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RE: The IKEA effect

 
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RE: The IKEA effect - 2/15/2013 12:54:15 AM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
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quote:

ORIGINAL: BBfanboy
I've been immersed in this game too long; I find myself wondering if she can really "see" out to 25 hex range and fly out to bite you if she spots you.




The answer to the first part is no....even though the search arc graphic seems to go out to 25 hexes, the routines either cut if off at 12 hexes or seriously degrade the chances (due to geometry of the arc..a 480nm 10 degree arc starts to get pretty broad). A seriously knowledgeable AE person told me this I just can't remember who

The answer to the second part is yes..if you order a Mavis to recon a port 25 hexes away and it finds something...it may attack.

(in reply to BBfanboy)
Post #: 10681
RE: The IKEA effect - 2/15/2013 1:18:02 AM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
I sent Wasp back toward Darwin as I had trouble imagining a situation where I would commit her alone like that. She was covering some TK's moving through the gap between Boela and Sorong as Bettys from Hollandia can reach here. Many of the "rear area" bases along the body of the squid have been stripped of fighters. Darwin has 5 Boomerangs and a USMC squadron converting to Corsairs. I will be red-faced if JJ pcisk today to do a port attack.

I also discovered that most of the USN CVE have an April '43 AA upgrade which essentially triples their AA rating. They are at Darwin and need to go back to Sydney. Scrounging up some air crews now.

(in reply to Cap Mandrake)
Post #: 10682
RE: The IKEA effect - 2/15/2013 3:04:07 AM   
Crackaces


Posts: 3858
Joined: 7/9/2011
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quote:

ORIGINAL: Cap Mandrake


quote:

ORIGINAL: BBfanboy
I've been immersed in this game too long; I find myself wondering if she can really "see" out to 25 hex range and fly out to bite you if she spots you.




The answer to the first part is no....even though the search arc graphic seems to go out to 25 hexes, the routines either cut if off at 12 hexes or seriously degrade the chances (due to geometry of the arc..a 480nm 10 degree arc starts to get pretty broad). A seriously knowledgeable AE person told me this I just can't remember who

The answer to the second part is yes..if you order a Mavis to recon a port 25 hexes away and it finds something...it may attack.


The broadness of the arc would be (Pi/18) * (25 * 46) or about 200 miles at 25 hexes. it would make since to cut off effectiveness at 12 hexes or about 550 miles at it would be a 2 hex wide arc about 92 miles .. and at 6,000 feet the horizon distance would be 88 miles ... so it makes since that as the arc becomes longer the stuff over the horizon is not seen ..

Back to the movie ..

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to Cap Mandrake)
Post #: 10683
RE: The IKEA effect - 2/15/2013 3:46:58 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
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quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Cap Mandrake


quote:

ORIGINAL: BBfanboy
I've been immersed in this game too long; I find myself wondering if she can really "see" out to 25 hex range and fly out to bite you if she spots you.




The answer to the first part is no....even though the search arc graphic seems to go out to 25 hexes, the routines either cut if off at 12 hexes or seriously degrade the chances (due to geometry of the arc..a 480nm 10 degree arc starts to get pretty broad). A seriously knowledgeable AE person told me this I just can't remember who

The answer to the second part is yes..if you order a Mavis to recon a port 25 hexes away and it finds something...it may attack.


The broadness of the arc would be (Pi/18) * (25 * 46) or about 200 miles at 25 hexes. it would make since to cut off effectiveness at 12 hexes or about 550 miles at it would be a 2 hex wide arc about 92 miles .. and at 6,000 feet the horizon distance would be 88 miles ... so it makes since that as the arc becomes longer the stuff over the horizon is not seen ..

Back to the movie ..

Did you account for the curvature of the earth?

_____________________________


(in reply to Crackaces)
Post #: 10684
RE: The IKEA effect - 2/15/2013 2:14:31 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
*******************March 16, 1943(c)******************

Joro: Quite a good night/day for the Arries. It is a CA, Chokai, visibirity is a very high 11,000 yds. No radar benefit to the Arries. Chokai fires first but the Arries are getting better at night battles. Even so, Trenton doesn't even get a shot off till they close to 2000 yds and the main guns are depressed for flat trajectories. Arried torpedoes work now too.

Night Time Surface Combat, near Jolo at 74,90, Range 11,000 Yards

Japanese aircraft
no flights

Japanese aircraft losses
E8N2 Dave: 1 destroyed

Japanese Ships
CA Chokai, Shell hits 23, Torpedo hits 1, and is sunk
DD Asakaze, Shell hits 3
DD Urukaze, Shell hits 2, on fire
DD Tawakaze, Shell hits 2, on fire

Allied Ships
CL Trenton, Shell hits 2
CL Phoenix, Shell hits 2
DD Laffey, Shell hits 2
DD Bailey
DD Frazier
DD Dewey, Shell hits 3, on fire



Improved night sighting under 75% moonlight
Maximum visibility in Partly Cloudy Conditions and 75% moonlight: 11,000 yards
Range closes to 23,000 yards...
Range closes to 17,000 yards...
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
Lee, Willis "Ching" crosses the 'T'
CA Chokai engages CL Phoenix at 11,000 yards
CA Chokai engages CL Trenton at 11,000 yards
CA Chokai engages DD Dewey at 11,000 yards
DD Frazier engages DD Asakaze at 11,000 yards
DD Bailey engages DD Asakaze at 11,000 yards
DD Asakaze engages DD Laffey at 11,000 yards
Range closes to 4,000 yards
CL Phoenix engages CA Chokai at 4,000 yards
DD Dewey engages DD Tawakaze at 4,000 yards
DD Urukaze engages DD Dewey at 4,000 yards
DD Frazier engages DD Asakaze at 4,000 yards
DD Bailey engages DD Asakaze at 4,000 yards
DD Tawakaze engages DD Laffey at 4,000 yards
Range closes to 2,000 yards
CA Chokai engages CL Phoenix at 2,000 yards
CL Trenton engages CA Chokai at 2,000 yards
DD Dewey engages DD Tawakaze at 2,000 yards
DD Laffey engages DD Asakaze at 2,000 yards
DD Tawakaze engages DD Bailey at 2,000 yards
DD Tawakaze engages DD Laffey at 2,000 yards
Range increases to 7,000 yards
CA Chokai engages CL Phoenix at 7,000 yards
CA Chokai engages CL Trenton at 7,000 yards
DD Urukaze engages DD Dewey at 7,000 yards
DD Frazier engages DD Urukaze at 7,000 yards
DD Urukaze engages DD Bailey at 7,000 yards
DD Asakaze engages DD Laffey at 7,000 yards
Range closes to 6,000 yards
CA Chokai engages CL Phoenix at 6,000 yards
CA Chokai engages CL Trenton at 6,000 yards
DD Dewey engages DD Urukaze at 6,000 yards
DD Asakaze engages DD Dewey at 6,000 yards
DD Tawakaze engages DD Bailey at 6,000 yards
DD Urukaze engages DD Laffey at 6,000 yards
CA Chokai engages CL Trenton at 6,000 yards
DD Laffey engages DD Tawakaze at 6,000 yards
DD Tawakaze engages DD Dewey at 6,000 yards
DD Laffey engages DD Asakaze at 6,000 yards
DD Asakaze engages DD Bailey at 6,000 yards
DD Tawakaze engages DD Laffey at 6,000 yards
Range closes to 5,000 yards
CA Chokai sunk by CL Phoenix at 5,000 yards
DD Laffey engages DD Tawakaze at 5,000 yards
DD Urukaze engages DD Frazier at 5,000 yards
DD Frazier engages DD Tawakaze at 5,000 yards
Range closes to 2,000 yards
DD Tawakaze engages DD Dewey at 2,000 yards
CL Trenton engages DD Tawakaze at 2,000 yards
DD Asakaze engages DD Dewey at 2,000 yards
DD Urukaze engages DD Frazier at 2,000 yards
DD Asakaze engages DD Bailey at 2,000 yards
DD Urukaze engages DD Laffey at 2,000 yards
Range increases to 4,000 yards
Massive explosion on DD Tawakaze
CL Phoenix engages DD Tawakaze at 4,000 yards
CL Trenton engages DD Tawakaze at 4,000 yards
DD Tawakaze engages DD Dewey at 4,000 yards
DD Tawakaze engages DD Bailey at 4,000 yards
DD Tawakaze engages DD Laffey at 4,000 yards
Range increases to 6,000 yards
CL Phoenix engages DD Tawakaze at 6,000 yards
DD Urukaze engages DD Dewey at 6,000 yards
DD Dewey engages DD Urukaze at 6,000 yards
DD Frazier engages DD Asakaze at 6,000 yards
DD Urukaze engages DD Bailey at 6,000 yards
DD Urukaze engages DD Laffey at 6,000 yards
Range increases to 9,000 yards
CL Trenton engages DD Urukaze at 9,000 yards
DD Asakaze engages DD Dewey at 9,000 yards
DD Frazier engages DD Urukaze at 9,000 yards
DD Urukaze engages DD Laffey at 9,000 yards
Range increases to 13,000 yards
DD Urukaze engages DD Bailey at 13,000 yards
DD Dewey engages DD Urukaze at 13,000 yards
DD Asakaze engages DD Frazier at 13,000 yards
DD Bailey engages DD Urukaze at 13,000 yards
DD Laffey engages DD Asakaze at 13,000 yards
Yamada, Yuji orders Japanese TF to disengage
Task forces break off...


< Message edited by Cap Mandrake -- 2/15/2013 2:19:20 PM >

(in reply to Cap Mandrake)
Post #: 10685
RE: The IKEA effect - 2/15/2013 2:23:12 PM   
Cap Mandrake


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From: Southern California
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Busuanga: Crippled Oyodo tries to make it back to Manira, but we have maps too. There are only so many routes. Aart, aart! (happy Seal sound). Hard to believe that won't finish her off.

Submarine attack near Busuanga at 76,81

Japanese Ships
CL Oyodo, Torpedo hits 2, heavy fires, heavy damage

Allied Ships
SS Seal



CL Oyodo is sighted by SS Seal
SS Seal launches 4 torpedoes


< Message edited by Cap Mandrake -- 2/15/2013 2:27:58 PM >

(in reply to Cap Mandrake)
Post #: 10686
RE: The IKEA effect - 2/15/2013 2:26:38 PM   
Cap Mandrake


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From: Southern California
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Leyte: Here is the answer to the question: "What can a machine gun cruiser due to an airfield?"

Nothin', that's what. RO-64 interecepts the group on the way back to Joro to rearm..and gets her firrings rattered.

Night Naval bombardment of Baybay at 81,86

Allied Ships
CLAA Juneau



CLAA Juneau firing at Baybay


--------------------------------------------------------------------------------
ASW attack near Zamboanga at 75,87

Japanese Ships
SS RO-64, hits 6

Allied Ships
CLAA Juneau
DD Maury
DD Lansdowne
DD Talbot
DD Conyngham

(in reply to Cap Mandrake)
Post #: 10687
RE: The IKEA effect - 2/15/2013 2:38:59 PM   
Cap Mandrake


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From: Southern California
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Cagayan et environs: The fighter groups at Cagayan have about 1/3rd of the aircraft flying. The P-38's and Corsair groups about 10%, but JJ is getting tired too.

Morning Air attack on Cagayan , at 79,89

Weather in hex: Moderate rain

Raid detected at 24 NM, estimated altitude 23,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-44-IIa Tojo x 9



Allied aircraft
Spitfire Vc Trop x 1
P-38G Lightning x 4
P-39D Airacobra x 3
P-40K Warhawk x 13
F4U-1 Corsair x 2


Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
P-40K Warhawk: 1 destroyed


See what I mean?

Morning Air attack on Cagayan , at 79,89

Weather in hex: Moderate rain

Raid detected at 158 NM, estimated altitude 24,000 feet.
Estimated time to target is 43 minutes

Japanese aircraft
Ki-44-IIa Tojo x 3



Allied aircraft
Spitfire Vc Trop x 1
P-38G Lightning x 2
P-39D Airacobra x 2
P-40K Warhawk x 10
F4U-1 Corsair x 2


Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

No Allied losses


Probably going after Oakland here...but it doesn't work

Morning Air attack on TF, near Cagayan at 79,89

Weather in hex: Moderate rain

Raid detected at 69 NM, estimated altitude 8,000 feet.
Estimated time to target is 23 minutes

Japanese aircraft
Ki-45 KAIa Nick x 4
Ki-51 Sonia x 6



Allied aircraft
P-38G Lightning x 2
P-39D Airacobra x 2
P-40E Warhawk x 5
P-40K Warhawk x 12
F4F-4 Wildcat x 7
F4U-1 Corsair x 2


Japanese aircraft losses
Ki-45 KAIa Nick: 1 destroyed
Ki-51 Sonia: 1 destroyed

No Allied losses


Tenacious ritter cucarachas. It not even noon yet.

Morning Air attack on Cagayan , at 79,89

Weather in hex: Moderate rain

Raid detected at 89 NM, estimated altitude 23,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
A6M2 Zero x 5
A6M3a Zero x 1



Allied aircraft
P-38G Lightning x 2
P-39D Airacobra x 2
P-40E Warhawk x 4
P-40K Warhawk x 11
F4F-4 Wildcat x 6
F4U-1 Corsair x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed
A6M3a Zero: 1 destroyed

Allied aircraft losses
F4F-4 Wildcat: 1 destroyed


OK, now noon. Here come more Sonia drivers.

Afternoon Air attack on TF, near Cagayan at 79,89

Weather in hex: Partial cloud

Raid detected at 111 NM, estimated altitude 7,000 feet.
Estimated time to target is 38 minutes

Japanese aircraft
A6M2 Zero x 9
Ki-45 KAIa Nick x 2
Ki-51 Sonia x 9



Allied aircraft
Spitfire Vc Trop x 1
P-38G Lightning x 2
P-39D Airacobra x 1
P-40E Warhawk x 8
P-40K Warhawk x 12
F4F-4 Wildcat x 9
F4U-1 Corsair x 2


Japanese aircraft losses
A6M2 Zero: 2 destroyed
Ki-45 KAIa Nick: 1 destroyed
Ki-51 Sonia: 2 destroyed

No Allied losses

(in reply to Cap Mandrake)
Post #: 10688
RE: The IKEA effect - 2/15/2013 2:44:58 PM   
Cap Mandrake


Posts: 23184
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From: Southern California
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Naga (Luzon proper): That transport group spotted 2 d ago perhaps was not headed for Leyte, but Luzon? No troop losses which means:

1) Troops got ashore already
2) Just suppries
3) they hadn't docked yet or were jsut passing through the Naga hex.

We moved up some TBF's to Cagayan. I think they switched to bombs because of the range but not sure. 17 bomb hits from 27 bombers. Pretty good.


Afternoon Air attack on TF, near Naga at 81,81

Weather in hex: Partial cloud

Raid detected at 48 NM, estimated altitude 8,000 feet.
Estimated time to target is 22 minutes


Allied aircraft
P-38G Lightning x 1
F4F-4 Wildcat x 9
TBF-1 Avenger x 27


Allied aircraft losses
TBF-1 Avenger: 3 damaged

Japanese Ships
xAK Yamagiku Maru, Bomb hits 3, heavy fires, heavy damage
xAK Toyokawa Maru, Bomb hits 5, heavy fires, heavy damage
xAK Taizin Maru, Bomb hits 3, heavy fires, heavy damage
xAK Achou Maru, Bomb hits 1, on fire
xAK Enzyu Maru, Bomb hits 4, heavy fires, heavy damage
xAK Somedono Maru, Bomb hits 1, on fire


Then the SBD's

Afternoon Air attack on TF, near Naga at 81,81

Weather in hex: Partial cloud

Raid detected at 47 NM, estimated altitude 15,000 feet.
Estimated time to target is 18 minutes


Allied aircraft
F4F-4 Wildcat x 15
SBD-3 Dauntless x 22


Allied aircraft losses
SBD-3 Dauntless: 1 damaged

Japanese Ships
xAK Somedono Maru, Bomb hits 3, heavy fires, heavy damage
xAK Enzyu Maru, Bomb hits 2, heavy fires, heavy damage
xAK Yamagiku Maru, Bomb hits 3, heavy fires, heavy damage
xAK Misaki Maru, Bomb hits 4, heavy fires, heavy damage
xAK Achou Maru, Bomb hits 1, heavy fires, heavy damage


< Message edited by Cap Mandrake -- 2/15/2013 2:45:28 PM >

(in reply to Cap Mandrake)
Post #: 10689
RE: The IKEA effect - 2/15/2013 3:06:36 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Cap Mandrake

Leyte: Here is the answer to the question: "What can a machine gun cruiser due to an airfield?"

Nothin', that's what.
Night Naval bombardment of Baybay at 81,86

Allied Ships
CLAA Juneau

CLAA Juneau firing at Baybay


The game engine seems to give 5" guns almost no credit for bombardment. I have been using DD TFs of 6-10 DDs on bombardment, mostly to increase their experience levels. The US DDs using 5" [127.5 mm] guns almost never get a damage result - about once in 20 bombardments they disable a squad. I suspect they contribute to disruption and fatigue but that doesn't show up in reports.

Compare that with using British DDs with 4.7" [120 mm] guns or Russian DDs with 5.1" [130 mm] guns which get some kind of results about half the time.

To give all the ships some experience, I always set "escorts bombard" to "on" and leave bombard standoff distace at 0 [unless there are known to be CD guns there]. The escorts will move the bombardment in closer where it will have better accuracy. Recon seaplanes also help, but then Juneau doesn't have one! I wish there was a way of specifying daytime bombardments!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Cap Mandrake)
Post #: 10690
RE: The IKEA effect - 2/15/2013 3:12:10 PM   
Cap Mandrake


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Joined: 11/15/2002
From: Southern California
Status: offline
Near Sidate: The dangerous gap between Ternate and Mindanao just got a little more dangerous. I'm glad it wasn't one of the BB's, which are also making the transit. Guess I have to watch the replay and see where the Bettys are coming from.

Morning Air attack on TF, near Sidate at 75,100

Weather in hex: Moderate rain

Raid spotted at 19 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G4M1 Betty x 8



Allied aircraft
P-40K Warhawk x 14


No Japanese losses

No Allied losses

Allied Ships
xAK Lowana, Torpedo hits 1, on fire
DM Breese


Allied ground losses:
Vehicles lost 4 (2 destroyed, 2 disabled)

(in reply to Cap Mandrake)
Post #: 10691
RE: The IKEA effect - 2/15/2013 3:13:32 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Cap Mandrake

Leyte: Here is the answer to the question: "What can a machine gun cruiser due to an airfield?"

Nothin', that's what.
Night Naval bombardment of Baybay at 81,86

Allied Ships
CLAA Juneau

CLAA Juneau firing at Baybay


The game engine seems to give 5" guns almost no credit for bombardment. I have been using DD TFs of 6-10 DDs on bombardment, mostly to increase their experience levels. The US DDs using 5" [127.5 mm] guns almost never get a damage result - about once in 20 bombardments they disable a squad. I suspect they contribute to disruption and fatigue but that doesn't show up in reports.

Compare that with using British DDs with 4.7" [120 mm] guns or Russian DDs with 5.1" [130 mm] guns which get some kind of results about half the time.

To give all the ships some experience, I always set "escorts bombard" to "on" and leave bombard standoff distace at 0 [unless there are known to be CD guns there]. The escorts will move the bombardment in closer where it will have better accuracy. Recon seaplanes also help, but then Juneau doesn't have one! I wish there was a way of specifying daytime bombardments!


I had the escorts on "no bombard" and the min range 5K yds. Didnt know yet about CD guns there.


< Message edited by Cap Mandrake -- 2/15/2013 3:14:10 PM >

(in reply to BBfanboy)
Post #: 10692
RE: The IKEA effect - 2/15/2013 3:18:26 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
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San Jose: No rest for the weary. They are evidentry trying to make big sprashes to sink Denver. Say goodbye to Heren.

Morning Air attack on San Jose , at 78,84

Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 8,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-30 Ann x 5
Ki-49-IIa Helen x 19



Allied aircraft
Hurricane XIIb x 3
P-39D Airacobra x 17
F4F-4 Wildcat x 4


Japanese aircraft losses
Ki-30 Ann: 3 destroyed
Ki-49-IIa Helen: 6 destroyed, 2 damaged

No Allied losses


Allied ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled


Port hits 1


More of-a tenacious rittere cucarachas.

Morning Air attack on San Jose , at 78,84

Weather in hex: Moderate rain

Raid spotted at 12 NM, estimated altitude 8,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-21-Ic Sally x 6



Allied aircraft
Hurricane XIIb x 3
P-39D Airacobra x 14
F4F-4 Wildcat x 4


Japanese aircraft losses
Ki-21-Ic Sally: 2 destroyed, 1 damaged

No Allied losses



Aircraft Attacking:
3 x Ki-21-Ic Sally bombing from 5000 feet
Port Attack: 4 x 250 kg GP Bomb


Say goodbye to Ann too.

Morning Air attack on San Jose , at 78,84

Weather in hex: Moderate rain

Raid spotted at 7 NM, estimated altitude 9,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-30 Ann x 18



Allied aircraft
Hurricane XIIb x 3
P-39D Airacobra x 13
F4F-4 Wildcat x 4


Japanese aircraft losses
Ki-30 Ann: 11 destroyed

No Allied losses


Hory crap! You move box under sink and rittere vermin all over prace.

Morning Air attack on TF, near San Jose at 78,84

Weather in hex: Moderate rain

Raid spotted at 11 NM, estimated altitude 5,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-51 Sonia x 8



Allied aircraft
Hurricane XIIb x 3
P-39D Airacobra x 13
F4F-4 Wildcat x 3


Japanese aircraft losses
Ki-51 Sonia: 1 destroyed

No Allied losses


< Message edited by Cap Mandrake -- 2/15/2013 3:24:26 PM >

(in reply to Cap Mandrake)
Post #: 10693
RE: The IKEA effect - 2/15/2013 3:25:34 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
By ra way, does this childish racist crap bother anyone?

(in reply to Cap Mandrake)
Post #: 10694
RE: The IKEA effect - 2/15/2013 3:30:47 PM   
Cap Mandrake


Posts: 23184
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From: Southern California
Status: offline
Davao: After three days of unispired bombing of Davao we try again and reach 1:1, an improvement, with all 3 regiments in the attack. Emperor Brand Kool-aide still in good supply

Ground combat at Davao (79,91)

Allied Deliberate attack

Attacking force 10130 troops, 267 guns, 186 vehicles, Assault Value = 299

Defending force 4371 troops, 58 guns, 0 vehicles, Assault Value = 77

Allied engineers reduce fortifications to 0

Allied adjusted assault: 103

Japanese adjusted defense: 76

Allied assault odds: 1 to 1 (fort level 0)

Allied Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), fatigue(-)
Attacker:

Japanese ground losses:
310 casualties reported
Squads: 3 destroyed, 33 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 2 destroyed, 0 disabled
Guns lost 4 (1 destroyed, 3 disabled)


Allied ground losses:
280 casualties reported
Squads: 1 destroyed, 34 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 7 disabled


Assaulting units:
132nd Infantry Regiment
22nd Marine Regiment
161st Infantry Regiment
205th Field Artillery Battalion
2nd USMC Field Artillery Battalion
134th Field Artillery Battalion
225th Field Artillery Battalion
21/22 Field Regiment

Defending units:
15th Garrison Unit /1
Sasebo 8th SNLF /1
39th JNAF AF Unit
1st Engineer Co
40th JNAF AF Unit
108th JAAF AF Bn

(in reply to Cap Mandrake)
Post #: 10695
RE: The IKEA effect - 2/15/2013 3:31:10 PM   
Lomri

 

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Bombardment without a spotter usually is a waste of ammo. YMMV. (A spotter plus 9/10 detection for best results). I mean, you know that, but just sayin'.

(in reply to Cap Mandrake)
Post #: 10696
RE: The IKEA effect - 2/15/2013 3:34:15 PM   
Cap Mandrake


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From: Southern California
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Eastern Front (which is actually on the West side of the world): Vewy, vewy quiet. I think they are hunting wabbits.

(in reply to Cap Mandrake)
Post #: 10697
RE: The IKEA effect - 2/15/2013 3:38:32 PM   
Cap Mandrake


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Joined: 11/15/2002
From: Southern California
Status: offline

quote:

ORIGINAL: Lomri


Bombardment without a spotter usually is a waste of ammo. YMMV. (A spotter plus 9/10 detection for best results). I mean, you know that, but just sayin'.



Detection was at 8 before the raid. No spotter, of course. Another F4 mission over Babay today. They can see how many palm and fig trees got blown up and count the number of dismembered howler monkeys. Just as well, everbody pretty much can't stand howler monkeys.

(in reply to Lomri)
Post #: 10698
RE: The IKEA effect - 2/15/2013 3:46:46 PM   
Cap Mandrake


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From: Southern California
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***************Mindanao Command HQ, Cagayan, March 16, 1943(c)***************


Staff punk: Sir, message in the clear from Baybay.

Col. "Wild Bill" Cody: Coast watchers?

Staff punk: No, it's in "Engrish". I think it's from the Japs, sir.

Col. "Wild Bill" Cody: Hmm, read it please.

Staff punk: <gets ready to do accent> "To esteemed Arried commandah. Thank you for kirring godamned Howrer monkeys."

(in reply to Cap Mandrake)
Post #: 10699
RE: The IKEA effect - 2/15/2013 3:57:36 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
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quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Cap Mandrake


quote:

ORIGINAL: BBfanboy
I've been immersed in this game too long; I find myself wondering if she can really "see" out to 25 hex range and fly out to bite you if she spots you.




The answer to the first part is no....even though the search arc graphic seems to go out to 25 hexes, the routines either cut if off at 12 hexes or seriously degrade the chances (due to geometry of the arc..a 480nm 10 degree arc starts to get pretty broad). A seriously knowledgeable AE person told me this I just can't remember who

The answer to the second part is yes..if you order a Mavis to recon a port 25 hexes away and it finds something...it may attack.


The broadness of the arc would be (Pi/18) * (25 * 46) or about 200 miles at 25 hexes. it would make since to cut off effectiveness at 12 hexes or about 550 miles at it would be a 2 hex wide arc about 92 miles .. and at 6,000 feet the horizon distance would be 88 miles ... so it makes since that as the arc becomes longer the stuff over the horizon is not seen ..

Back to the movie ..

Did you account for the curvature of the earth?


You have an excellent point as I approx things using [distance = SQRT(2*Radius of the Earth * altutude)] just to give a feel of the numbers but in reality I should use distance to the horizon = Radius of the Earth * arccos (Radius of the Earth / (Radius of the Earth + Altitude))

3959 * arccos (3959 / 3560) = 88.97378 miles .. about 89 miles but close enough for government work

Back to your local programing ..

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to witpqs)
Post #: 10700
RE: The IKEA effect - 2/15/2013 4:37:02 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Cap Mandrake


quote:

ORIGINAL: BBfanboy
I've been immersed in this game too long; I find myself wondering if she can really "see" out to 25 hex range and fly out to bite you if she spots you.




The answer to the first part is no....even though the search arc graphic seems to go out to 25 hexes, the routines either cut if off at 12 hexes or seriously degrade the chances (due to geometry of the arc..a 480nm 10 degree arc starts to get pretty broad). A seriously knowledgeable AE person told me this I just can't remember who

The answer to the second part is yes..if you order a Mavis to recon a port 25 hexes away and it finds something...it may attack.


The broadness of the arc would be (Pi/18) * (25 * 46) or about 200 miles at 25 hexes. it would make since to cut off effectiveness at 12 hexes or about 550 miles at it would be a 2 hex wide arc about 92 miles .. and at 6,000 feet the horizon distance would be 88 miles ... so it makes since that as the arc becomes longer the stuff over the horizon is not seen ..

Back to the movie ..

Did you account for the curvature of the earth?


You have an excellent point as I approx things using [distance = SQRT(2*Radius of the Earth * altutude)] just to give a feel of the numbers but in reality I should use distance to the horizon = Radius of the Earth * arccos (Radius of the Earth / (Radius of the Earth + Altitude))

3959 * arccos (3959 / 3560) = 88.97378 miles .. about 89 miles but close enough for government work

Back to your local programing ..



Also, your original calculation, I believe, was for the length of the section of circumference of a circle wtih radius 550 m subtended by a 10 degree arc.

What you really need is the length of the chord. 2r sin(c/2) where c is the angle

< Message edited by Cap Mandrake -- 2/15/2013 4:39:36 PM >

(in reply to Crackaces)
Post #: 10701
RE: The IKEA effect - 2/15/2013 4:39:45 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
It's rearry crose, though.

(in reply to Cap Mandrake)
Post #: 10702
RE: The IKEA effect - 2/15/2013 4:52:53 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Cap Mandrake

By ra way, does this childish racist crap bother anyone?


Arried dogs!

Yes! Makes us most angry! Prease stop naming operations difficurt to pronounce! No more operations named "Rorripop Rick", "Rirriputian Rapdance" and "Rysine Mirrionaire"!

Also, prease stop shooting down aircraft and sinking ships! This bother us!

Thank you,

Bushido boys

_____________________________


(in reply to Cap Mandrake)
Post #: 10703
RE: The IKEA effect - 2/15/2013 5:25:28 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
I watched the replay. Some of the Zeroes appear to be coming from Taytay. The Sonias and Nicks are coming from Baybay on Leyte. The Sallys from Altimonan on Luzon? The Helens either from Clark or Manila.

The Bettys from Kendari or perhaps all the way from Flores.




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(in reply to Chickenboy)
Post #: 10704
RE: The IKEA effect - 2/15/2013 5:27:43 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
It never fails. EVERY time I lower myself to watch a replay, the coastwatchers report Chitose somewhere in New Guinea or New Britain.

Trenton and Phoenix are smoking after the 5th Battle of Jolo. Dewey is burning pretty good.

One IJN DD is burning heavily and the others smoking.

< Message edited by Cap Mandrake -- 2/15/2013 5:29:40 PM >

(in reply to Cap Mandrake)
Post #: 10705
RE: The IKEA effect - 2/15/2013 5:52:20 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
Pranning




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(in reply to Cap Mandrake)
Post #: 10706
RE: The IKEA effect - 2/15/2013 6:26:14 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline
I am partial to Puerto Princesa but that is because I like to take Cam Rahn Bay these two points form a cauldron for which no IJN ships will pass effectively cutting the DEI off without having to invade any more strong points ..

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to Cap Mandrake)
Post #: 10707
RE: The IKEA effect - 2/15/2013 6:41:06 PM   
leehunt27@bloomberg.net


Posts: 533
Joined: 9/6/2004
Status: offline
I'm noticing the relatively obsolete A6M2 Zeroes and Sonias up in the air-- have the japanese used up all the latest aircraft?

_____________________________

John 21:25

(in reply to Crackaces)
Post #: 10708
RE: The IKEA effect - 2/15/2013 7:04:14 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline

quote:

ORIGINAL: leehunt27@bloomberg.net

I'm noticing the relatively obsolete A6M2 Zeroes and Sonias up in the air-- have the japanese used up all the latest aircraft?


I also wonder if they are having trouble with unionized aircraft workers at home.

Pretty heavy Betty, Val and Tojo losses.





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(in reply to leehunt27@bloomberg.net)
Post #: 10709
RE: The IKEA effect - 2/15/2013 7:24:24 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
The CVE's and Wasp have to (or should) go back to Sydney for a AA upgrade and snazzy paint jobs. They will be ready after 4-22-43. Yorktown will be ready and most of the APA upgrades will be done. Most of the main infantry forces for the landing will be about 63+% prepped.

Allowing for moving to the theater of operations, that makes an earliest main landing in Northern Luzon on or about May 1

(in reply to Cap Mandrake)
Post #: 10710
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