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Looking for aggressive IJN opponent, [CLOSED]

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> Looking for aggressive IJN opponent, [CLOSED] Page: [1]
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Looking for aggressive IJN opponent, [CLOSED] - 5/29/2013 2:14:34 PM   
capthook

 

Posts: 20
Joined: 9/8/2006
Status: offline
I think I'm pretty experienced with WitPAE, having played since the beginning of WitP, way back when. Looking for an experienced, aggressive Japanese opponent willing to take the campaign into 1943.

I am flexible on most things, except that I would really like an aggressive opponent who is actually interested in going beyond 1942.

2 day turns would be nice, only because it moves the game along, but I would do 1 day turns.

Stock scenario 1 or 2 - prefer the latest beta patch, it has a lot of cool changes. Never tried DaBabes but I would also be interested in BabesLite - A or DaBigBabes - A (the stock map scenarios, scenarios 26 or 28)

HRs open for discussion. I play pretty strictly what I think is historically, but am willing to try wild and wooly style. Would prefer that PPs be paid for restricted units that cross borders but I realize some players like to be creative there - I'll let the Japanese player set the tempo and respond accordingly. I'm willing to adjust if something seems gamey as we go along.

I can usually do 1 turn a day, sometime 2 or 3, sometimes none. Depends on how our schedules work out.
Fog of War - on
Player defined upgrades - on
Realistic r&d - on
Advanced Weather - on
Reliable USN torps - off
No unit w/d - off
Auto sub ops - off
All Facilities expand - off
Auto upgrade - off
Accept air/ground replace - off
Combat anim. - on
Combat sum - on
Variable reinforcements - +/- 15 days

Allies (me) will only issue turn one orders to TFs at sea and Chinese LCUs.


< Message edited by capthook -- 6/3/2013 2:02:28 AM >
Post #: 1
RE: Looking for aggressive IJN opponent, full campaign - 6/1/2013 8:06:50 PM   
capthook

 

Posts: 20
Joined: 9/8/2006
Status: offline
Still looking.

(in reply to capthook)
Post #: 2
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