MrRoadrunner
Posts: 1323
Joined: 10/7/2005 Status: offline
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quote:
ORIGINAL: scottgibson Junk, I think the units actually represent sqauds. a Company would have 3 platoons of 3 squads. Each sqaud is about 12 men, so for infantry a 6 point unit is 12 men. For vehicles, each unit equals 1 veihcle. That is my thinking at least. Scott in Tacoma From the manual: What is the game scale? A. The game scale is six minutes per turn and 250 meters per hex. Each Strength Point (SP) of an infantry platoon represents a half squad (thus, 6 SPs represent a platoon of three squads). Each SP of a Machine Gun platoon represents one MG “team” (and, thus, one MG); each SP of a gun (i.e., gun, mortar, or howitzer) battery represents one gun and its attendant crew; each SP of a vehicular platoon (regardless of type) represents one vehicle and its crew. Crews and guns are considered the same units for game play purposes. At this scale I can see a scenario designer splitting a platoon into squads, based on the theme of the scenario. I just am not sure I like the idea of a player being able to do so. RR
< Message edited by MrRoadrunner -- 4/27/2013 7:25:29 PM >
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“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.” ― Marcus Aurelius, Meditations
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