Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Smuggling

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Smuggling Page: [1]
Login
Message << Older Topic   Newer Topic >>
Smuggling - 5/26/2013 7:08:02 PM   
Fideach

 

Posts: 175
Joined: 3/30/2010
Status: offline
Could anyone provide insight on how smuggling works as an Pirate Empire? I'm not sure if I'm doing something wrong or just misunderstanding how the mechanic works. Or perhaps there's a bug?
I built freighters. They have the range and space. I have multiple sources for the resource being requested in the smuggling mission. The missions shows I have several ships available for the smuggling mission. But when I accept them. Nothing happens. My freighters just stay still. I may have one or two ships actually doing something rarely to deliver goods. But majority of my cargo ships just sit around doing nothing. Stations show excess in the resources.
Post #: 1
RE: Smuggling - 5/26/2013 7:26:08 PM   
Kayoz


Posts: 1516
Joined: 12/20/2010
From: Timbuktu
Status: offline
Sounds like you are experiencing a known issue.

_____________________________

“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens

(in reply to Fideach)
Post #: 2
RE: Smuggling - 5/26/2013 8:35:48 PM   
Banquet

 

Posts: 1184
Joined: 8/23/2002
From: England
Status: offline
Potentially stupid question... I've not yet tried playing a pirate faction, but what is it about smuggling missions that make the smuggling, rather than trade? From what I've read the missions are requested by the race needing the resources, so it sounds more like trading than smuggling to me. Is there some element of there not being permission, or getting caught?

(in reply to Kayoz)
Post #: 3
RE: Smuggling - 5/26/2013 10:13:02 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
There are a few differences. First, smuggling missions are only available to pirate freighters. These are indistinguishable from normal freighters for the most part, though occasionally a smuggler may be detected. In completing the mission, a reward for each resource unit is awarded. This prioritizes these missions over other normal trade for all pirate freighters. Finally, smugglers are one way that pirates create control and influence over a colony, so inviting smugglers in will increase pirate control and your own corruption.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Banquet)
Post #: 4
RE: Smuggling - 5/26/2013 10:50:23 PM   
Raap

 

Posts: 404
Joined: 1/12/2011
Status: offline
Yeah, my freighters are regularly 'discovered' and attacked. Tend to build them cheap and quick now. The increased price gained from smuggling over trading tends to make it worth it however. So basically it's a more profitable and slightly more risky(slightly, because ordinary freighters can get attacked as well) type of trade.

(in reply to Erik Rutins)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Smuggling Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.469