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Question about sound - 4/28/2013 2:28:59 PM   
jjknap

 

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Joined: 3/24/2013
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During the missions, will there just be music, or we hear some sound effects like rocket engines, mission control chatter, spacecraft beeps, etc.? Those type of effects were really cool in Buzz Aldrin's Race Into Space.

Also, how about giving us a new screen shot or two since we have to wait a bit longer to get the game

Thanks!
Post #: 1
RE: Question about sound - 4/29/2013 9:22:03 AM   
Nacho84

 

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From: Brighton, UK
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Hello jjknap,

Yes, SPM will feature both background music and sound effects during the missions. Our sound composers Christian and Demian are hard at work creating an original sound track for this game and gathering sound effects from old NASA footage

Regarding your request... I'm uploading two screens that Mauricio sent me last night straight from the 3D oven. Careful, they are still hot!

The screens show the Titan IIIC booster, which is carrying the transtage that will be used by a Gemini spacecraft in order to perform a circumlunar mission.




Attachment (1)

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to jjknap)
Post #: 2
RE: Question about sound - 4/29/2013 9:24:54 AM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline
The second render...




Attachment (1)

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to Nacho84)
Post #: 3
RE: Question about sound - 4/29/2013 12:16:54 PM   
wolf14455


Posts: 1196
Joined: 1/29/2006
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Very nice! Kudos to your artists :O)

< Message edited by Swedewolf -- 4/29/2013 12:17:17 PM >

(in reply to Nacho84)
Post #: 4
RE: Question about sound - 4/29/2013 12:17:02 PM   
jjknap

 

Posts: 53
Joined: 3/24/2013
Status: offline
Thanks for answering my question and releasing those two incredible screens. You guys are awesome! Any idea when/if we can pre-order the game?

(in reply to Nacho84)
Post #: 5
RE: Question about sound - 4/29/2013 12:18:03 PM   
wolf14455


Posts: 1196
Joined: 1/29/2006
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quote:

ORIGINAL: jjknap

Thanks for answering my question and releasing those two incredible screens. You guys are awesome! Any idea when/if we can pre-order the game?


Or alpha test ;)

(in reply to jjknap)
Post #: 6
RE: Question about sound - 4/29/2013 12:59:02 PM   
Nacho84

 

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From: Brighton, UK
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quote:

ORIGINAL: Swedewolf

Very nice! Kudos to your artists :O)


You won't believe me, but actually all the 3D models and the 3D renders have been done by a single guy who's not even working full-time on the game! Yes, the rest of us don't know how does he do it either

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to wolf14455)
Post #: 7
RE: Question about sound - 4/29/2013 1:02:49 PM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
Status: offline

quote:

ORIGINAL: Swedewolf


quote:

ORIGINAL: jjknap

Thanks for answering my question and releasing those two incredible screens. You guys are awesome! Any idea when/if we can pre-order the game?


Or alpha test ;)


Not sure about the pre-order. I'm going to point Iain to this thread so that he can chime in.

The beta test is coming soon, we'll keep you all posted on this

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to wolf14455)
Post #: 8
RE: Question about sound - 4/29/2013 1:21:24 PM   
wolf14455


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Bravisimo exellente hrm I mean Im looking forwards to it.

(in reply to Nacho84)
Post #: 9
RE: Question about sound - 4/29/2013 3:54:56 PM   
IainMcNeil


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From: London
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Pre-ordering is something we'd love to do but currently the system doesn't support. The system is entirely designed to deliver something instantly and there is no mechanism to hold the details and deliver them later so structurally its a huge change. We're looking for a way to make it work but no promises.

_____________________________

Iain McNeil
Director
Matrix Games

(in reply to wolf14455)
Post #: 10
RE: Question about sound - 4/29/2013 11:06:13 PM   
jjknap

 

Posts: 53
Joined: 3/24/2013
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I would love to beta test

(in reply to IainMcNeil)
Post #: 11
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