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Unit Symbols - 3/11/2013 12:53:29 AM   
Jorm


Posts: 545
Joined: 6/25/2002
From: Melbourne
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A question about the unit symbols in the game,

Will there be options like Harpoon to use little ship/sub/plane icons.

I like the current 'NATO' used in the screenshot/videos used but i dont know what they all are. I gather the current ones are those used by the military ?

Any one know of a good basic site to help work out what they all mean for for newbs/non-military like me ?


The other thing i really liked about Harpoon was the after action report where you saw all of the weapons expended etc. Any plans for something like that as well ?



cheers
J



< Message edited by Jorm -- 3/11/2013 2:49:13 AM >
Post #: 1
RE: Unit Symbols - 3/11/2013 7:43:03 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Hello,

All our unit icons are stored as individual files on disk so they are very easy to mod. Most of our stock icons are NTDS and/or NATO APP-6 to conform with what one usually finds on real C2 systems but you can change them to whatever you are comfortable with. We even had someone suggest a Hello Kitty mod pack :)

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RE: Unit Symbols - 3/11/2013 10:27:57 AM   
Dimitris

 

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Our good friend Fab has provided some extra links over at the French Command forum:
NTDS symbols
http://frenchcommandforum.free.fr/index.php?topic=50.0
Acronymes
http://frenchcommandforum.free.fr/index.php?topic=67.0
English quarter
http://frenchcommandforum.free.fr/index.php?topic=89.0

Have a look!

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RE: Unit Symbols - 3/12/2013 7:01:49 AM   
Jorm


Posts: 545
Joined: 6/25/2002
From: Melbourne
Status: offline
brilliant, thanks

any word on

"The other thing i really liked about Harpoon was the after action report where you saw all of the weapons expended etc. Any plans for something like that as well ? "

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Post #: 4
RE: Unit Symbols - 3/12/2013 7:47:36 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Yes:



You can easily copy that text to paste to your own AAR or use in any other way.

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Post #: 5
RE: Unit Symbols - 3/12/2013 8:45:49 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline

quote:

ORIGINAL: Sunburn

Yes:



You can easily copy that text to paste to your own AAR or use in any other way.



Excellent..AAR's are a huge plus in a game.

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Post #: 6
RE: Unit Symbols - 3/17/2013 12:13:50 PM   
fab94

 

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quote:

ORIGINAL: Sunburn

Our good friend Fab has provided some extra links over at the French Command forum:
NTDS symbols
http://frenchcommandforum.free.fr/index.php?topic=50.0
Acronymes
http://frenchcommandforum.free.fr/index.php?topic=67.0
English quarter
http://frenchcommandforum.free.fr/index.php?topic=89.0

Have a look!


Acronymes is not finish working on

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Post #: 7
RE: Unit Symbols - 9/27/2013 9:53:03 PM   
gsol69

 

Posts: 63
Joined: 2/8/2005
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I agree that unit symbols such as those that were using in Harpoon could get me to purchase this title.
I want on intuitive way to interpret the info on the screen and won't spend the time looking up the military symbol counterparts to determine what each unit is.

Loved all of the Harpoon releases, and this appears to be a much improved version, Price is not an issue with me if the title provides everything I am looking for.

If the unit symbol thing is easily modded, I will wait until someone releases that mod.

Thank you

(in reply to Jorm)
Post #: 8
RE: Unit Symbols - 9/27/2013 9:59:37 PM   
Primarchx


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Check out Stalintc's Stylized Icon Pack at http://www.warfaresims.com/?page_id=1876

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Post #: 9
RE: Unit Symbols - 9/27/2013 10:16:37 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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quote:

ORIGINAL: gsol69

I agree that unit symbols such as those that were using in Harpoon could get me to purchase this title.
I want on intuitive way to interpret the info on the screen and won't spend the time looking up the military symbol counterparts to determine what each unit is.

Loved all of the Harpoon releases, and this appears to be a much improved version, Price is not an issue with me if the title provides everything I am looking for.

If the unit symbol thing is easily modded, I will wait until someone releases that mod.

Thank you


Hello,

You can find stylized (Harpoon-like) unit icons on our Downloads Page, courtesy of Terry Crawley.

On the same page you will find additional scenarios, and images for the database viewer.

Thanks!

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Post #: 10
RE: Unit Symbols - 9/27/2013 11:05:56 PM   
tocaff


Posts: 4781
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From: USA now in Brasil
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It would be a good idea to sticky the links for mods, unit icons, etc. so that they're easily found.

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Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768

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Post #: 11
RE: Unit Symbols - 10/6/2013 10:04:18 PM   
gsol69

 

Posts: 63
Joined: 2/8/2005
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Thank you, I am now going to purchase the product due to the availability of the Harpoon stylized icons.

Thanks again.

(in reply to tocaff)
Post #: 12
RE: Unit Symbols - 10/6/2013 10:16:26 PM   
smudge56

 

Posts: 667
Joined: 1/17/2009
From: UK
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What do these look like?



quote:

ORIGINAL: Primarchx

Check out Stalintc's Stylized Icon Pack at http://www.warfaresims.com/?page_id=1876


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Post #: 13
RE: Unit Symbols - 10/7/2013 12:59:06 AM   
Primarchx


Posts: 3102
Joined: 1/20/2013
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Download 'em and take a look. They're just image files.

quote:

ORIGINAL: Blighty56

What do these look like?



quote:

ORIGINAL: Primarchx

Check out Stalintc's Stylized Icon Pack at http://www.warfaresims.com/?page_id=1876




(in reply to smudge56)
Post #: 14
RE: Unit Symbols - 10/7/2013 11:31:28 AM   
smudge56

 

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From: UK
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Ok I will

(in reply to Primarchx)
Post #: 15
RE: Unit Symbols - 6/18/2014 1:57:05 PM   
Destry50

 

Posts: 9
Joined: 7/31/2007
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Question about installing Stalintc's Stylized Icon Pack.
When extracting this as directed, it just crashes my game. Are there any more specific instructions? since I am not really a pc wizard at all.
Thank you o/

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Post #: 16
RE: Unit Symbols - 6/18/2014 7:38:26 PM   
mikkey


Posts: 3142
Joined: 2/10/2008
From: Slovakia
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Destry50, you do not need to download them. These symbols are already part of the game. They can be set in "Game Options" window.




Attachment (1)

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Post #: 17
RE: Unit Symbols - 6/18/2014 7:58:45 PM   
Destry50

 

Posts: 9
Joined: 7/31/2007
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Thanks but I do not have any map display options at all. When I update it says I have latest version. I have ver 1.03. Tried to update to 1.04 but in game still says I have ver 1.03. very frustrating.

< Message edited by Destry50 -- 6/18/2014 9:21:19 PM >

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Post #: 18
RE: Unit Symbols - 6/18/2014 9:12:27 PM   
Gunner98

 

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From: The Great White North!
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Go to 'Game' menu, last option, 'Game Options', second Tab 'Map Display'

I was an avid Harpooner and loved the stylized symbols but now that I am used to the NATO symbols they are simpler and easier to interpret.

B

(in reply to Destry50)
Post #: 19
RE: Unit Symbols - 6/18/2014 9:25:58 PM   
Destry50

 

Posts: 9
Joined: 7/31/2007
Status: offline
Yeah agree about the NATO symbols are easier, but at this point I just want to see if I can get the other symbols to work at all. Which I CAN'T!
As I stated above I don't even have that option for MAP display on my game. I have gone through the endless loop(Directx/Net Frame) of trying to update this game to version 1.03 and still have no MAP Display option in game.
Thanks for the help though. I'll keep trying. For awhile anyway.

< Message edited by Sunburn -- 6/18/2014 10:48:08 PM >

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Post #: 20
RE: Unit Symbols - 6/18/2014 9:42:17 PM   
RoryAndersonCDT

 

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Joined: 6/16/2009
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I keep a list of all the public patches here
http://baloogancampaign.com/command-documentation/patches/



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Command Dev Team
Technical Lead

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Post #: 21
RE: Unit Symbols - 6/18/2014 9:47:53 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Hello,

Please download and extract the current public build (B538 ATM) on your Command directory. The option to use the alternative map symbols should then appear on the Options window, as demonstrated by mikkey.

Thanks.

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Post #: 22
RE: Unit Symbols - 6/18/2014 10:09:20 PM   
Destry50

 

Posts: 9
Joined: 7/31/2007
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Got it guys. thanks so much. why doesn't the in game updater take care of such simple tasks?

(in reply to Dimitris)
Post #: 23
RE: Unit Symbols - 6/18/2014 10:15:21 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Because it is a software machine, and machines will always be inferior to huma--

<D gets blasted in the back by a roving H/K, falls down burning>

< Message edited by Sunburn -- 6/18/2014 11:16:11 PM >


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