and Betties sank 2 transports that had Australian Tanks on board. This hurts, though not fatally.

The cruiser losses are a problem!

What Next:

The Lautem bombardment took a huge chunk out of his fighter coverage. He still has plenty of Betties around Ambon, and lots of IJN surface ships. What next?

I think I may need to cancel; I haven't addressed the airpower enough, and my target is a bit far from base. I also can antiicpate a major surface action off the target once I start to land. Not sure on this one. I can bring CVEs to Darwin, but he'll see that move coming a mile away. Not sure.

I am parking transports a couple hexes from objective, with LRCAP on. Lots of it. That will help determine his CAP settings, and allow me to rearm the cruisers to support the landings.

I also am running low on Supplies at Darwin. I can solve that problem within a month with a couple huge convoys, but it's a problem still in the near term

I have a landing on Moa, and I think I can reinforce that and get an airbase going; that would be big.

Advice?






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< Message edited by Q-Ball -- 1/27/2013 7:27:35 PM >


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Admiral Akbar - 1/27/2013 10:45:40 PM   
Q-Ball


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5-2-43:

In the words of Admiral Akhbar "It's a trap!" Unfortunately, the force didn't bail me out of this one.

Kido Butai is not off Rabaul; that CV TF I kept spotting obviously included CVs, but not all of them. He must have split them off.

Instead, I ran into several CVs off Samlauki! The result, coupled with IJN surface ships, alot of them, is another defeat for me.

Night Phase:

I was very stupid, and left my TF's unescorted at night. I didn't think Greyjoy would attack toward Darwin, and I was totally unprepared for that. My mistake!

I was lucky in that he mostly sank barges. I also lost a few AKs loaded with supplies only, which is not as big a problem.

Day Phase:

Heavy air attacks; for the most part, I fended them off, shooting down something like 150 planes. Among them were planes from SORYU and SHOKAKU. This is bad.

I will summarize total losses later; so far it's transports and AMs and little stuff that isn't a huge deal. But that could change, I still need to get everyone back to port.

Summary:

Greyjoy totally outplayed me on this one, both strategically and tactically; I should have waited for more CV support or better planes, and I did neither. Greyjoy cleverly hid the IJN, showing me only smaller squadrons. To compound my error, I mishandled the TF tactically, and he made me pay. I didn't even have planes on Nav attack settings, and they could have easily hit his TF which spent the day 4 hexes off Bathurst Is.

I really screwed this one up........

Oh well. I still, despite all this, think I'm in good position, and I know I'll turn it around




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RE: Admiral Akbar - 1/27/2013 11:00:36 PM   
Cap Mandrake


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Watching a big fight is almost more fun than being in it.

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RE: Admiral Akbar - 1/27/2013 11:05:30 PM   
ny59giants


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The problem I see come out of the Darwin area is lack of enough bases for you and too many that GreyJoy can operate from.

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RE: Admiral Akbar - 1/27/2013 11:49:38 PM   
Crackaces


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quote:

ORIGINAL: ny59giants

The problem I see come out of the Darwin area is lack of enough bases for you and too many that GreyJoy can operate from.


And all the bases in Oz can be will scouted ... the worst of all worlds... but Greyjoy is down here and can be interdicted with 4E's at the very least but here is not where I would want to have a fight of attrition ... maybe a secondary attack .. but not the main thrust in 1943 . for those very reasons you cite ..

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RE: Admiral Akbar - 1/28/2013 1:23:57 AM   
Q-Ball


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quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: ny59giants

The problem I see come out of the Darwin area is lack of enough bases for you and too many that GreyJoy can operate from.


And all the bases in Oz can be will scouted ... the worst of all worlds... but Greyjoy is down here and can be interdicted with 4E's at the very least but here is not where I would want to have a fight of attrition ... maybe a secondary attack .. but not the main thrust in 1943 . for those very reasons you cite ..


No question, and it could be that my purpose is to serve as a cautionary tale to others....

But I think the bigger problem is my impatience to get moving, coupled with Greyjoy not having to fear a large concentration of Allied CVs.

What I am really looking for is an area to advance under LBA cover. This area is risky vs. an alert opponent and Greyjoy is an alert opponent. I probably was overconfident, because I have caught him with his forces away in a few moves.

But I will still commit to an advance out of Darwin, but probably in conjunction with something else.

I need to wait until I can launch two operations at once, or launch one with so much CV support he can't counter.

As it happens, I did salvage some Lemonade out of lemons, as Greyjoy went after the remaining transports and paid for it. I'll get a summary out later tonight.

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RE: Admiral Akbar - 1/28/2013 4:39:09 AM   
Q-Ball


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5-3-43:

Battle off Darwin, Day 2:

Day 1 clearly went to Japan. Day 2 tipped the Allies way, as Greyjoy pressed home his attacks, but ran into a bit of a buzzsaw. It could have been much better than me, but weather prevented alot of my aircraft from flying. He had the same problem the day before, so c'est la guerre.

I had to cover the withdrawing transports, so I flooded the area north of Bathurst with PTs. I hoped to cause enough chaos to have him get held up during daytime within LBA range of Darwin. This worked, as I had most of the Japanese surface fleet, without aircover, during the day within 3 hexes of approx. 100 torpedo bombers, 80 DBs, and 200 fighters.

But, best laid plans and all.....

Night Phase:

Greyjoy sent mutliple TFs toward Darwin, and did manage to destroy some barge TFs. I was hoping to catch a TF with some CAs in it or something really juicy; alas, we only caught a TF of older CLs. Here was the first combat:

--------------------------------------------------------------------------------
Night Time Surface Combat, near Bathurst Island at 76,121, Range 5,000 Yards

Japanese aircraft
no flights

Japanese aircraft losses
E13A1 Jake: 2 destroyed

Japanese Ships
CL Agano, Shell hits 9, Torpedo hits 1, and is sunk
CL Yura, Shell hits 6, heavy fires
CL Kinu
CL Oi, Shell hits 5, Torpedo hits 1, and is sunk
DD Kiyonami
E Hato
E Sagi
E Kari
E Kiji, Shell hits 1
E Kamo
CL Teshio, Shell hits 2, on fire

Allied Ships
BB Colorado, Shell hits 2
BB Royal Sovereign
BB Ramillies, Shell hits 2
CL Java, Shell hits 2
DD Cony
DD Taylor
DD Bancroft
DD Hughes
DD Aylwin
DD Worden, Shell hits 1
DD Van Nes


We hit this TF again, and eventually sank all the CLs except TISHIO, and also sank 2 modern DDs in addition. Not really what I wanted, but something.

Day Phase:

I had a pile of bombers on Nav Attack/Torp Attack, but weather was terrible, and those bombers that did fly were very haphazard. All torpedo bombers that launched, missed. The DBs didn't hit anything, but most of them failed to find a target.

The only hits were scored by a lone unit of B-25 skip bombing; they put 2 bombs into RYUHO, getting past 75 Zeros without an escort. THAT was very interesting; if that's typical of highly trained skip bombers, I need to get more LOW-N training going pronto. I'm sure that little attack was noticed.

Damage so Far:

At this point, here is the butcher's bill:

USN:
1 CA (Dorsetshire)
1 CL (Helena)
1 DD
3 APA
1 AKA
4 xAKs

IJN:
4 CLs (Agano, Oi, Kinu, Yura)
4 DDs (2 Yugumo, 2 Wakatakes)

He also lost alot of aircraft, at least 300, but for japan that 's no big deal....he can replace them. He probably did lose alot of good CV pilots though, since he lost maybe 120 CV planes.

I hated to lose the cruisers, but the rest is no big deal. The bigger deal is that I didn't get ashore anywhere, so this was a repulse, and a Japanese victory.

Next Steps:

My ships are mostly back in port. He does have to run a gauntlett of Subs and PTs back to base, so I may get lucky and sink something else. I am overdue for some sub luck, because I've had none so far. I have 1 DD that needs to run past IJN subs to make port.


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RE: Admiral Akbar - 1/28/2013 6:37:00 PM   
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LowN bombing at 100ft can be devastating. With fast enough planes the majority of the bombers will always get through the CAP. Then it's just down to the shipboard flak to stop them. I think that whether they skip bomb or not is irrelevant. All my testing on this has been done with Japanese fighters who don't even have the option.

< Message edited by Captain Cruft -- 1/28/2013 6:47:18 PM >

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RE: Admiral Akbar - 1/28/2013 6:46:19 PM   
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.

< Message edited by Captain Cruft -- 1/29/2013 6:22:04 PM >

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RE: Admiral Akbar - 1/29/2013 1:55:32 AM   
PaxMondo


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quote:

ORIGINAL: Q-Ball

At this point, here is the butcher's bill:

USN:
1 CA (Dorsetshire)
1 CL (Helena)
1 DD
3 APA
1 AKA
4 xAKs

IJN:
4 CLs (Agano, Oi, Kinu, Yura)
4 DDs (2 Yugumo, 2 Wakatakes)

...The bigger deal is that I didn't get ashore anywhere, so this was a repulse, and a Japanese victory.


Good assessment. I would largely agree. Tactically a draw at worst, prolly more like a slight victory for you. Your ships you can replace. The 4xCL's and 2xYugumo's are essentially irreplaceable for him. Strategically though, this was an IJ win; he stopped you cold. Ouch.

But looking again at the tactical side, these are not trades he cannot continue with. 2 or 3 more of these and he will really be short of SAG and CAG screening vessels. That would bode well for you with any SAG action (he will have to keep his KB well screened, so his SAG TF's will be short on screening.)

Something to think about ... and haven't even brought up the a/c

< Message edited by PaxMondo -- 1/29/2013 1:57:35 AM >


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RE: Admiral Akbar - 1/29/2013 2:20:50 AM   
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Did you hold Moa? If so then you have made a baby step forward. Combine that with killing a few Japanese and you are just fine. My experience is that any forward base grabed is a thorn in Japans side. Plus the focus of attention always becomes the most forward base, leaving Darwin a bit more secure.

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RE: Defeat - 1/29/2013 8:41:17 PM   
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The big issue with this battle area is that you have no area behind your lines to hide your forces so to achieve any margin of surprise. He can monitor major ship movements through Torres and anything that comes up from Perth. I'm sure he has fair to good detection on Darwin and your other major bases. Furthermore, all of the land bases behind Darwin (with possible exception to Katherine) do not make for good 'behind the line' staging areas. Meanwhile, the seas and bases behind his line are perfect for hiding forces and staging for counter attack. Basically, he's the one behind the tinted glass.

Despite that, the battle turned out pretty well for you. Nothing major lost for the Allies and more bleed visited on the IJ.


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RE: Defeat - 1/29/2013 10:29:12 PM   
goran007

 

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Bases you tried to take are critical for GJ defense, so critical that he was ready to intervene with carriers. I can only criticize you for not bringing the Lady and rest for the party if for nothing more then only to soak some LB raids and few strikes on targets of opportunity.
With some cv help you would have taken those air fields.

Next time you'll have to bring everything and still there is a chance that because of stacking limits you won't be able to take those AF. Hm, next time maybe to land directly on sumatra where problems with over stacking like on saumlaki/babar would not exist and KB would need 5-6 turns to intervene(assuming its based in truk)
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< Message edited by goran007 -- 1/29/2013 10:43:35 PM >

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RE: Defeat - 1/30/2013 1:21:50 AM   
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IMVHO,

I believe the DEI approach to be a very crowded one. There are so many potential bases for the defender that you need an overwhelming bomber force to keep them all closed. At the start you only have Bathurst, Darwin & Fenton available and they are at 6-9 hexes from your first targets.

Once you get a foothold on the outer ring of islands you have a more barriers to push through and while you may get a big enough base to hit Balikpapan or Tarakan, you will have a LOC running across the grain until Darwin and then Northwards into the islands.

If you had 4-6 CV helping, maybe.

I saw castor Troy try this approach in a game and while he got through, it was more like Flanders Fields than the open horizons of the Pacific.

I'd keep GJ interested in the area, and kNock on another door.

Havent seen any ACW similies recently, You are Grant against Lee, aim to be Sherman versus Johnston!

< Message edited by JeffK -- 1/30/2013 5:14:36 AM >


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RE: Defeat - 1/30/2013 2:12:05 AM   
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quote:

ORIGINAL: JeffK
I believe the DEI approach to be a very crowded one.

+1

OTOH, that also means he has the opportunity to get the IJ CV's to react into his LBA. Remember CF's game?

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RE: Defeat - 1/30/2013 12:06:05 PM   
goran007

 

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quote:

ORIGINAL: aphrochine
The big issue with this battle area is that you have no area behind your lines to hide your forces so to achieve any margin of surprise. He can monitor major ship movements through Torres and anything that comes up from Perth.


quote:

ORIGINAL: JeffK
I believe the DEI approach to be a very crowded one.



yep, good points... We have to assume that in month or two with all the free chinese troops he will have division+tank brigade in each of those key-close to darwin bases. With stacking limits i don't see how u can dislodge them without bombardments TF which are impossible or extremely risky.
Another aspect is huge amount of viable IJ AF tier 8-9 airfields that are packed with engineers and AA guns that actually deal damage. Also, capturing DEI when not holding Port Moresby/New Guinea brings more problems on its own...

I would suggest faking future assaults from Darwin so that he keeps building that area and invading with 4-5 divisions to some bigger land mass.


< Message edited by goran007 -- 1/30/2013 12:09:30 PM >

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RE: Defeat - 1/30/2013 11:11:26 PM   
Q-Ball


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5/8/43:

DEI:

Certainly, you guys raise good points on attacking in the DEI. Perhaps I need to reconsider. The biggest problem IMO is the surprise problem (or lack thereof), but there are others.

I picked this area mostly because I was there. I don't have the shipping to attack atolls and islands (YET....), and it's the one spot where I have some LBA cover.

This doesn't mean this is my main axis of advance. It's the axis I have right now with LBA support, so I'm staying busy here, while hopefully getting shipping together for a strike elsewhere.

If nothing else, I have his attention, and can use that later to my advantage. Regardless of what I do, I will make a major move out of Darwin.


Moa:

During the chaos of that last battle, I managed to fast transport some engineers to this base, which I had already captured via para. Subsequently, I managed to bring in a Seebee Bn, and had a Regt on the way to secure it.

Unfortunately, just a day or two late; Greyjoy apparently is counterinvading. I just needed another day or so, but sometimes that's the margin.

So, I'll lose the 4000 guys there, but there aren't any units I can't lose. The Marine Paras are almost going to disband anyway.

Attacks:

I thought about contesting the landing, but thought better of it. I would actually like a straight-up surface fight with the IJN right now, but the spot, Moa, was a bit far from my LBA and close to his. But the main factor was the presence of CVs; he could position them to clean-up any cripples the next day easily, which any ships I crippled could make port pretty easily. So, I took a pass on this.

I did put PTs, mines, and subs all over the place

Day:

I flooded the area with subs; alot of unsuccessful attacks, but one sub put a fish into KAGA, which exploded. (Unlike other hits). She isnt' burning or anything, but hopefully that's enough damage to cause her to be in port for awhile. She takes a long time to repair.

Other than that, I lost some DBs when they flew without escort (I hate that), and I am bombing the hell out of Selaroe to hopefully attract some attention there.




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< Message edited by Q-Ball -- 1/30/2013 11:50:23 PM >


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RE: Defeat - 1/31/2013 12:02:51 AM   
aphrochine


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That's a lot of muscle. Any chance of moving forward in the Solomons as all this plays out??

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RE: Defeat - 2/5/2013 12:57:35 AM   
Q-Ball


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quote:

ORIGINAL: aphrochine

That's a lot of muscle. Any chance of moving forward in the Solomons as all this plays out??


Yes...in fact I am doing so, just landed 5000 men at Thousand Ships Bay. 1 Rgt., plus enough engineers to get an airstrip going pretty quickly.

FYI, this game is temporarily on hold; Greyjoy has a huge case he is working on. He does bankruptcy work, which apparently is a growth industry in Italy these days.......

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May Days - 2/6/2013 10:02:57 PM   
Q-Ball


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5-11-43

We are finally back on track; Greyjoy was off for a week on a big case, and I had a pile of work anyway, so it worked out well.

Moa:

The counterinvasion at Moa worked, with 4000 of my guys surrendering. While not great, I knew that was a risk, and I took it. If he hadn't acted quickly, I would have had a division there, and eventually an airbase, but it was not to be.

Immediately after, the IJN withdrew CVs toward Soerbaya; certainly KAGA and a CVL need repairs. Intel reports HARUNA is headed to Kaveing, which means he is bringing more ships around New Guinea to the other side, for deployment in the Solomons.

This could open an opportunity for me to move again the DEI, this time with no IJN surprises. I only lost 2 transports and not that many troops, so I have everything I need to try again.

Decisions.....

Solomons:

While all that was going on, I did manage to get troops into Thousand Ships Bay. Unlike Moa, this includes combat troops who are 100% prepped for the base; I had been planning this. Kirakira is a size-4 airbase already, so I doubt he'll try a counterlanding. I hope he does, actually.

I have more troops prepped for spots further up. Given the intel above, and the presence of some CVs, I think the IJN is going to be sucked to this area for a bit. That's not a bad thing.

I've lost a couple ships getting into Thousand Ships, but nothing I cant' afford, and he's lost a whole lot of planes attacking it, mostly Zeros. Those are also very replaceable, particularly the A6M2; he's just clearing out old inventory there.




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< Message edited by Q-Ball -- 2/6/2013 10:03:59 PM >


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