Charles22
Posts: 912
Joined: 5/17/2000 From: Dallas, Texas, USA Status: offline
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Talonsoft, with Gary Grigby's authorship has made a game covering BOTH the more tactical type bombing and strategic bombing (including RAF night bombing!), quite a bit more grandly and detailed than USAAF did. It's called '12 O'Clock High; Bombing the Reich' (BTR for short). If you get past the first 10 days of the campaign, it all starts flowing pretty well, at least from the Luftwaffe perspective, as you get used to knowing what to ignore and how to play effectively, but if you stop before that and evaluate, you haven't done it justice. It takes longer than most games to adapt to it's complexity.
I've been involved with a forum concerning this specific game, but I've become quite discouraged. There's a major flaw in the game (IMO), which the earlier patches didn't have that the latest two have, and that's that when intercepting a fighter group from the front, when it's on it's way to strafe your airfield, both groups when they intersect, will freeze there in mid-air until one of the groups has to turn back for base, at which point a small skirmish will result. It seems it only happens from flights that come out of England as well. It's very annoyingly unrealistic. The Gerry player can freeze an entire group of Allied fighters from hitting their base, with one lone fighter intercepting at that particular angle.
I brought up that problem to a guy who's working on some of the patch stuff, and at first noone seemed to know what I was talking about, as though they'd never seen it. Then later, I found quite a few had experienced this problem but just played beyond it. I couldn't see how they could play with such a garbage flaw. It seems they aren't interested in fixing it either, that they are more concerned about being accurate about which gruppe came into the theatre when. I'm just throroughly disgusted with that game.
I believe the guy trying to fix it isn't working for Talonsoft, doing it on his own, and that Talonsoft probably turns their tech questions on it over to him. It's too bad too, because remove the problem I stated and it's a very intense game, particularly from the Luftwaffe perspective. Don't you just hate it when someone 'fixs' flaws in a game or adds features to it, and it corrupts one of the most basic things of the game (like the problem I spoke of)?
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