Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

the chaos of Belgian surrender

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> Commander - The Great War >> Tech Support >> the chaos of Belgian surrender Page: [1]
Login
Message << Older Topic   Newer Topic >>
the chaos of Belgian surrender - 4/30/2013 2:40:33 AM   
elkinsjames02

 

Posts: 6
Joined: 12/20/2012
Status: offline
I have the technical info if you want it, but I suspect this is just a design loophole. I'm using ver 1.30

When countries surrender, the territory they control at that time becomes neutral. Fair enough. But when it happens with Belgium, the effect is bizarre. Odd enough that one or more unoccupied hexes on the Western Front suddenly become neutral territory, but what's the rationalization for Allied-occupied hexes becoming neutral territory? In a recent game I had Brit and French units in a north-south line west of Antwerp-Brussels. End Turn. Belgium surrendered. Suddenly there's a 3-hex strip of neutral territory running from the English Channel to the outskirts of Brussels, and the BEF is in the production queue ready for deployment in Britain.
Post #: 1
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War I] >> Commander - The Great War >> Tech Support >> the chaos of Belgian surrender Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.125