Ardryn
Posts: 37
Joined: 6/24/2010 From: United States Status: offline
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At least I believe it's an invasion causing this, as the error text mentions attack and defend bonuses. I didn't upload a save because I am running the Distant Worlds Expanded mod, but I don't believe that should cause a crash like this? I do have a save just before the crash just in case you do want it. And the crash log: Distant Worlds - Crash Dump - 1.9.0.2 5:32:30 PM Tuesday, May 28, 2013 System.NullReferenceException: Object reference not set to an instance of an object. at DistantWorlds.Types.Habitat.DetermineDefendBonuses(TroopList troops, CharacterList characters, List`1& modifierAmounts, List`1& modifierReasons) at DistantWorlds.Types.Habitat.DetermineTroopModifiers(Empire defendingEmpire, Empire attackingEmpire, TroopList defendingTroops, TroopList attackingTroops, CharacterList defendingCharacters, CharacterList attackingCharacters, List`1& modifierAmountsDefend, List`1& modifierReasonsDefend, List`1& modifierAmountsAttack, List`1& modifierReasonsAttack) at DistantWorlds.Types.Habitat.CalculateForceStrengths(Empire defender, Empire attacker, TroopList defendingTroops, CharacterList defendingCharacters, TroopList attackingTroops, CharacterList attackingCharacters, Int32& defendingStrength, Int32& attackingStrength, Double& totalDefendModifier, Double& totalAttackModifier, List`1& modifierAmountsDefense, List`1& modifierReasonsDefense, List`1& modifierAmountsAttack, List`1& modifierReasonsAttack) at DistantWorlds.Types.Habitat.ResolveInvasionBattles(TimeSpan timePassed, Galaxy galaxy) at DistantWorlds.Types.Habitat.DoTasks(DateTime time) at DistantWorlds.Main.s2BWb9bbEI(DateTime , Int64 , BuiltObjectList , Boolean ) at DistantWorlds.Main.ProgramLoop() --- COMPLETE ---
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