Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Distant Worlds: Shadows

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> RE: Distant Worlds: Shadows Page: <<   < prev  25 26 [27] 28 29   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Distant Worlds: Shadows - 5/13/2013 12:43:08 AM   
jpwrunyan


Posts: 558
Joined: 12/3/2011
From: Uranus
Status: offline
Why are repair missions still not enterable in the queue for constructors?

(in reply to dazoline II)
Post #: 781
RE: Distant Worlds: Shadows - 5/13/2013 7:49:16 PM   
eroots

 

Posts: 6
Joined: 1/11/2012
Status: offline
So, is the release date set for next week in stone yet? Looking forward to this and future expansions.. In the future, it'd be great if there were added portraits for the different characters in the game, so each spy, leader, etc look different..

< Message edited by eroots -- 5/13/2013 7:50:54 PM >

(in reply to dazoline II)
Post #: 782
RE: Distant Worlds: Shadows - 5/13/2013 9:08:43 PM   
Buio


Posts: 247
Joined: 11/21/2012
Status: offline
I started a Legends game and remembered why I like the game so much. You got lots of things to do and it is interesting from start, while still being so deep and complex that the interest stays to late game.

Need Shadows. :)

(in reply to dazoline II)
Post #: 783
RE: Distant Worlds: Shadows - 5/14/2013 1:39:01 AM   
unclean

 

Posts: 163
Joined: 12/31/2010
Status: offline
quote:

ORIGINAL: unclean
has a way to filter fleet ships out of the military sidepanel been added in Shadows?

Still wondering about this :)

Reinforcing fleets is one of the biggest timesinks for me in Legends, and this would go a long ways towards streamining the process.



(in reply to unclean)
Post #: 784
RE: Distant Worlds: Shadows - 5/14/2013 9:41:09 AM   
Mansen


Posts: 352
Joined: 5/3/2013
Status: offline
Agreed - A filter to filter out fleet ships as well as an "add to fleet ____" dropdown menu in the construction order screen. (optimally with one for the military ships and one for each of the alternative ship types - constructors, scouts and such)

(in reply to unclean)
Post #: 785
RE: Distant Worlds: Shadows - 5/14/2013 9:51:11 AM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
Reorganizing fleets if you want to take ship location into account can be a pain no matter the GUI.

When I build ships to strengthen fleets, I prefer to do that one fleet at a time for a simple reason.

1: Pause.
2: Order ships
3: Open ship list - military ships - sort on rising firepower.

Your new fleet members sit at the top.

This is a reason to keep at least one normal weapon on carriers and troop transports.

As I learnt from a Let's Play, new ships without sorting sit at the bottom of the ship list in the order they were booked. Starlab (I think it was) built multiple new fleets by booking ships one fleet at a time on the build order screen. His 4 ship fleets then sat at the bottom of the military list in a fleet by fleet order. Last 4, one fleet. Next 4, another fleet.


(in reply to Mansen)
Post #: 786
RE: Distant Worlds: Shadows - 5/14/2013 5:48:04 PM   
AminMaalouf

 

Posts: 176
Joined: 1/6/2007
Status: offline
There was something with May 14th ... but I can't remember. My cat's birthday or so?



< Message edited by AminMaalouf -- 5/14/2013 6:20:01 PM >

(in reply to Bingeling)
Post #: 787
RE: Distant Worlds: Shadows - 5/14/2013 6:17:07 PM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
You were probably looking forward to the Gold date.

http://www.matrixgames.com/forums/fb.asp?m=3314892

(in reply to AminMaalouf)
Post #: 788
RE: Distant Worlds: Shadows - 5/14/2013 6:19:32 PM   
AminMaalouf

 

Posts: 176
Joined: 1/6/2007
Status: offline
Yup. It could be gold master today, theoretically.

< Message edited by AminMaalouf -- 5/14/2013 6:27:04 PM >

(in reply to Bingeling)
Post #: 789
RE: Distant Worlds: Shadows - 5/14/2013 6:36:54 PM   
Buio


Posts: 247
Joined: 11/21/2012
Status: offline
quote:

ORIGINAL: AminMaalouf
There was something with May 14th ... but I can't remember. My cat's birthday or so?

After release your cat will sit and glare at you when you don't pay him enough attention. ;)

-----
On topic;

Watching the preview videos from Das, I do see that advisor spam is still in the game. :(

Just one example, he opens "build new ships" advisory and closes it at 5:40 making it go away... until 6:26 that is when it pops up again. A hole 46 seconds later.

(in reply to AminMaalouf)
Post #: 790
RE: Distant Worlds: Shadows - 5/14/2013 7:21:25 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
I'll let you know as soon as we have gone gold. We are extremely close. Will also confirm the final release date as soon as we are gold.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Buio)
Post #: 791
RE: Distant Worlds: Shadows - 5/14/2013 8:44:36 PM   
robc04_1

 

Posts: 146
Joined: 1/15/2012
Status: offline

quote:

ORIGINAL: unclean

quote:

ORIGINAL: unclean
has a way to filter fleet ships out of the military sidepanel been added in Shadows?

Still wondering about this :)

Reinforcing fleets is one of the biggest timesinks for me in Legends, and this would go a long ways towards streamining the process.





I agree reinforcing fleets is a pain. I made a suggestion to Erik that there is an option added to auto reinforce fleets, even if they aren't automated. That way the player can build their own ships and organize fleets, send them to defensive locations and set their posture, and let them reinforce themselves so the player doesn't have to constantly do it manually. He said it is something they can consider.


_____________________________

Because I play too much,
One Guy, Too Many Games

(in reply to unclean)
Post #: 792
RE: Distant Worlds: Shadows - 5/15/2013 12:09:09 PM   
Mad Igor

 

Posts: 248
Joined: 6/18/2012
Status: offline
I WANT IT NAO
i hope i didn't miss any red smile.

(in reply to robc04_1)
Post #: 793
RE: Distant Worlds: Shadows - 5/16/2013 8:07:38 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Expecting to build the gold master candidate installer tomorrow.

That would mean a release next Wednesday or Thursday.

I will keep you all posted.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Mad Igor)
Post #: 794
RE: Distant Worlds: Shadows - 5/16/2013 9:48:59 AM   
Mansen


Posts: 352
Joined: 5/3/2013
Status: offline
That's a long time - I guess you want a small stock of physical copies ready for the release as well? :)

(in reply to Erik Rutins)
Post #: 795
RE: Distant Worlds: Shadows - 5/16/2013 1:27:28 PM   
Antiscamp


Posts: 345
Joined: 5/14/2012
Status: offline
Yum.

That's just after the Fallen Enchantress LH is released. Wutta week.

< Message edited by Antiscamp -- 5/16/2013 1:34:13 PM >


_____________________________


(in reply to Mansen)
Post #: 796
RE: Distant Worlds: Shadows - 5/16/2013 9:59:16 PM   
Darkspire


Posts: 1986
Joined: 6/12/2003
From: My Own Private Hell
Status: offline

quote:

ORIGINAL: Antiscamp

Yum.

That's just after the Fallen Enchantress LH is released. Wutta week.


Forget Fallen Enchantress LH, you will be to busy wondering where the days have gone playing Shadows,
only one more hour and OMG is it really 9 hours later

Darkspire

_____________________________


(in reply to Antiscamp)
Post #: 797
RE: Distant Worlds: Shadows - 5/16/2013 10:35:31 PM   
Antiscamp


Posts: 345
Joined: 5/14/2012
Status: offline

quote:

ORIGINAL: Darkspire


quote:

ORIGINAL: Antiscamp

Yum.

That's just after the Fallen Enchantress LH is released. Wutta week.


Forget Fallen Enchantress LH, you will be to busy wondering where the days have gone playing Shadows,
only one more hour and OMG is it really 9 hours later

Darkspire


Good Lord. You're right!

It will be missing hours again and I always blame the aliens for those!


_____________________________


(in reply to Darkspire)
Post #: 798
RE: Distant Worlds: Shadows - 5/17/2013 5:22:24 AM   
Pipewrench


Posts: 453
Joined: 1/5/2010
Status: offline
Santa's almost here....




Attachment (1)

_____________________________

“We are limited only by our imagination and our will to act.”
– Ron Garan

(in reply to Erik Rutins)
Post #: 799
RE: Distant Worlds: Shadows - 5/17/2013 12:23:52 PM   
Osito


Posts: 875
Joined: 5/9/2013
Status: offline
If you don't release it soon, guys, the Giant Kaltors are going to get fat!

(in reply to Pipewrench)
Post #: 800
RE: Distant Worlds: Shadows - 5/17/2013 4:34:33 PM   
Mad Igor

 

Posts: 248
Joined: 6/18/2012
Status: offline
are PC gaming sites mad ?! THEY HAVE NO SHADOWS IN THEIR BASE WTF ?!
ign don't even have SHAKTURI !

< Message edited by Mad Igor -- 5/17/2013 4:35:59 PM >

(in reply to Osito)
Post #: 801
RE: Distant Worlds: Shadows - 5/17/2013 7:55:50 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to Osito)
Post #: 802
RE: Distant Worlds: Shadows - 5/17/2013 9:29:50 PM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline

quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships.

Yeah....and some of those ships had Romulan Ale in their cargo bays as well!

_____________________________

Shields are useless in "The Briar Patch"...

(in reply to Shark7)
Post #: 803
RE: Distant Worlds: Shadows - 5/17/2013 9:37:28 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: ehsumrell1


quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships.

Yeah....and some of those ships had Romulan Ale in their cargo bays as well!


That would be the giant kaltor that is wobbling through space instead of chasing straight after your ships.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to ehsumrell1)
Post #: 804
RE: Distant Worlds: Shadows - 5/17/2013 11:04:19 PM   
Spacecadet

 

Posts: 1780
Joined: 4/18/2010
Status: offline

quote:

ORIGINAL: Shark7


quote:

ORIGINAL: ehsumrell1


quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships.

Yeah....and some of those ships had Romulan Ale in their cargo bays as well!


That would be the giant kaltor that is wobbling through space instead of chasing straight after your ships.


Must be this guy:







Attachment (1)

_____________________________

CPU: Intel 2700K
RAM: 16 GB
GPU: GTX 970
OS: Windows 7 (64 bit)
Res: 1920 x 1200



(in reply to Shark7)
Post #: 805
RE: Distant Worlds: Shadows - 5/18/2013 6:09:44 AM   
ceyan

 

Posts: 168
Joined: 7/3/2004
Status: offline
Must play Distant Worlds... can't play knowing Shadows is coming... in constant state of indecision...

(in reply to Spacecadet)
Post #: 806
RE: Distant Worlds: Shadows - 5/18/2013 1:00:18 PM   
Osito


Posts: 875
Joined: 5/9/2013
Status: offline

quote:

ORIGINAL: ceyan

Must play Distant Worlds... can't play knowing Shadows is coming... in constant state of indecision...


I know exactly what you mean!

(in reply to ceyan)
Post #: 807
RE: Distant Worlds: Shadows - 5/18/2013 3:05:14 PM   
Webbco


Posts: 682
Joined: 2/6/2010
Status: offline
I know! I don't want to exhaust my intense desire to play DW right now just before Shadows is out either. Just got System Shock 2 on Gog.com so going to spend my time on that until release

(in reply to Osito)
Post #: 808
RE: Distant Worlds: Shadows - 5/18/2013 11:21:26 PM   
Kobracan

 

Posts: 42
Joined: 4/24/2012
Status: offline
I am in the same boat. I really want to play DW right now after watching all these LPs etc. but then I am thinking how much better it would be in a week...

I am assuming the game did go Gold. Do we have a firm release date yet?

(in reply to Webbco)
Post #: 809
RE: Distant Worlds: Shadows - 5/19/2013 8:48:07 AM   
Buio


Posts: 247
Joined: 11/21/2012
Status: offline
quote:

ORIGINAL: Kobracan
I am assuming the game did go Gold. Do we have a firm release date yet?


Didn't see any post about it going gold on Friday. So probably some days late.
Maybe no release next week then, but the week after instead.

(in reply to Kobracan)
Post #: 810
Page:   <<   < prev  25 26 [27] 28 29   next >   >>
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> RE: Distant Worlds: Shadows Page: <<   < prev  25 26 [27] 28 29   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.734