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RE: LOST VICTORIES

 
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RE: LOST VICTORIES - 4/3/2013 8:37:05 AM   
GreyJoy


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quote:

ORIGINAL: Saros

Are you going to get Michaelm to add in the missing HI/LI? I recall there was a significant chunk of that missing as didn't you end out getting the Scen 1 industry totals with the Scen 2 forces?


No, i don't think i'll ask for that. I'll live with what i have and what i've conquered in China.


July 22, 1943

Ok, something is up in the Solomons.
Several APA/AKAs spotted at Thousand Ships Bay, where the enemy's garrison, in one turn, moved from 35,000 to 10,000.... more than 25,000 troops have been loaded! Several Cruisers TFs spotted at Rekata Bay
If the APA/AKAs are there that means one of his next moves must be here.
Think Brad will do another of his two-axis advances. I still think something is up in western Oz... his CVs aren't in the Solomons (where he has a lot of LBA) so i bet they are somewhere near Exmouth. At Port Hedland a lot of ships are gathering....

Torokina has been constantly bombed for the last 45 days. Torokina or Shortland must be his target in the Solomons.
Dempasar and Bali are probably his other targets in the DEI.
I bet he wants me to move my CVs back in the pacific so that i'll be out of position in the DEI when the hammer falls...

Hard calls....

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Post #: 2221
RE: LOST VICTORIES - 4/3/2013 12:02:35 PM   
veji1

 

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Bah not so hard really. Keep the KB rather closer to the DEI (although Mindanao is probably a good place, it covers both) and try to slow down the move with LBA and land troops. If he get's bogged down it migh tbe worth it to strike, but otherwise stay pat to begin with.

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Post #: 2222
RE: LOST VICTORIES - 4/3/2013 6:40:15 PM   
GreyJoy


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quote:

ORIGINAL: veji1

Bah not so hard really. Keep the KB rather closer to the DEI (although Mindanao is probably a good place, it covers both) and try to slow down the move with LBA and land troops. If he get's bogged down it migh tbe worth it to strike, but otherwise stay pat to begin with.



True. That's what i'll do.
CV Katzuragi, along with CVLs Soho, Ryuo and Zuiho joined Nagumo's fleet at Kendari, while CV Hiryu and CVE Unyo are moving back to Japan along with 2 CSs and 15 DDs...all due to upgrade.

Around Rabaul i'm moving more LBA assets. My Air Fleet, along with a combat fleet built around Musashi, Mutsu and Yamashiro, will be my only defence against the power of the allied steamroller.

At Darwin everything seems quiet, but Molu has been repaired again and it's already crowded with fighters and bombers. Let's see what Brad wants to do to save his reinforced division at Saumlaki.

Colombo is full of activity....something's up down there....

NOPAC: quiet.


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Post #: 2223
RE: LOST VICTORIES - 4/4/2013 1:42:30 PM   
GreyJoy


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July 23, 1943

Sometimes this game really pisses me off.
3 BBs bombed, at night, Molu, torching some planes on the ground and sinking an empty APA and one xAP, along with an LST. Vals from Boela, escorted by some 15 zeros, finished the job sinking a couple of APDs and damaging one AV.

We also decided to bomb treasury Island with 3 BBs, preceeded by 5 DDs. The DDs arrived at night and sunk some PTs, clearing the way for the big boys... but the big boys decided it was better to overcome my orderes (which were right!) and stay a little longer.... the BBs paused at Shortland at night and arrived at Treasury during the daytime.... result? my BBs bombed Treasury but they ate something like 50 1000lb bombs A DD (Fubuki class) is lost and all my ships have some high degree of damage... they will be probably lost next turn
The LRCAP assigned for them from Rabaul decided it was better to defend Torokina from the usual enemy sweeps... so we lost some 40 zeros and left the BBs completely without cover...

Damn! i hate when it happens....

Now Rabaul has no naval coverage.... need to send some reinforcements from Truk....

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Post #: 2224
RE: LOST VICTORIES - 4/4/2013 2:35:18 PM   
crsutton


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quote:

ORIGINAL: ny59giants

quote:

The KI-84a had its baptism of fire over Burma today. Did very very well!


He recently got three groups (75 planes) of P-47s at Eastern USA. It will be interesting to see which way they went - USA or Cape Town.


Actually, smart Allied play is to just replace the P47d in those groups right away with lesser planes. Then use the P47s to fill out your best groups already in the fight. So they can show up anywhere.




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Post #: 2225
RE: LOST VICTORIES - 4/4/2013 4:05:07 PM   
Chickenboy


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quote:

ORIGINAL: GreyJoy

July 23, 1943

Sometimes this game really pisses me off.
3 BBs bombed, at night, Molu, torching some planes on the ground and sinking an empty APA and one xAP, along with an LST. Vals from Boela, escorted by some 15 zeros, finished the job sinking a couple of APDs and damaging one AV.

We also decided to bomb treasury Island with 3 BBs, preceeded by 5 DDs. The DDs arrived at night and sunk some PTs, clearing the way for the big boys... but the big boys decided it was better to overcome my orderes (which were right!) and stay a little longer.... the BBs paused at Shortland at night and arrived at Treasury during the daytime.... result? my BBs bombed Treasury but they ate something like 50 1000lb bombs A DD (Fubuki class) is lost and all my ships have some high degree of damage... they will be probably lost next turn
The LRCAP assigned for them from Rabaul decided it was better to defend Torokina from the usual enemy sweeps... so we lost some 40 zeros and left the BBs completely without cover...

Damn! i hate when it happens....

Now Rabaul has no naval coverage.... need to send some reinforcements from Truk....


Sorry to hear that, mate.

Naval bombardment near enemy air umbrellas is an inherently risky move. God forbid some hitch in the bombardment schedule occurs (as it so often does) and then something like this happens. I've heard of one of the ships getting mined, slowing down the lot and then arriving at daylight (and getting shredded), running into SCTFs, slowing down the lot and then arriving at daylight (and getting shredded) and so on and so on...

I guess those SBDs need to be ratcheted up a notch or two on your chart as threats too?

ETA: Reliance on LBA LRCAP, even IJNAF LRCAP, is fraught with peril too-as you probably know. Weather, enemy action, CAP activity, navigation problems en route to target, commander check fails, etc. can muddy the waters. Again, a high risk activity.

< Message edited by Chickenboy -- 4/4/2013 4:36:14 PM >


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Post #: 2226
RE: LOST VICTORIES - 4/4/2013 4:29:17 PM   
paullus99


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Those 1000lbers will really mess up your day - 3 BBs out of the equation, that really hurts....

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Post #: 2227
RE: LOST VICTORIES - 4/4/2013 4:40:55 PM   
veji1

 

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If you really really think the ships are about to be lost, separate them and try to run your luck in separated TFs... Bugger really 3 BBs lost would really hurt. First real defeat in the war for you if it happens.

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RE: LOST VICTORIES - 4/4/2013 7:35:06 PM   
Cribtop


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Esp if one of the BBs is Mushashi, which I think was one of the BBs you said was defending Rabaul in a prior post. Bummer.

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RE: LOST VICTORIES - 4/5/2013 7:49:55 AM   
koniu


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Sorry mate.
I hope You will save all of them.

They will have to move slowly toward Rabaul. Right?
Why dont give them heavy LCAP hoping that allies send unrecorded hordes of bombers to finish with job they start today. I they will sunk why not with many allied planes.

Give them heavy LCAP and hope that allies coordination will not work. Even A6M5s will have advantage against escorts. Good luck.



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RE: LOST VICTORIES - 4/5/2013 8:57:34 AM   
GreyJoy


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July 24, 1943

The Gods of war are on my side today. The damaged BBs (yes, Musashi is among them), managed to get to Rabaul without the intervention of the enemy subs (which are loitering south of Rabaul)....just in time! Because suddenly the enemy CVs popped up next to Treasury Island!
Now the enemy's intentions are clear. CVs, CVLs and BBs are covering a HUGE invasion force, now stationing  hex south of Shortland. APAs, AKAs and lots of LSTs are there....full of troops. Their destination seems to be either Shortland or Torokina. The latter is the most plausible cause it's been bombed daily for months now....
BB Mutsu needs a long repair yard time, having 40 flt and 50 sys damage. Musashi and Yamashiro are somehow in a better shape, having some high sys damage but minor flt.
Reinforcements are arriving...but they won't make it in time... Brad caught me here with my pants down... there are no enemy CVs in western Oz... they are all here

But... if i manage to save my precious BBs.... well, that's kind of a victory

I'm leaving for a week end in Paris this afternoon... will be back on monday night!


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Post #: 2231
RE: LOST VICTORIES - 4/5/2013 9:37:30 AM   
GreyJoy


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 Now i have to decide what to do against those CVs. 3 of my Naval Search Nells have been shot down over them, so my DL isn't very good. Seems like at least 6 CVs are present, with 2 or 3 CVLs following them.
Should i attack them?...with all the ships gathering south of Shortland i fear that the coordination of my bombers would be horrible...and the tendency of Brad to use CAP traps.....

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RE: LOST VICTORIES - 4/5/2013 9:39:02 AM   
koniu


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quote:

ORIGINAL: GreyJoy
BB Mutsu needs a long repair yard time, having 40 flt and 50 sys damage. Musashi and Yamashiro are somehow in a better shape, having some high sys damage but minor flt.


Mutsu at best 7 months is dry dock. In my experience BB need 2 days for 1 sys damage (pierside-critical) and 4 days for 1 major flt point(drydock size 100).
Musashi much longer as this is big big ship.



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RE: LOST VICTORIES - 4/5/2013 11:56:13 AM   
GreyJoy


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quote:

ORIGINAL: koniu


quote:

ORIGINAL: GreyJoy
BB Mutsu needs a long repair yard time, having 40 flt and 50 sys damage. Musashi and Yamashiro are somehow in a better shape, having some high sys damage but minor flt.


Mutsu at best 7 months is dry dock. In my experience BB need 2 days for 1 sys damage (pierside-critical) and 4 days for 1 major flt point(drydock size 100).
Musashi much longer as this is big big ship.





I know....i know it will take forever to repair them...but hey, better than nothing!
Now i need to avoid the enemy subs during the looooong trip back to Japan

BTW i think i know what caused the problem... i gave to that BBTF waypoints...and the damned waypoints seem to alter the normal timing of the bombardment TFs....

Oh well...lesson learnt


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Post #: 2234
RE: LOST VICTORIES - 4/5/2013 12:55:49 PM   
HansBolter


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quote:

ORIGINAL: GreyJoy

BTW i think i know what caused the problem... i gave to that BBTF waypoints...and the damned waypoints seem to alter the normal timing of the bombardment TFs....

Oh well...lesson learnt


I have seen this before as well. If you need to give a waypoint to a bombardment TF it is best to stop them at the waypoint and wait until the next turn to make the run in to the target.

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RE: LOST VICTORIES - 4/5/2013 3:11:36 PM   
koniu


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quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: GreyJoy

BTW i think i know what caused the problem... i gave to that BBTF waypoints...and the damned waypoints seem to alter the normal timing of the bombardment TFs....

Oh well...lesson learnt


I have seen this before as well. If you need to give a waypoint to a bombardment TF it is best to stop them at the waypoint and wait until the next turn to make the run in to the target.


2 turns ago i send 3xCA TF to bombard enemy base. I set also way-points and TF arrive to base on morning and stay there for entire day. I almost get hart attack when i saw that.
Lucky no bombers in air




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RE: LOST VICTORIES - 4/5/2013 6:20:33 PM   
Chickenboy


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quote:

ORIGINAL: GreyJoy

 Now i have to decide what to do against those CVs. 3 of my Naval Search Nells have been shot down over them, so my DL isn't very good. Seems like at least 6 CVs are present, with 2 or 3 CVLs following them.
Should i attack them?...with all the ships gathering south of Shortland i fear that the coordination of my bombers would be horrible...and the tendency of Brad to use CAP traps.....


What options do you have to attack with? What is in position that could constitute a credible threat?

I'd have some SCTFs on hand to try to get at a landing force. Even if you don't get it on the first day, there won't be a better opportunity to get at covering CVTFs or the Amphibious TFs themselves by SCTF interdiction.

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RE: LOST VICTORIES - 4/5/2013 6:54:48 PM   
ny59giants


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If adding waypoints causes a BB TF to remain at the base during daylight vs one that doesn't stay, then GreyJoy and any other player needs to send a turn to MichaelM to take a look at. For some reason I thought this issue was fixed in a prior beta patch.

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RE: LOST VICTORIES - 4/5/2013 7:04:38 PM   
Crackaces


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quote:

ORIGINAL: ny59giants

If adding waypoints causes a BB TF to remain at the base during daylight vs one that doesn't stay, then GreyJoy and any other player needs to send a turn to MichaelM to take a look at. For some reason I thought this issue was fixed in a prior beta patch.


The TF bombarded .. which is what Michealm fixed. My experince and understanding is that before the fix if you set waypoints the TF returned to the home port before bombarding. Now they hit the waypoint and bombard. But .. it seems the BB TF uses ops points at the waypoint, which can be especally deadly. I do know my last opponent objected vivaciously when he set up a waypoint to avoid my subs, and the TF hung around to be destroyed by hundreds of Low Nav platforms .. that seemed to be the only difference between previous sucessful attacks.

Can someone test this?

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RE: LOST VICTORIES - 4/5/2013 7:14:37 PM   
JocMeister

 

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Doing bombardments in general always makes me sweat a bit because of this. I had it happened on a few occasions and I know Erik has had it happen several times.

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RE: LOST VICTORIES - 4/5/2013 7:21:43 PM   
GreyJoy


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Waiting at the airport....
Just saw the replay....OUCH
Ittacked with some DDs and some 900 planes.... Result? Bad weather in the morning.... no flights....
in the afternoon....bad weather again but 900 planes attacked from 3 different AFs..... result?
498 planes shot down against 24.... 320 pilots MIA/KIA....66 WIA....
The entire southern air army is shattered.
The coordination was horrible... 90 jills and 80 judys went unescorted against his CVs.... Not a single one survived.
While more than 120 fighters escorted 30 helens at 1000 ft....
We only scored 2 torps on a CVE, 1 dud torp on Wasp and 2 torps on a CLAA...nothing more.... Truly a disaster.
He landed safely a full australian corp... 850 AVs.... Torokina is doomed and so is Rabaul now....

One thing is sure: after the latest beta the coordination has defenetly become a problem for the attacker.... But that's a good thing imho. Probably this battle would have ended with several allied CVs sunk if we were playing with the old patch

Gotta go now. Paris is calling

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RE: LOST VICTORIES - 4/5/2013 7:40:51 PM   
Canoerebel


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Anybody think GreyJoy will let a bad day in the Solomons get in the way of a good time in Paris?

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RE: LOST VICTORIES - 4/5/2013 8:44:13 PM   
Cribtop


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Using waypoints with bombardment TFs is, to my knowledge, a confirmed and unfixed bug.

Concerning co-ordination, were the escorts flying from the same or different bases that the bombers? Another point is that the paucity of air support in this mod will make it harder to co-ordinate generally for various reasons, but you know that.

At least you'll always have Paris, mon ami!

< Message edited by Cribtop -- 4/5/2013 8:46:35 PM >


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RE: LOST VICTORIES - 4/5/2013 9:53:04 PM   
koniu


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quote:

ORIGINAL: Cribtop

Concerning co-ordination, were the escorts flying from the same or different bases that the bombers? Another point is that the paucity of air support in this mod will make it harder to co-ordinate generally for various reasons, but you know that.

At least you'll always have Paris, mon ami!

I personally like that strikes are shattered on multiple waves under beta. But beta have also "problem" how escort is behaving.

quote:

ORIGINAL: GreyJoy

The coordination was horrible... 90 jills and 80 judys went unescorted against his CVs.... Not a single one survived.
While more than 120 fighters escorted 30 helens at 1000 ft....


In many cases small bomber groups are escorted by huge number of fighters but when main bomber body arrive they have little escort or no escort is present.
End is like in GreyJoy last battle. Unescorted bombers dont even get trough CAP and heavy escorted wave have to small number of bombers to make difference after they get trough CAP.

For me part when escort is choosing what wave they will escort is needing little balance

EDIT: It is not huge problem when ground target is attacked as you can send sweep to clear air for bombers or use LCAP. But sweeps and LCAP are not an option in naval battles.


< Message edited by koniu -- 4/5/2013 10:15:46 PM >


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RE: LOST VICTORIES - 4/6/2013 4:13:21 AM   
crsutton


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quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: ny59giants

If adding waypoints causes a BB TF to remain at the base during daylight vs one that doesn't stay, then GreyJoy and any other player needs to send a turn to MichaelM to take a look at. For some reason I thought this issue was fixed in a prior beta patch.


The TF bombarded .. which is what Michealm fixed. My experince and understanding is that before the fix if you set waypoints the TF returned to the home port before bombarding. Now they hit the waypoint and bombard. But .. it seems the BB TF uses ops points at the waypoint, which can be especally deadly. I do know my last opponent objected vivaciously when he set up a waypoint to avoid my subs, and the TF hung around to be destroyed by hundreds of Low Nav platforms .. that seemed to be the only difference between previous sucessful attacks.

Can someone test this?



I have never used way points at all in the game. Don't trust them and really don't need them. I would never use them in any sort of combat situation. Cargo TFs maybe but have yet to do it.

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RE: LOST VICTORIES - 4/6/2013 4:47:28 PM   
SqzMyLemon


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I never use waypoints for the actual bombardment attack anymore regardless of the fix. As Hans mentioned above, use waypoints to get into position, but then I'd recommend not setting any during the turn you want to bombard to avoid being hung out to dry as GreyJoy is experiencing.

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RE: LOST VICTORIES - 4/6/2013 6:42:26 PM   
Crackaces


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quote:

ORIGINAL: SqzMyLemon

I never use waypoints for the actual bombardment attack anymore regardless of the fix. As Hans mentioned above, use waypoints to get into position, but then I'd recommend not setting any during the turn you want to bombard to avoid being hung out to dry as GreyJoy is experiencing.


Just to follow up, my MO is to create a SAG and maneuver the SAG to the Objective Rally Point. This is because I noticed that BB TF's run full speed at night even when they do not bombard that day. I set the ORP the specfied hex distance the turn before the proposed night into very early morning phase of my projected BB attack. Then I set the TF to Bombard, and the target, with some nearby home port in the general direction of my planned escape. Then I let the BB TF do its thing. So far, this has been a successful routine for getting a BB TF to run full speed, strike, and get out of aircraft range.

This game has soooo many details ...

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The last song of the Musashi - 4/9/2013 2:31:05 PM   
GreyJoy


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Thx Guys, lots of nice inputs as always!

I'm back from Paris...was a great week end and the girl was clearly happy, so i guess the ultimate goal was achieved!

I went to a couple of very good new-to-me restaurant (Taokan above all!) and shopped in a couple of my favourite european shops (Alain Martiniere, Victoire Homme and L'Eclereur). Walked a lot and, for 3 days, never thought about the job...which was soooo good!

But now we're back and the war is upon us.

July 26, 1943

Japan suffers another defeat. But this time i cannot blame Lady Luck or the Gods of War... this time it was just me. I've ordered the Yamashiro and the Musashi, despite the damages suffered during the last raid, to try to get to those APA/AKAs that were still unloading at Torokina...
We got in at night... at first we found 5 Fletchers on our way... we managed to repulse them without much damage.... but then the allied superior equipments (radar) came into action.
The BB Indiana and the BB Washington, supported by 4 DDs, surprised our ships (2 BBs, the CL Sentai and 2 modern CLs, along with 4 modern DDs) at 7,000 feet.... the Musashi, slowed to 19knots, immediately ate 6 penetrating hits of 16inch rounds.... she started immediately to burn, taking serious damages...
The Yamashiro did her best to support the sister, inflicting some heavy damage to the BB Indiana (not less than 18 rounds hit the Indiana during the fight, some of them penetrating)... but the Musashi was clearly lost.... by the end of the fight she took 20 heavy hits and sunk immediately after...
Then the Yamashiro with the surviving other ships pressed on.... only to find that the APA/AKAs were gone... we sunk some 4 xAPs, 2 DDs and some 4/5 LSTs... probably 4500 enemies are now food for fishes... but the loss the Musashi cannot be compensated by the destruction of an enemy regiment.

Then one of our subs put 4 fishes into an enemy CVE near Shortland, sinking it....

The BB Indiana didn't sink... she took heavy damage but she should survive.

Reinforcements are arriving from Truk....but Torokina is lost i think


In China i think he's trying to open a new front in northern Vietnam. Will take a look at it ASAP


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RE: The last song of the Musashi - 4/9/2013 2:55:26 PM   
GreyJoy


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We managed to send some decent reserves at Rabaul this turn. The shattered groups of the southern Air Army are transfered back to Truk to replenish and recover, while more fighters are moved in.
Now Rabaul has 350 fighters (Georges and Tojos). Hopefully enough for the upcoming week (untill some more bombers are ready to be moved to the theatre).
A CATF is moving from Truk, while 6 damaged DDs and 2 CLs are limping back after the recent battles.

The last 3 days have really been disastrous for Japan. We've lost the Musashi, 5 modern DDs, 500 planes, 350 pilots and have 2 BB seriously damaged (which will be out of the war for a long time), while the enemy managed to put a corp composed of 2 full Aus division at Bouganville.... right at the doors of Rabaul...

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RE: The last song of the Musashi - 4/9/2013 3:56:16 PM   
GreyJoy


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Jul 27, 43

Rabaul is sieged.

The enemy sent a strong SCTF 1 hex to Rabaul. his CVs are covering the operation. Rabaul is strangled by subs and Torokina is already falling.... damn



--------------------------------------------------------------------------------
Submarine attack near Feni Islands at 107,127

Japanese Ships
SS I-19, hits 20, and is sunk

Allied Ships
DD Ellet
DD Woodworth
DD McCalla
--------------------------------------------------------------------------------
Morning Air attack on TF, near Feni Islands at 107,127

Weather in hex: Severe storms

Raid detected at 77 NM, estimated altitude 13,000 feet.
Estimated time to target is 19 minutes

Japanese aircraft
A6M3a Zero x 3
D4Y1 Judy x 7
N1K1-J George x 10

Allied aircraft
F4F-4 Wildcat x 4
F6F-3 Hellcat x 8

Japanese aircraft losses
A6M3a Zero: 2 destroyed
D4Y1 Judy: 2 destroyed, 2 damaged
D4Y1 Judy: 1 destroyed by flak
N1K1-J George: 5 destroyed

No Allied losses

Allied Ships
CA New Orleans

Aircraft Attacking:
7 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb



--------------------------------------------------------------------------------
Morning Air attack on TF, near Feni Islands at 107,127

Weather in hex: Severe storms

Raid detected at 76 NM, estimated altitude 14,660 feet.
Estimated time to target is 25 minutes

Japanese aircraft
B6N2 Jill x 22

Allied aircraft
F6F-3 Hellcat x 1

Japanese aircraft losses
B6N2 Jill: 2 damaged

No Allied losses

Allied Ships
CA New Orleans, Torpedo hits 2, heavy damage
DD LaVallette
DD Hutchins


--------------------------------------------------------------------------------

Ground combat at Torokina (109,130)

Allied Deliberate attack

Attacking force 20066 troops, 328 guns, 257 vehicles, Assault Value = 749

Defending force 10815 troops, 103 guns, 92 vehicles, Assault Value = 204

Allied adjusted assault: 966

Japanese adjusted defense: 571

Allied assault odds: 1 to 1 (fort level 4)

Allied Assault reduces fortifications to 3

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
824 casualties reported
Squads: 2 destroyed, 59 disabled
Non Combat: 4 destroyed, 12 disabled
Engineers: 1 destroyed, 4 disabled
Guns lost 13 (1 destroyed, 12 disabled)
Vehicles lost 6 (2 destroyed, 4 disabled)
Units destroyed 1

Allied ground losses:
426 casualties reported
Squads: 2 destroyed, 48 disabled
Non Combat: 0 destroyed, 16 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 33 (2 destroyed, 31 disabled)

Assaulting units:
2/6th Armoured Regiment
3rd Australian Division
5th Australian Division
3/592nd Boat&Shore Engineer Battalion
I US Corps
2/11th Field Regiment

Defending units:
62nd Naval Guard Unit
21st/A Division
17th Medium Field Artillery Regiment
46th JNAF AF Unit
11th Air Defense AA Rgt /1
17th Naval Construction Battalion
17th Army
32nd Ind.AA Gun Co
51st Air Div /6


...it's just a matter of time now...

(in reply to GreyJoy)
Post #: 2250
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